Creaphis Posted August 24, 2011 Altima said:I noticed the 0:32 and I'm honestly amazed. Sedlo pretty much dedicated a year to this map, solid. I wonder if he make some sort of appearance to go out of his way for a 0:31? Very nicely done. Very smooth recording. It's interesting to me that even a "perfect" run can be beaten when community standards change or new techniques become commonplace. Sedlo's run is extremely smooth but the lack of SR50 seems obvious now. Andy Olivera said:Regarding your question about the door oddity in MAP06, you're right about the monsters in S152: monsters trapped in the floor/ceiling can affect nearby movers in vanilla. As to why, maybe entryway or another code guru could explain it. I'd like to understand this effect as well. I contacted Fraggle about it once but he didn't have the time to figure it out. 0 Share this post Link to post
vdgg Posted August 26, 2011 MM2, MAP32 (Dances with Demons by David Kuykendall), Tyson in 7:25m232t725.zip 0 Share this post Link to post
fx02 Posted August 26, 2011 Hi all. I'm very happy to see that some of you are still creating Compet-n demos. I'd like to help, and my idea is to make upload page for demos so you can put them all on my server. I promise I won't abandon it, and will rearrange/sort them on monthly basis. Upload/incoming page will be available for few days here: http://doom.com.hr/?page=en.incoming Password for uploading will be "incoming" or maybe no password at all... Please upload only zip files. If you have some other suggestions, you are welcome. 0 Share this post Link to post
vdgg Posted August 26, 2011 Hi Zvonimir, most likely you don't know me as I started recording demos in 2009. I see no problem in uploading my demos, but if not everyone does it, your folder will be incomplete? Then I think the first site the people look at is DSDA - still missing some Ultimate Doom & Doom II C-N demos, but for the rest it's clear, consistent, complete, regularly updated. I took over the /incoming thread from Never_Again here on Doomworld, because I wanted to see it updated :) Even though it duplicates much of what's available on DSDA, it offers a slightly different view, the demos are organized in a different way, and from what I can see, people are browsing these /incoming tables from time to time, so I kind of see the point of putting some effort into maintaining it. I'm writing this because I'm not exactly sure what your goal is. To widen the "audience" of the demos -> Croatian people? To mirror the demos just in case? As I said, any /incoming demo can be dowloaded at DSDA withing a week after it's released and published here and, as Xit Vono, Ryback etc. post their demos here, it is this thread that is the compet-N natural successor I think. 0 Share this post Link to post
xit-vono Posted August 27, 2011 I agree with vdgg. I think this thread, as well as the doom sda has replaced compet-n. If you are looking to be helpful, then you should consider creating a new database similar to the old one at Hegyi's compet-n website. 0 Share this post Link to post
Altima Posted August 29, 2011 For once I actually agree with Vono here. The old Compet-N was like a well-oiled machine. Everything worked and was easy to find and sort. As far as DSDA is, it's working, but it just has a different feel and isn't the same. Not complaining, I like the DSDA and Andy Olivera does a great job at maintaining it. 0 Share this post Link to post
fx02 Posted August 29, 2011 Ok, I was just planning to make demos available and easy to upload/get for everyone, but if they are all on sda, then it's fine with me. Creating new database would be just too much. It would be much easier if we could get old Compet-n source code (cgi if I remember good). If somebody have it I'd be pleased to put it on my server. I can also purchase compet-n.com/net/something domain. 0 Share this post Link to post
fx02 Posted September 1, 2011 doom2.net server has some hardware mailfunction, that's what Bahdko told me 0 Share this post Link to post
Ryback Posted September 1, 2011 Alien Vendetta MAP27 -fast in 26:54.af272654.zip 0 Share this post Link to post
TimeOfDeath666 Posted September 1, 2011 Thanks for the speedy reply! ;) 0 Share this post Link to post
tatsurd-cacocaco Posted September 9, 2011 Alien Vendetta Map 26 UV-Max in 11:54av261154.zip 0 Share this post Link to post
Rizera Posted September 9, 2011 tatsurd-cacocaco said:Alien Vendetta Map 26 UV-Max in 11:54 Watched this on Youtube already. Brilliant! :) 0 Share this post Link to post
Altima Posted September 9, 2011 Ultimate Doom NM100S E1M8 in 0:50n1s8-050.zip 0 Share this post Link to post
Looper Posted September 9, 2011 Nice one. "I can't even tell you how many times that jump was ruined." Well, how about save/load jump 500 times then give it a try in a real attempt? Saves lot of time and you actually get better with the jump (instead of just rolling the dice) so you win in every aspect. I guess that's too late now? :) 0 Share this post Link to post
Altima Posted September 9, 2011 It wasn't even ruined by me some of the time though. There's a specter or two that respawn up there, and it was usually just bad timing. Sucks, but that's the nature of the beast lol. 0 Share this post Link to post
dew Posted September 9, 2011 also there's practicing in controlled "lab" conditions vs. stressing out in real attempts 0 Share this post Link to post
TimeOfDeath666 Posted September 9, 2011 Aw damn you tatsurd. :) Nice route ideas. 0 Share this post Link to post
tatsurd-cacocaco Posted September 10, 2011 1ntru said:Watched this on Youtube already. Brilliant! :) eternal slumber said:Aw damn you tatsurd. :) Nice route ideas. Thanks! Alien Vendetta Map 26 NM-Speed in 0:27 Alien Vendetta Map 26 NM100S in 1:38as26_tatsurd.zip 0 Share this post Link to post
Revved Posted September 10, 2011 Requiem UV Respawn Map 21 in 8:34rr21-834.zip 0 Share this post Link to post
Revved Posted September 11, 2011 Memento Mori UV Respawn Map 7 in 6:45mm07r645.zip 0 Share this post Link to post
Revved Posted September 15, 2011 Hell Revealed UV Respawn Map 5 in 4:39he05-439.zip 0 Share this post Link to post
Revved Posted September 16, 2011 The Plutonia Experiment UV Respawn Map 20 in 4:01pr20-401.zip 0 Share this post Link to post
Revved Posted September 16, 2011 Memento Mori UV Respawn Map 27 in 6:17mm27r617.zip 0 Share this post Link to post
Revved Posted September 16, 2011 Memento Mori 2 UV Respawn Map 7 in 7:12m207r712.zip 0 Share this post Link to post
Revved Posted September 17, 2011 Memento Mori UV Respawn Map 13 in 7:09mm13r709.zip 0 Share this post Link to post
Revved Posted September 17, 2011 Memento Mori UV Respawn Map 15 in 7:48mm15r748.zip 0 Share this post Link to post
Altima Posted September 30, 2011 Alien Vendetta NM-Speed and NM100S Map29 in 2:57as29-257.zip 0 Share this post Link to post
Looper Posted September 30, 2011 Doom2 UV Speed Map 12 in 0:42lv12-042.zip 0 Share this post Link to post
xit-vono Posted October 1, 2011 Cool demo Altima. Nice to see another hole filled in the nm tables. 0 Share this post Link to post