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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > New Vile Flesh demos
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Daiyu_Xiaoxiang
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Posts: 585
Registered: 11-10


Vile Flesh map22 - Ungod(UV Max) by 20:26

Ahh huge map!!!

Attachment: vf-22-2026.zip
This has been downloaded 11 time(s).

Old Post 08-25-11 03:58 #
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Daiyu_Xiaoxiang
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Posts: 585
Registered: 11-10


Vile Flesh map21 - Flesh Mill(UV Max) by 16:12

Ugly Demo. :(

Attachment: vf-21-1612.zip
This has been downloaded 9 time(s).

Old Post 08-27-11 02:51 #
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cannonball
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Posts: 263
Registered: 07-11


Map 23 Return Ticket UV Max in 19:43
improved demo below

Last edited by cannonball on 01-23-12 at 20:24

Old Post 01-22-12 22:25 #
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cannonball
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Map 23 UV Max in 19:34

This map is really getting on my nerves, bet someone will try this first time and the MM infight will go well.

Attachment: vf23-1934.zip
This has been downloaded 15 time(s).

Old Post 01-23-12 20:25 #
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vdgg
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If you decided to delete the previous demo completely, that's fine, the time difference is very little. But I'd keep some of the comments in the new .txt, like
There is a lot of grey brick in this map, it's nicely design, gives an exposed feeling and quite dark and creepy.
No big deal, but someone in the future may like your mini-review.

Masterminds have high pain chance, so what did you expect? One of them dead and the second one should die in one SSG blast? Haha, unlikely :)

I think I'm starting to like this map after watching your demos.

Old Post 01-23-12 21:17 #
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cannonball
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Posts: 263
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vdgg said:
If you decided to delete the previous demo completely, that's fine, the time difference is very little. But I'd keep some of the comments in the new .txt, like
There is a lot of grey brick in this map, it's nicely design, gives an exposed feeling and quite dark and creepy.
No big deal, but someone in the future may like your mini-review.
Masterminds have high pain chance, so what did you expect? One of them dead and the second one should die in one SSG blast? Haha, unlikely :)
I think I'm starting to like this map after watching your demos.



Sorry, just thought it was pointless having two runs of the same map so deleted it, yeah probably should have put a description of the level in. I was rather frustrated as several attempts ended in screw ups or monsters being left. I will bare this in mind in the future. The rant is more because of the previous record holders demo, not quite 1 ssg shot but still it would be nice.
Yeah actually this map is not as bad as I first thought, it's very playable if a little long.

Last edited by cannonball on 01-23-12 at 22:30

Old Post 01-23-12 22:23 #
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j4rio
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I could get a 15:XX in iddqd run (just skipping monsters, no godly sort of timesaver), although it seems to be hilariously annoying to manage as I couldn't make a tint in around an hour and half. I might try at weekend as this seems to ripe for lenghty recording just for first exit, like that map 20 I did. (at least I think it was 20...)

Old Post 01-23-12 22:36 #
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cannonball
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j4rio said:
I could get a 15:XX in iddqd run (just skipping monsters, no godly sort of timesaver), although it seems to be hilariously annoying to manage as I couldn't make a tint in around an hour and half. I might try at weekend as this seems to ripe for lenghty recording just for first exit, like that map 20 I did. (at least I think it was 20...)


It would be interesting to see how low this time would go, and yes I did do too much work with the shotgun. Oh well I will have to post a more competitive time before the weekend ;)

Old Post 01-24-12 00:38 #
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Donce
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Posts: 535
Registered: 10-03


Heh, nice, it was really time to improve my old run ;) And yeah, I was quite lucky with spiders then, the survivor only had ~300 health points left. It would be interesting to return to this map now, though I will most probably not do it. Good luck with it!

Old Post 01-24-12 01:02 #
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Daiyu_Xiaoxiang
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Posts: 585
Registered: 11-10



cannonball said:
Map 23 UV Max in 19:34

This map is really getting on my nerves, bet someone will try this first time and the MM infight will go well.



Still a nice run, the main timesaver in this map is to take the SSG as fast as possible, as well as skipping teleporting monsters in that hole. Somehow I have planned this map before, but I stiil havn't done it since I was busy.

Old Post 01-24-12 02:55 #
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j4rio
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Mhh I tried some more but got eventually bored of it, so I played carefully without rushing too much. Should be easily beatable.

23 max in 17:19

Attachment: vf23-1719.zip
This has been downloaded 20 time(s).

Old Post 01-24-12 16:38 #
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