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Hitherto
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Posts: 331
Registered: 11-06


REQUIEM.WAD MAP06
Bonus demo rt06fail.lmp inside rt063746.zip by vdgg, "All ghosts" effect at ~15:30, not detected by PrBoom+, crashes doom2.exe under win9x, playbacks correctly only in doom2.exe under "plain" DOS environment (or DOS box as I suppose).

Strange thing. I don't see there any obvious reason for an intercepts overflow.

Last edited by Hitherto on Jul 25 2010 at 19:38

Old Post Jul 25 2010 19:11 #
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myk
volveré y seré millones


Posts: 15281
Registered: 04-02


Yeah, intercepts can go wild in some situations. Maybe flaws in calculations that make the shot traverse the map more than once? Also, see the linedef 0 comments earlier in the thread and this post by entryway.

Old Post Jul 25 2010 20:19 #
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kimo_xvirus
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Posts: 243
Registered: 03-08


Doom2 Map02, all ghosts while trying UV Max back in May 2010
plays back ok in PrBoom+

Attachment: map02gho.zip
This has been downloaded 57 time(s).

Old Post Jan 19 2012 17:29 #
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Andy Olivera
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Not sure if the list is still being updated, but I found another E4M1 Spechits example.

e4ns1246.lmp - lines 256, 262, 263, 266, 268, 269, 270, 272, 273.

Works fine in PRBoom+ with emulation enabled.

Old Post Mar 11 2012 16:01 #
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Grazza
Your move


Posts: 12576
Registered: 07-02


That one is already listed in the table and a comment made in the final column, since it fails on the next map without emulation.

Old Post Mar 11 2012 16:16 #
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Vile
The man made of sticks


Posts: 1432
Registered: 06-02


Doh, I had one of these happen to me in my pl32 sessions. I would have saved the demo if I remembered this thread. :p

Old Post Mar 11 2012 18:41 #
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Andy Olivera
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Grazza: Oops. Duh! I guess I should pay closer attention next time (I thought the list was in alphabetical order, but I could've sworn it wasn't there)...

Old Post Mar 11 2012 22:32 #
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Cyberdemon531
Table Filler


Posts: 853
Registered: 06-10


Not sure where to post this, but I think thread is appropriate. If not, I apologize. I was doing Memento Mori MAP23 -respawn attempts, and then I got a strange bug, which I think is the "all ghosts" bug. If I've read this thread correctly, then I would assume this demo would be relevant. Was recording with prboom+ cl2.

Attachment: wtf.zip
This has been downloaded 42 time(s).

Old Post Nov 29 2014 22:23 #
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