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Grazza
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Welcome to the Miscellaneous Demos thread!

This thread is the place to post your demos on maps and wads that haven't so far attracted a great deal of attention from the demos community.

If your demo fits into a pre-existing thread, then it is better to post it there.

Note also that this thread is for unassisted (non-TAS) demos. There is also a thread in this forum for Miscellaneous TAS demos.


----------------------------------------------------------------

Here's a UV Max on a random map from the archive. Someone had reviewed it so I checked it out. Crappy in several respects, but quite fun to play, with a fair bit of Tyson action.

N_Mariko.wad UV Max in 6:39. Doom2.exe-format demo.

Last edited by Grazza on 05-14-04 at 08:46

Old Post 05-14-04 08:24 #
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Grazza
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Another one, but this time the map is unequivocally good.

UV Speed in 1:38 1:32 on NewCity.

Edit: I improved it by six seconds. Still some not-very-smooth bits though.

Last edited by Grazza on 05-17-04 at 03:23

Old Post 05-16-04 21:29 #
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myk
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Heh, ended up having to remove the sounds off N_mariko in order to avoid unrepairable brain damage...

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Old Post 05-17-04 11:31 #
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Grazza
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But you found the graphics tolerable? :p

It's a shame all the crap wasn't placed in a separate and optional wad.

Old Post 05-17-04 16:44 #
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Grazza
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Wow! It's illusio-pit time!

UV Speed (0:08) and NM (0:12) demos on the infamous wow.wad, modified so it plays on E2M8.

Old Post 05-18-04 11:01 #
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DEMOn
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Grazza said:
Wow! It's illusio-pit time!

UV Speed (0:08) and NM (0:12) demos on the infamous wow.wad, modified so it plays on E2M8.


all I can say is 'wow'

Old Post 05-18-04 16:02 #
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myk
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Grazza said:
I'd never realized that on E2M8, the engine did a check for the player still being alive as well as for the cyber(s) being dead. "You learn a new thing every day."
Yeah, thus at COMPET-N and whatnot you don't see ExM8 demos ending with a dying Player (which is not uncommon for Map30.)

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Old Post 05-19-04 08:35 #
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Grazza
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True. I decided to do a few ExM8s (now that I have an excuse for exiting alive :P ): E1M8, E2M8 and E3M8 UV Speed demos on Rage20.

Does anyone remember this wad? It's not in the archive, and looks too good by 1994 standards to have vanished without trace.

Old Post 05-19-04 20:19 #
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myk
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I hadn't seen it before, and yeah, the maps are not bad. It's absence in the archive is probably due to the fact that it uses DOOM II maps as a base here and there; E1M8 is Map30-based, and E1M9 is based on Map09, at least.

Old Post 05-20-04 05:29 #
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Grazza
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I suspect its absence is most likely due to it never being uploaded, like a great many wads from that time. There are clearly a few areas inspired by and similar to Doom2 maps, but less in the way of clear-cut copying than in some wads that are in the archive.

Last edited by Grazza on 05-20-04 at 07:12

Old Post 05-20-04 06:55 #
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Sbastard
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I made a NM demo of Newcity.wad, time is 2:15. I sent it to Opulent, hope I can give a link soon :)
A nice level btw, fun to run through.

Old Post 05-20-04 09:14 #
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Grazza
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Cool :)

I'll be interested to see how you handled the nightclub area.

Old Post 05-20-04 10:49 #
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DEMOn
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Sbastard said:
I made a NM demo of Newcity.wad, time is 2:15. I sent it to Opulent, hope I can give a link soon :)
A nice level btw, fun to run through.


:(
I don't think I received it... perhaps it is in my deleted_items folder... (I'm not currently at home)
can you re-send, Selim? opulent@cox.net

Old Post 05-20-04 16:10 #
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Grazza
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I did a bunch of 8 pacifists on Hitech.

Old Post 05-21-04 22:27 #
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Sbastard
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Here is my NM demo on Newcity.wad

http://www.doomworld.com/sda/dwdemo/NewNM215.zip

Old Post 05-24-04 22:31 #
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Grazza
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Having enjoyed Hitech, I looked for other wads by Marcus Malden. The best of them, IMO, was SKULKEEP. The text-file includes the comment "I think that the level is not playable in Nightmare mode". Begging for it... So I did a NM in 3:56 and a UV Pacifist in 1:22. Both a bit untidy, and I lacked a good strategy for handling the cyber the final room in NM. Hopefully they're entertaining though.

Old Post 05-27-04 16:21 #
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Grazza
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Here are a few demos I've done recently. All quite short and hopefully entertaining.

Dead on the Run Nightmare in 0:48. Includes a little monster-opens-door trick.

DEM.WAD map10 UV Speed in 0:30. Features some timing stuff and a shortcut jump.

