Bloodite Krypto
Mini-Member
Posts: 75
Registered: 02-09 |
Well that's certainly an overly ambitious feat, when taking into consideration both the difficulty and playing time, I'm curious to know how you dealt with the inner chapel fight on 02 - The one with rows of seats and a megasphere laying at the end as a sign of an impending bloodbath, that one in particular seemed quite ridicolous with the addition of AV's and no cover provided. Same could be said for the blue key area if the player didn't anticipate the trap.
Have a failed run of 01 myself but don't have the desire to upload it at the moment, got around 1/2 then died rather embaressingly, I was really just pissing around having no thorough practice beforehand. 01 mainly tests your ability to weave in and out of hordes within the very congested surroundings making it my favourite map, while the inexorable hordes are ludicrous which could easily create a repetitive experience, the lack of space within the main building keeps the action constantly hectic.
Eh, fun slaughter WAD but had potential to be alot better.
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