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Grazza
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Thanks. I've now searched my collection for any of this name, but found only a Doom2 conversion (rather poor by the looks of it, possibly an automated conversion) in Maximum Doom (brave2), again with no text-file.

Edit: I've just checked funduke's Maximum Doom Reference, but he has no more information on it, except that it was on the Doomania CD, and that it can be found here (identical to the one you linked to).

Old Post 10-22-05 08:59 #
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Donce
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Recorded a Max in DarkSoul's Lost Mining Base in 3:45. Interesting thing is that Dmtha gives hitpoints to ammo ratio >1, but there's absolutely no shortage of ammo.

Old Post 10-23-05 21:07 #
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Grazza
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I recorded a couple of NMs on a wad that has just arrived in /newstuff, Shaft.

First exits. Map01 is fairly routine. Map02 was more interesting, but after a while Lady Luck decided to smile on me.

Old Post 11-05-05 05:35 #
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Kristian Ronge
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Heya,

I did a speedrun on "Kama Sutra".

Map 8, in 0:08.
I'll try for 0:07 later (which should be the best I can do).

First demo to beat a UV speed entry in the KS demopack... ;-)

Old Post 11-10-05 22:56 #
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Schneelocke
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Kristian Ronge said:
Heya,

I did a speedrun on "Kama Sutra".

Map 8, in 0:08.
I'll try for 0:07 later (which should be the best I can do).

First demo to beat a UV speed entry in the KS demopack... ;-)



Very nice. :)

Old Post 11-10-05 23:11 #
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Kristian Ronge
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Schneelocke said:
Very nice. :)


Thanks. :-)
I'm sure you'll like this also, then:

KS map 8 in 0:07, pacifist too this time.

I made some small mistakes (as usual), but the time is 0:07.97, so 0:06 is probably out of reach for me. I'm happy with 0:07.

EDIT: Hey, Marco! Nice to see you're recording again. :-)

Last edited by Kristian Ronge on 11-11-05 at 21:49

Old Post 11-11-05 18:33 #
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Schneelocke
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Kristian Ronge said:


Thanks. :-)
I'm sure you'll like this also, then:

KS map 8 in 0:07, pacifist too this time.

I made some small mistakes (as usual), but the time is 0:07.97, so 0:06 is probably out of reach for me. I'm happy with 0:07.



7.97? Lucky guy. ;) Seriously, though, 0:06 is probably hard to reach then indeed, yes.

Do you know the exact time Drew got on his 0:06 -nomonsters run? I've got to admit I'm too stupid to figure it out myself...

Old Post 11-11-05 22:29 #
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Angus Thermopyle
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Excellent :)

The exact time of Vile's nomo run is 0:06.97.

Old Post 11-11-05 23:11 #
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Anima Zero
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I'll have to check out that KS map08 pacifist run tomorrow. Sounds good :).

But anyway, I figured this would be the best place to mention a demo I just did.

HR2 Map23, "When The Heavens Fall", UV-Max, in 11:36. This beats the demo in the demopack by a little over 2 1/2 minutes. Worked my rear end off for this. RK area is a pain on normal UV (I found this area easier on UV-fast).

Heh, that makes what now...3 records I hold on this level ^_^ (UV-Max, UV-fast, and UV-Speed)?

Going to send the demo to Ops now.

Old Post 11-11-05 23:14 #
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Opulent
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Anima:
http://www.doomworld.com/sda/dwdemo/h2231136.zip

Old Post 11-12-05 03:01 #
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Anima Zero
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Heh, after watching my map23 max I did yesterday this morning, I realized that the time I posted was a bit off. It's a bit faster than what I mentioned, 11:34. That's what I get for being in a rush to get off the comp :).

Just a minor heads up there.

Old Post 11-12-05 13:19 #
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PumpkinSmasher
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Just wanted to thank GRazza and Donce for making demo's with my map. It is appreciated. Grazza, I enjoyed how you used my mistake in the original release to make a nice demo. Keep up the good work on the demo's, they are very nice. Now I shall be looking through some of the other demo's on DSDA.

Old Post 11-12-05 20:41 #
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myk
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Anima Zero said:
HR2 Map23, "When The Heavens Fall", UV-Max, in 11:36. This beats the demo in the demopack by a little over 2 1/2 minutes. Worked my rear end off for this. RK area is a pain on normal UV (I found this area easier on UV-fast).
Good use of health here, where it was evident you didn't mind pushing and spending it when it was available; also shows that coming from the previous -fast recordings you could more comfortably do so.

Old Post 11-14-05 21:11 #
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Kristian Ronge
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Anima Zero said:
HR2 Map23, "When The Heavens Fall", UV-Max, in 11:36.


Anima, did you escape from a lunatic asylum or something? That demo was *crazy*! Charging into packs of chaingunners with a chaingun and single-digit health, spamming groups of heavyweight monsters like Revenants with the rocket launcher without strafing, ... etc. etc. You shouldn't be able to play like this, yet somehow you survive it! Very entertaining.

Old Post 11-15-05 11:16 #
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Kristian Ronge
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Hello all!

I recorded a speedrun (also pacifist and lemmings!) in 0:21 on a forgotten(?) gem from the archives, "Ask Questions Later". The run features two tricks, a glide and a switch trick, which allows me to skip all three keys in the map.

aql-021.zip

The demo does kind of give away the surprise ending, so if you haven't played the map at all, play it through once first. It's a fine map.