Andy's WAD map10 UV Max (also Tyson FWIW) in 1:16. Lots of cybers get crushed: 2737 points of damage per second.

Also, this contains a Pacifist (0:55) and a Nightmare (1:24) on an early version of a wad that is currently in /newstuff. The version needed to play them back is included in the zip.

All these demos are Doom2.exe format (recorded with glboom 2.2.4).

Old Post 09-02-04 18:27 #
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Opulent
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nice to see someone is keeping this board active. :)

Old Post 09-03-04 00:17 #
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Grazza
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Yes, compet-n has been very quiet the last couple of months too. Do people record less in the (northern hemisphere) summer?

Anyway, here are two more:

DEM.WAD map14 UV Speed in 0:51 (Doom2.exe-format demo). Features a shortcut jump. This is quite a nice wad for speedrunning; the maps look really tough until you work out where you're going. There's a more drastic shortcut jump possible in this map too, but it's quite difficult.

Snowball's Chance (currently in /newstuff) UV Speed in 3:54 (recorded with Zdoom 2.0.63a). This is more a help demo than anything else. Only worth watching if for some reason you have decided to play this wad and have hit problems working out a strategy.

Old Post 09-07-04 14:43 #
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Kristian Ronge
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Opulent said:
nice to see someone is keeping this board active. :)


Hehe, yeah. I guess I could submit more stuff but I have too much manners to clutter up this fine board with the crap I dish out... :-) Once in a while I do something I think/hope is of interest to others for one reason or another, and then I submit.

For example, now I'm playing through sudtic and obtic for the first time, and even though I could submit some max demos that are a bit quicker than the SDA demos, I see no point.

Oh, and BTW, I'm checking out Class-ep as well. Not very suited for reality running, I'm afraid. Much too many "unfair" traps made for you to lose at least some health... Maybe I'll do the first one, which is more "fair" but has a very annoying ending with the goddamn ooze. :-(

EDIT: Hmm. Just thought of something. Would there be an interest to see reality demos of sudtic?

Old Post 09-07-04 16:23 #
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Szymanski


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I hope to get some demos done for endgame maps 2,3 and 4. I'm still at the 'messy' learning stage.

Old Post 09-07-04 18:10 #
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Opulent
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reality demos are often like tyson -- we are interested, but sometimes they are a bit tedious to watch.
Fen: working on Endgame... I'm with you, I'm still at the learning stage on the maps. :(

Old Post 09-07-04 20:22 #
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Erik
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I am busy making the last few maps of you know what, so I don't really have the time to record anything atm.

Old Post 09-07-04 21:09 #
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Szymanski


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Erik said:
last few maps


:)

Old Post 09-07-04 21:39 #
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Grazza
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Kristian Ronge said:
Hehe, yeah. I guess I could submit more stuff but I have too much manners to clutter up this fine board with the crap I dish out... :-) Once in a while I do something I think/hope is of interest to others for one reason or another, and then I submit.
I wouldn't worry about clutter right now. :) Also, it is often hard to judge which of one's own demos will be of interest to others (at least that's my experience), so if you have something sitting on your hard-disk that has some quality to it, why not share it?

Anyway, here are two more quickies on DEM.WAD: map05 UV Speed in 1:37 and map08 UV Speed/Pacifist in 0:46. Hope they're of interest to someone - I enjoyed recording them, at any rate.

Old Post 09-08-04 05:59 #
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Ryback
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I have a few demo projects lying around in various states of completion.

Always the last four or five maps that are the hard ones...

Old Post 09-08-04 11:01 #
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Schneelocke
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Opulent said:
reality demos are often like tyson -- we are interested, but sometimes they are a bit tedious to watch.


What's a reality demo, anyway?
Opulent edit: a reality demo is where you don't take any damage at all during the demo. it is traditionally a speedrun and (in the spirit of being 'real') you cannot use any plasma weapons.

Last edited by Opulent on 09-08-04 at 12:49

Old Post 09-08-04 12:00 #
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Schneelocke
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Grazza said:
Andy's WAD map10 UV Max (also Tyson FWIW) in 1:16. Lots of cybers get crushed: 2737 points of damage per second.



Neat. I wonder how much damage per second there is in your nightmare pacifist recording of Nuts.wad... ;)

Old Post 09-08-04 12:20 #
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Grazza
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I'd guess at somewhere between 20000 and 30000.

Old Post 09-09-04 09:44 #
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Grazza
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Here's a little suicide exit trick on Exquisite Corpse (currently in /newstuff). This is the multi-author map born out of this thread.

UV Speed in 0:28 (Doom2.exe-format demo, recorded with glboom 2.2.4)

Untidy, but it took numerous attempts and a generous helping of luck.

Old Post 09-11-04 08:53 #
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