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4shockblast
Turbo Speed


Posts: 889
Registered: 12-11



TimeOfDeath said:
Can a glider make a NM or UV pacifist demo on this map please, so I can add it to the zip and upload to /idgames?

It took a few tries for the cyber to not kill me at the glide, but you're alone after he teleports.

Wait, what cyber? Here are OK glides in 0:08 and 0:09.

Attachment: nlvmpa.zip
This has been downloaded 40 time(s).

Old Post May 6 2014 19:43 #
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TimeOfDeath
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Thanks! He likes to spawn camp the bars on NM.

Old Post May 6 2014 20:05 #
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joe-ilya
I once dreamt of a humanic penetration interaction


Posts: 3663
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Cyberdreams MAP30 anyone?

__________________
Name at Zandoronum:jo3-ilya . name at Zdaemon:ilya_the_joe_12
YouTube channel My DSDA

Old Post May 7 2014 18:30 #
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4shockblast
Turbo Speed


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joe-ilya said:
Cyberdreams MAP30 anyone?

Sort of already been done.

And it's pretty much humanly optimal as far as I could tell.

Old Post May 7 2014 19:38 #
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Grazza
Your move


Posts: 12575
Registered: 07-02


Yeah. Check DSDA before making demo requests, especially in the case of well-known wads where you'd expect plenty of demos to exist.

Old Post May 8 2014 00:28 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
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Would love to see a max for this, a really clever map in my opinion - http://www.doomworld.com/idgames/in...o/mueller03.zip
Might try by myself if noone is interested. :)

Old Post Jun 12 2014 21:43 #
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Cyberdemon531
Table Filler


Posts: 846
Registered: 06-10


No Rest for the Living (nerve.wad) Maps 5,6,7 on Nightmare, or UV Respawn.


Been at it for days, I can't do it

Old Post Jun 24 2014 23:01 #
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doomdaniel95
Junior Member


Posts: 215
Registered: 09-11


NM100 TAS-es for really insane or obscure maps for NM100 such as 1monster MAP19, Cchest2 MAP24 (although I guess only NM62 or w/e is possible here heh), or undone later Scythe 2 maps. Just out of boredom one day, I recorded a casual nomo with 100% secrets for 1monster MAP19. Hopefully that helps out anybody who might possibly want to take on that map for NM100? (Please don't upload it to DSDA. Plays back with complevel 9 just in case...)

Attachment: 1m19100s.zip
This has been downloaded 24 time(s).

Old Post Jul 8 2014 21:33 #
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vdgg
MM2 maniac


Posts: 1826
Registered: 08-07


OK a bit of summary. The following were requested and not done yet:
code:
WAD MAP Category Requested by 1024 MAP30 Max Gusta Doom E4M6 Pacifist (tas) Looper Plutonia MAP23(28...) Tyson odysseyofnoises courtesc Max Memfis Kuchitsu Movie Plut Relive Movie Plut NDCP2 MAP19 Speed/ZDoom vdgg Tolwyn02 any Searcher mueller03 Max Memfis nerve MAP05,6,7 NM/Respawn Cyberdemon531 1monster MAP19 NM(100) (tas) doomdaniel95 cchest2 MAP24 NM(100) (tas) doomdaniel95 scythe2 MAP19-27,29,30 NM(100) (tas) doomdaniel95
Note by moderator: Do not use this thread as a way to pimp your own wads

Last edited by vdgg on Jul 9 2014 at 07:57

Old Post Jul 8 2014 22:23 #
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Looper
Forum Looper


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I forgot I had requested E4M6. I'm not interested on it anymore D: I would rather see it without TAS, heh.

Old Post Jul 9 2014 06:28 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
Registered: 04-07


Plutonia MAP26 new UV-Max record please? ("Do not touch this bloody map, its cursed..." - Anders in 1998 :-)

Old Post Jul 13 2014 23:26 #
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Kotzugi
Member


Posts: 400
Registered: 08-13


I suppose this is the best thread to ask this.

Im looking for speed runs of the Torment and Torture series. Im a bit puzzled why I cant find any on the DSDA. (tnte1.zip, tnte2.zip, tnte3.zip, tntle.zip as well as the compilation tutnt.zip* which are all on /idgames) (*specifically this one)

Is there some kind of rule on modded WADs or is it simply the case that nobody has done any demos yet?

Old Post Jul 22 2014 20:56 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
Registered: 04-07


Well, these wads are for ZDoom and ZDoom isn't a good port for speedrunning because any demo might start desyncing after just one port update, plus it's quite far away from vanilla's behavior, which annoys a lot of people. So I imagine most players record ZDoom demos only on wads they are very passionate about, for example I made a demo for Tormentor's Austerity because it was my favorite wad like 7 years ago.

Old Post Jul 22 2014 21:16 #
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Kotzugi
Member


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Ah thanks for the explanation Memfis. So almost nobody makes speed runs from ZDoom WADs? I didn't know that. Think I saw a playthrough of TUTNT on YouTube though. Would be nice to see a proper run or two though even if only on video. Too lazy now to check if there are any others. Might do it myself for fun.

