Cyberdemon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
Pages (52): « First ... « 42 43 44 [45] 46 47 48 » ... Last »  
Author
All times are GMT. The time now is 14:53. Post New Thread    Post A Reply
Archy
Forum Regular


Posts: 672
Registered: 11-09


First RESPAWN entry:
Memento Mori 2 - Level Three - ...and hell beneath by Matthias Worch done in 4:58

Attachment: m203r458.zip
This has been downloaded 12 time(s).

Old Post 02-02-12 00:40 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
skogsto09
Green Marine


Posts: 40
Registered: 01-09


You should have a go at re11 and tell me what u think of it ...

Old Post 02-02-12 00:46 #
skogsto09 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


Why are there never any "UV -respawn
Episode" entries? COMPET-N lists them as an option in the official naming.txt file.

Old Post 02-02-12 00:49 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07


http://www.doomworld.com/vb/showthr...7795#post867795

Lols watch Ryback's reply and read two posts above

Old Post 02-02-12 02:27 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


@vdgg, lol, I had forgotten all about that :)

But I'm seriously confused, the official naming.txt file lists "UV -respawn Episode" as a legitimate option yet the official COMPET-N "Frequently Asked Questions" only lists the fallowing movie categories:
code:
DOOM UV Episode DOOM NM Episode DOOM UV Max Episode DOOM NS Episode DOOM2 UV Episode DOOM2 NM Episode DOOM2 UV Max Episode DOOM2 NS Episode DOOM2 UV Run DOOM2 NM Run DOOM2 UV Max Run DOOM2 NS Run


Node that this doesn't list other wads like "HELL REVEALED UV Max Episode" but your probably thinking "those are PWADs dumb ass, of course they won't list those," however, Plutonia and TNT aren't listed either yet a "TNT UV Max Episode" has been submitted and excepted under the "Adam Hegyi era," along with many other non DOOM/DOOM2 movie runs. The reason they probably left out the other two IWADs is because they're format is the same as Doom2's but this is still pretty weird.

I would really like to know if "UV -respawn Episode" entries would be acceptable for COMPET-N although I'm pretty sure the answer's "no" since no one has actually done a "UV -respawn
Episode" run that actually fallowed the UV -respawn rules.

... Why would they leave all the categories but take out "UV -respawn" when it comes to recording multiple levels? I'm also wondering about "UV Tyson Movies," those would be cool, and again, are listed in the official naming.txt file... WTF?

Last edited by Archy on 02-02-12 at 04:28

Old Post 02-02-12 04:22 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Grazza
=/-


Posts: 12409
Registered: 07-02


I always presumed it was self-evident that movie runs would be accepted in any of the categories for which single-level demos are accepted. The lack of movie runs in certain categories or wads just indicates that no one has felt inclined to take them on or had succeeded in doing so.

If you're really troubled by the lack of a specific mention in that list, consider that -fast and net1 movies were accepted.

Old Post 02-02-12 04:32 #
Grazza is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07


Tyson movies are done for episodes 1,2,3 of Ultimate Doom. They can be found in \doom\movie. Episode 4 will stay undone until someone crazy enough will try it :-P There were no points awarded for these, but now who cares?
There is also a recent Doom II episode tyson run.
Suggestions for undone? Requiem ep.1 seems easiest, yet still would be very hard. A partial movie (e.g. up to MAP05) would be cool. j4rio tried this for Evilution.

Other movies - if the time exceeds 99:59, there may be some problems with naming, but if I recorded such a movie, I wouldn't worry about it. Doom II Max, Fast + TNT Max movies give you examples what to do while still maintaining 8 characters.

Old Post 02-02-12 05:22 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07


MM, MAP09 (High-Tech Grave by Thomas Moeller), Tyson in 38:54

Attachment: mm093854.zip
This has been downloaded 14 time(s).

Old Post 02-02-12 13:03 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09



Grazza said:
If you're really troubled by the lack of a specific mention in that list, consider that -fast and net1 movies were accepted.


If -fast movies are excepted but not listed, then I'm pretty sure -respawn movies would have been excepted to. I wonder who will be the first to succeed in doing this? It can't be harder than NM100S.

Old Post 02-03-12 01:14 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


Another -respawn demo, and check out the text file, contains a confession. Nothing too serous though.