Old Post 11-30-05 17:21 #
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Grazza
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Kristian Ronge said in the text-file for aql-021:
Actually, there's another possible glide (right after the lift, to the right. At least I presume it's possible, since it's a 32 unit gap), but I never got it to work, and I never tried it when I got the first glide to work quickly.
Verified: I managed to get through that gap. I can't quite imagine both these glides being used in a quicker (non-TAS) demo though, unless someone can get these glide tricks down to a fine art.

Old Post 11-30-05 17:55 #
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Kristian Ronge
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Thanks for verifying it! It doesn't save as much time as the first one, that glide -- to say the least! -- so I never gave it a serious go. :-)

Old Post 11-30-05 19:00 #
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Gusta
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For me is the second glide very easy, but I nearly cant do the first one. Did both of them in one demo but the fastest time was :31 :(

Old Post 11-30-05 19:40 #
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Grazza
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Well, I did suggest the "Trickaholic" category a while ago. [As many deviations as possible from the intended/natural route, even if it means a slower time. :) ]

Old Post 11-30-05 19:56 #
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Donce
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Grazza said in another thread:
BTW, if you're looking for another good and little-known old-style Ultimate Doom episode, I can recommend Episode Hell. I'm not sure how suitable it is for NM, but I remember thinking it was generally quite demo-friendly when I played it a while back.

Yes, it is demo-friendly indeed, and I recorded each map in NM. No movie, though, I imagine it would take too much time for me to do it (if at all). Anyway, the demos. All the info is in the textfile.

Old Post 12-04-05 22:39 #
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Grazza
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Nice demos. I'm pleased to hear that my recommendation wasn't a lousy one too.

BTW, there's a slight error in the txt: in the comments on each demo, you give the maps as e1mX rather than e4mX.

Old Post 12-05-05 00:59 #
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Donce
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Hehe, indeed: most often the first episode is replaced; I'll change that and update the zip tomorrow.

Old Post 12-05-05 01:04 #
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Kristian Ronge
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Greetings all,

I was watching some runs from the Scythe demopack tonight, and got inspired, so I did two speedruns:

Scythe map 8 UV speed in 0:09 (also pacifist, reality and lemmings)
Scythe map 31 UV speed secret exit in 0:10

Enjoy :-)

Old Post 12-06-05 20:32 #
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Phil1984
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Here are some demos for Realm of Chaos I eventually plan on running demos for all 32 levels however for now there are demos for UVMax and UVSpeed for the first 3 levels. I'm only new at speedrunning so go easy on my skills please :)

You can get them Here

EDIT: Forgot to mention that these were done with prboom-plus-2.2.6.23 in comp level 1

Last edited by Phil1984 on 12-07-05 at 13:36

Old Post 12-07-05 13:29 #
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Gusta
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I found some old demos for my old wad Hell Medley (in newstuff chronicles now). I can see that some of them "aren't bad" so I sent them to Grazza to upload.
BTW. Kristian, nice speeds on Scythe, grats to map08. I remember a small contest we had with Method on map08, we tried hardly for about 20 mins but nobody of us got luck, Method had 10.00 and me 10.02 if I remember correctly... Mancubus simply hadn't permited us 9 sec :-)
Oh and what does it mean lemmings run?

Old Post 12-09-05 13:43 #
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Grazza
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Here's Gusta's Hell Medley pack: hm-lmps1.

Note that one of the demos, a2m7n229, doesn't work, presumably because it was recorded on an older version of the map.

Gusta: the demo category Lemmings means minimum kills. The name comes from the classic game Lemmings.

Phil: I thought those demos were very promising. You looked a bit nervous at times (e.g. missed shots), but that generally improves the more you play a map and practice your route. I look forward to seeing more!

Old Post 12-09-05 15:09 #
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Kristian Ronge
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Grazza said:
Gusta: the demo category Lemmings means minimum kills. The name comes from the classic game Lemmings.



... and it was invented by the same guy who came up with the "official" pacifist rules: Steffen "Rini" Udluft. Lowest amount of kills wins, if the amount of kills is identical, lowest time wins.

There are some intentional lemmings demos at the SDA and IIRC even at the COMPET-N.

Phil, you're already a skilled player, so don't sweat it. If I'm not mistaken you did a max run on "Blind Alley B" by Gene Bird some time ago, right? That run was good.

EDIT: Oh, where are my manners? Thanks for the kind words, Gusta! I hope you liked the runs.

Last edited by Kristian Ronge on 12-09-05 at 17:25

Old Post 12-09-05 17:17 #
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Angus Thermopyle
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"Pwad: 18-cyber.wad (part of this .zip)
Map: e1m8
Exe: prboom 2.2.4 -complevel 0

Time:
UV Max - 1:54
UV -fast - 2:05

The WAD: This weekend I found a disc with old levels I designed 1995/97. Some nice ideas, but overall crappy, mostly unfinished stuff.
18-cyber.wad is a small, ugly, but funny e1m8 bossmap. Even 1995 I enjoyed these BFG fests :)

The demos: Much easier than 10 years ago, where I had no clue about straferunning. I'm happy that there's no backpack in this map, so you need some strategy for a good time. I wanted this under 2 minutes. The -fast run is a first try/first exit demo."

I'll send this to Grazza.

Old Post 12-13-05 09:06 #
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Grazza
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Angus Thermopyle said:
I'll send this to Grazza.
OK, but there might be a bit of a wait before I can upload it, as the power is about to be cut here until the late afternoon (cable maintenance).

Edit: reached me just in time. :)

18cydemos.zip

Old Post 12-13-05 09:09 #
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Opulent
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dac13 maxdemo.
http://www.doomworld.com/sda/dwdemo/dac13_op.zip
pretty ordinary stuff, but I like the project and the author, so I did a quick demo.

Old Post 12-14-05 00:35 #
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