Cheers

Old Post Jul 22 2014 22:32 #
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blob1024
Forum Regular


Posts: 749
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I'd like to see an uv-max of equinox map13.
the level looks epic in some rooms, so the music do imho. there are just uv-speeds from creaphis if im right tho.

i don't think i'll ever play wads with "hard changed" custom sounds/texture/bars, because for some reason i get sick very quickly playing those lol
thats also the reason I've never played eternal for example. same goes for this equinox I just discovered :)

Old Post Aug 3 2014 21:25 #
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Ribbiks
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I'm not 100% sure, but isn't that map unmaxable? Like, iirc, there's not enough ammo to take out all the perches enemies (cybs in particular)

Old Post Aug 3 2014 21:33 #
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blob1024
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Ribbiks said:
I'm not 100% sure, but isn't that map unmaxable? Like, iirc, there's not enough ammo to take out all the perches enemies (cybs in particular)

well, no idea about it, but nothing written about it either in creaphis speed demos nor in the general txt
anybody has tried the map enough to confirm this?

Old Post Aug 3 2014 21:43 #
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Ribbiks
Senior Member


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apparently grazza made some comments about it some time back:

http://www.doomworld.com/vb/post/541308

http://www.doomworld.com/vb/post/215069


no clear verdict, but it seems to be: "maybe possible? if so, damn hard". So I guess +1 on me being interested in seeing some attempts :D

Old Post Aug 3 2014 21:52 #
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Veinen
Member


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The amount of infighting and absolutely perfect berserk-punching it would take to max that map would be ridiculous... 24 Cybers in the central area say hello for one. That lava tunnel filled with pinkies and spectres seems like jolly good time too, no radsuits and the invuln only lasts for so long so how are you going to deal with all that meat without wasting a ton of ammo? Other than linedef skipping of course, but counting on linedef skips in non-TAS maxes takes some kind of dedication in a map like this :p

...So I'd expect a j4rio maxdemo to pop up any minute now.

Old Post Aug 3 2014 22:18 #
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j4rio
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There's not enough ammo for those cybers, even if you were fully stocked from previous maps.

Old Post Aug 3 2014 22:25 #
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blob1024
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umh. a pseudo max without the cyber killed? just to look how the map would look with enough ammo in a max run maybe.

Old Post Aug 3 2014 22:27 #
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Ribbiks
Senior Member


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on a side-note I'd love to see maxes of any Hellcore 2.0 maps. I decided to give the wad a whirl the other day and was taken aback by how fucking horrendously balanced it seemed. First map I ended up wandering into areas with hordes of imps/barons, had no weapons. It felt like it was theoretically possible, just way tedious and annoying. My knee-jerk reaction was to check for other people's max demos, see if I was missing some secrets or something, was surprised to see no demos, thought it was a pretty popular mapset. iirc a couple of the maps are buggy and require zdoom I think, is that why no demos? Or are the maps really just terrible to play? :p

Old Post Aug 3 2014 22:32 #
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Phml
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are the maps really just terrible to play
IIRC that's the consensus.

Old Post Aug 3 2014 23:06 #
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Cyberdemon531
Table Filler


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Kotzugi said:
Ah thanks for the explanation Memfis. So almost nobody makes speed runs from ZDoom WADs? I didn't know that. Think I saw a playthrough of TUTNT on YouTube though. Would be nice to see a proper run or two though even if only on video. Too lazy now to check if there are any others. Might do it myself for fun.

Cheers

I did some RTAs of Stronghold and Zpack. I could maybe try UTNT, but probably wouldn't record demos.

Old Post Aug 7 2014 05:47 #
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Crusader No Regret
Junior Member


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Regarding Hellcore 2.0, the weapon availability improves on map 4; it's nothing but shotgun, chaingun, and chainsaw before then. Played through it years ago. 1 and 2 are awful for maxruns. 9 is tedious as well as 4. 10 isn't fun for me but others may enjoy it. 3 is probably doable but limited to shotgun/chaingun action. 8 appears to require jumping to maxrun. 6 is a storytelling map, utterly pointless for speedrunning. 11 has been done so I won't speak of it.

So that leaves 7 and maybe 3,5, and 10. Really slim pickings as far as maps that might be interesting to do or watch a maxrun of.

My random request is A.L.T. map 13 UV Speed. I could do it (eventually) but the quality would be awful. A large chunk of the map is skippable.

Old Post Aug 7 2014 10:50 #
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vdgg
MM2 maniac


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Tolwyn02 UV Max

Attachment: tol2-946.zip
This has been downloaded 17 time(s).

Old Post Dec 16 2014 23:11 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
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Warcade1 max would be interesting to see, it's a neat 90s map.

Old Post Dec 18 2014 22:45 #
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ExclusiveAlias [CBD]
Warming Up


Posts: 15
Registered: 05-15


Anybody willing to tag team The Darkening EP.1 (UV-Fast)?

I've already recorded:
code:
MAP TIME MAP01 0:59 MAP02 2:39 MAP03 1:50 MAP04 5:34 MAP06 2:41 MAP07 3:36

Old Post Aug 17 2015 03:02 #
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