Attachment: m205r421.zip
This has been downloaded 27 time(s).

Old Post 02-04-12 05:59 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


3rd entry this week...

Memento Mori - Level Twenty-four - Diehard by Dario Casali done UV -RESPAWN in 2:05.

Attachment: mm24r205.zip
This has been downloaded 17 time(s).

Old Post 02-04-12 10:04 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


The Ultimate Doom - Episode Two - The Shores of Hell -UV RESPAWN in 28:38.

code:
Map: Kills: Items: Secrets: Time: -------------------------------------------------------- E2M1 - 105% 100% 100% | 1:33 | | -------------------------------------------------------- E2M2 - 109% 58% 100% | 3:58 | | -------------------------------------------------------- E2M3 - 101% 54% 100% | 2:35 | | -------------------------------------------------------- E2M4 - 118% 32% 100% | 4:12 | | -------------------------------------------------------- E2M5 - 117% 2% 100% | 4:29 | | -------------------------------------------------------- E2M9 - 100% 50% 100% | 1:22 | | -------------------------------------------------------- E2M6 - 127% 35% 100% | 5:40 | | -------------------------------------------------------- E2M7 - 126% 44% 100% | 4:49 | | -------------------------------------------------------- E2M8 - ??% ??% ??% [Excluded] | -------------------------------------------------------- And, of course, total time: 28:38 (-e2m8)| --------------------------------------------------------

Attachment: e2re2838.zip
This has been downloaded 19 time(s).

Old Post 02-06-12 04:43 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Altima
Junior Member


Posts: 239
Registered: 02-03


Archy, I always wondered the same. I'd have done them back in the C-N days had they been a category, but oh well. I may help you out in this endeavor =)

Old Post 02-08-12 02:23 #
Altima is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09



Altima said:
Archy, I always wondered the same. I'd have done them back in the C-N days had they been a category, but oh well. I may help you out in this endeavor =)


My Shores of Hell time is horrendously bad, you should best it and get your self another entry. I would love to see these times get down, for E2, under 20 is defiantly possible. I got 24:0x (can't remember the x) on E2 with -respawn but only going for 90% kills from E2M5 on, as I got 9x% on E2M4 but wanted to go on for practice on the next few levels.

My time's so horrible because I was tired of getting 9X% and wanted to get it over with. Had I done this properly, it would for sure be under 25:00.

Old Post 02-08-12 02:56 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Altima
Junior Member


Posts: 239
Registered: 02-03


I'll take a look at it sometime, Archy.

Also, not to dig up old problems, but since I'm archiving all the current Compet-N records on YouTube, I need to know which one of Kimo's records were 'cheated'? I know they aren't records, but the pages and such I'm getting my information from has his record as the fastest, but I'm credited with the record.

I don't care about the cheating part, I just need to know if there's a post/thread I can read what runs were cheated and such. If not, help would be appreciated here. Thanks guys =)

Old Post 02-08-12 06:40 #
Altima is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07


E1M8, is it?

Now, if you use this page and fill in the Keyword blank section with, e.g., "cheat" and the User Name with "kimo" (* match partial name), you should get what you want. Note the educational value of not giving you the direct URL ;)

Old Post 02-08-12 08:36 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Altima
Junior Member


Posts: 239
Registered: 02-03


I didn't get to that page, vdgg, but I did use the search feature. It gave me *THIS ENTIRE* thread, which is almost 50 pages to search through.

I wouldn't ask if I hadn't tried looking myself =P Thanks for the link though.

Old Post 02-08-12 09:58 #
Altima is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 15226
Registered: 04-02


Kimo mentioned the demos he had cheated on here.

Old Post 02-08-12 21:41 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
SAV88
Member


Posts: 379
Registered: 11-10


BTW, Kimo recently redid PA05-025 the honest way. Now the table has two PA05-025's (the old one is marked as TAS).

__________________
My Doom speed demos, old and new

Old Post 02-08-12 21:49 #
SAV88 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
JCD
Junior Member


Posts: 133
Registered: 12-07


Plutonia map21 nightmare! speed in 0:07

Attachment: pn21-007.zip
This has been downloaded 21 time(s).

