Grazza
Quaerere Verum

Posts: 9750
Registered: 07-02 |
Intercepts overflows don't occur quite as easily as that - otherwise, for instance, you couldn't play Nuts without getting one immediately (though they are quite common in that map, especially on Nightmare, but my point is that they don't occur at all automatically).
Some maps are more prone to intercepts overflows than others, and h232 is indeed one of them (see my table that I linked to above, and the comment at the top). But there is nothing inevitable about this. Maybe the 1-in-13ish that you have experienced is about typical?
Yes, you could switch to Boom to avoid this, but then you'll be getting some Boom behaviour that might be unwanted, and also it would render time comparisons with previous demos less meaningful. If it were me recording, I'd stay with -complevel 2 and turn off the intercepts overflow emulation for the recording session. And if my best attempt featured an overflow, just view that as slightly unfortunate, but not a fatal problem.
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