Old Post 02-09-12 16:59 #
JCD is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
tatsurd-cacocaco
Member


Posts: 561
Registered: 07-08


Alien Vendetta Map 29 UV-Max in 4:57


After amazing Paska's failed demo, my demo is just a trifle. However, under 5 min itself was very hard and one of the greatest achievement for me.

Attachment: av29-457.zip
This has been downloaded 27 time(s).

Old Post 02-10-12 17:24 #
tatsurd-cacocaco is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Looper
Member


Posts: 521
Registered: 07-09



tatsurd-cacocaco said:
Alien Vendetta Map 29 UV-Max in 4:57


After amazing Paska's failed demo, my demo is just a trifle. However, under 5 min itself was very hard and one of the greatest achievement for me.



Nice! :)

Old Post 02-10-12 17:42 #
Looper is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


My 9th COMPET-N entry for this map.

This is the 7th entry for UV-MAX, when you count all C-N players:
code:
Complete Historic COMPET-N Leaderboard: PL11-828 - Kai-Uwe Humpert - 10/12/1996 PL11-315 - Kai-Uwe Humpert - 03/26/1997 PL11-252 - Radek Pecka - 03/28/2002 PL11-250 - Xit Vono - 06/12/2006 PL11-246 - Archy - 11/18/2009 PL11-244 - Archy - 12/22/2011 PL11-241 - Archy - 02/15/2012

Attachment: pl11-241.zip
This has been downloaded 19 time(s).

Old Post 02-15-12 23:33 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


Terrible time, hope someone improves this, under par is defiantly possible.

Attachment: pt11-420.zip
This has been downloaded 24 time(s).

Old Post 02-16-12 01:39 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07



Archy said:
Terrible time
What?!

hope someone improves this, under par is defiantly possible
who and how?

First, this is pretty incredible. Second, not everyone has been practicing this map, like, every day for a few years :-P Congrats! PS Check your PM box

Old Post 02-16-12 02:00 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Looper
Member


Posts: 521
Registered: 07-09



Archy said:
Terrible time, hope someone improves this, under par is defiantly possible.


Strange. I accidentally watched it with doom2 -file plutonia.wad and it was 2 ticks slower, resulting in 4:21(.03)

For some reason it's 2 ticks slower from the last teleport to the exit than using plutonia as a iwad, heh.

Old Post 02-16-12 02:03 #
Looper is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
vdgg
MM2 maniac


Posts: 1582
Registered: 08-07


Must be that teleporter. "The player's Z-coordinate is not set when teleporting, which can lead the player to spawn not directly on top of the destination teleporter pad but in the air above it" - that's -complevel 4 or Final Doom exe bug. Usually leads to desyncs. This is a very interesting case, though.

Old Post 02-16-12 02:08 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Grazza
=/-


Posts: 12409
Registered: 07-02


No real mystery, but an oddity for sure (i.e. a "partial desync"). The different teleport behaviour causes the player to hang in the air a little longer. This is the sort of thing that could easily cause a more serious desync, but the discrepancy here isn't enough to stop him exiting completely.

Another partial desync is Esko's lv28-206.zip, as TAS demos - see here for details (there it was the different lost soul behaviour to blame).

Old Post 02-16-12 02:10 #
Grazza is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Looper
Member


Posts: 521
Registered: 07-09



vdgg said:
Must be that teleporter. "The player's Z-coordinate is not set when teleporting, which can lead the player to spawn not directly on top of the destination teleporter pad but in the air above it"


Well, why does the fall cause it to desync? I mean the doomguy is stuck there 20 ticks anyways? They both start to move at the exactly the same tick. He just falls, right? It doesn't affect x and y coordinates?

Old Post 02-16-12 02:41 #
Looper is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Archy
Forum Regular


Posts: 672
Registered: 11-09


Now that I have 10 C-N entries for Hunted, exactly half of all my C-N entries combined (meaning that if it wasn't for Hunted, I'd only have 10 entries :o), I've been wondering, what's the world record for most C-N entries on a single map? How about most C-N entries for a single category in one map?

Old Post 02-16-12 02:41 #
Archy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 14:53. Post New Thread    Post A Reply
Pages (52): « First ... « 42 43 44 [45] 46 47 48 » ... Last »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > Compet-N: incoming and discussion, part 1 [please post in part 2 instead]

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.