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Qaatar
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Posts: 411
Registered: 06-09


Been really busy these past couple of weeks, so haven't checked the forums much...and I can't believe that I almost missed the grand return of Stx-Vile.

@#$@#$@# awesome!!!!!

Old Post Dec 29 2010 15:14 #
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dew
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scythe map16 uv-max in 1:36

Attachment: sc16-136.zip
This has been downloaded 51 time(s).

Old Post Jan 7 2011 11:03 #
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SAV88
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Well, here is the finale of my long MAP28 story.
"Run from It" Nightmare Speed in 0:27.

Attachment: sn28-027.zip
This has been downloaded 41 time(s).

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Old Post Jan 28 2011 11:19 #
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NoobBait
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Scythe map 01 nm100s in :12, no doubt one of you speed pros will be able to achieve :11 or even :10.

Attachment: s1n100-12.zip
This has been downloaded 35 time(s).

Old Post Feb 1 2011 21:55 #
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dew
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map24 uv-speed/pacifist in 0:23

i think it's pacifist. this is a copy of jongo's tas run, except 3 secs slower. :)

Attachment: sc24p023.zip
This has been downloaded 36 time(s).

Old Post Feb 4 2011 00:37 #
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Snakes
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UV-Max of MAP06 in 1:07

Attachment: sc06-107.zip
This has been downloaded 24 time(s).

Old Post Feb 18 2011 23:02 #
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AconyX1
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Scythe MAP07 "Deadly" - UV-Respawn 0:54
Scythe MAP21 "Solitude" - UV-Respawn 1:05

Both recorded with PrBoom-plus v2.5.0.8 -complevel 2

Attachment: scrruns.zip
This has been downloaded 34 time(s).

Old Post Feb 25 2011 21:04 #
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NoobBait
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Map 20 UV-Respawn in 1:31. 110% kills but oh well.

btw does anyone have any tips for that blue key jump? Is there a trick to it or basically just jump and hope monsters aren't there?

Attachment: sc20r131.zip
This has been downloaded 33 time(s).

Old Post Mar 5 2011 22:39 #
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SAV88
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NoobBait said:
btw does anyone have any tips for that blue key jump? Is there a trick to it or basically just jump and hope monsters aren't there?

The most nasty blocker of that jump is the arachnotron, and your success rate becomes much higher when he is dead.

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Old Post Mar 5 2011 22:46 #
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Snakes
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MAP11 UV-Max in 1:40

I'd like to see this pushed below that mark, though.

Attachment: sc11-140.zip
This has been downloaded 21 time(s).

Old Post Mar 7 2011 05:14 #
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Snakes
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MAP13 UV-Max in 1:11

It's pretty much just the existing-route optimized. Hell, I even goofed up at the very start.

Attachment: sc13-111.zip
This has been downloaded 34 time(s).

Old Post Mar 17 2011 23:11 #
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Altima
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Map20 Pacifist in 1:28

Recorded using GLBoom-plus v.2.5.0.3 using -complevel 2

Attachment: sp20-128.zip
This has been downloaded 42 time(s).

Old Post Aug 5 2011 18:54 #
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dew
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map05 speed/pacifist in 0:13

/braindead

Attachment: sc05p013.zip
This has been downloaded 33 time(s).

Old Post Sep 2 2011 10:09 #
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dew
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map09 uv-speed/pacifist in 0:23

this concludes my business with scythe speed/pacifist tables. i'm not exactly thrilled by the idea of repeating all the grinds on nm, so perhaps i'll look into some maxing. :)

Attachment: sc09p023.zip
This has been downloaded 30 time(s).

Old Post Sep 2 2011 14:56 #
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dew
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map03 uv-max in 0:53

piece of crap demo on a super-annoying map. i don't want to see it again, no matter what category.

Attachment: sc03-053.zip
This has been downloaded 38 time(s).

Old Post Sep 6 2011 19:37 #
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dew
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map08 uv-max in 1:12

whewww, that was hard.

Attachment: sc08-112.zip
This has been downloaded 36 time(s).

Old Post Sep 11 2011 19:35 #
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dew
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map14 uv-max in 0:54

even harder, but radek's time finally falls. three demopack records remaining (radek's 01, adam's 07 and vile's 30), but they all seem out of reach for me.

Attachment: sc14-054.zip
This has been downloaded 32 time(s).

Old Post Sep 21 2011 15:49 #
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dew
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map17 uv-max in 2:28

Attachment: sc17-228.zip
This has been downloaded 31 time(s).

Old Post Sep 24 2011 10:49 #
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blob1024
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dew said:
three demopack records remaining (radek's 01, adam's 07 and vile's 30), but they all seem out of reach for me.

well, map1 and 7 looks terribly hard to reach/improve, but there are several players currently active who could beat map 30's record
with very very long time, I humbly think I could do as well, but tatsurd/j4rio/ancalagon/anima zero/rizera/qataar/sav88 (just to name *SOME*) could do much better than I possibly would be able (and in less time), and get close to 20min or below that

ah and obviously stx-vile too can for sure improve the record with enough patience. map is very tough, but we saw recently that optimization of similar levels is possible D:

Last edited by blob1024 on Sep 24 2011 at 15:14

Old Post Sep 24 2011 15:06 #
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Phml
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What's terribly annoying with Scythe Map30 is that the ghost bug happens often.

Old Post Sep 24 2011 15:40 #
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Memfis
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I personally don't see any point in playing with "intercepts overflow emulation ON". Better record prboom-only succesful demo than vanilla-compatible failed demo.

Old Post Sep 24 2011 15:54 #
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j4rio
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Couldn't just boom compatibility be used? How many (dis)advantages could it make happen?

Old Post Sep 24 2011 16:05 #
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dew
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j4rio said:
Couldn't just boom compatibility be used? How many (dis)advantages could it make happen?

monsters would get knocked from ledges. that one change alone would make the demos hardly comparable, probably harder if some of the snipers got knocked into the nukage.

Old Post Sep 24 2011 19:42 #
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Vile
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Scythe map11 UV Max in 1:32
Recorded in Prboom-Plus 2.5.1.1 -complevel 2

Attachment: sc11-132.zip
This has been downloaded 48 time(s).

Old Post Sep 25 2011 06:25 #
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Snakes
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Vile said:
Scythe map11 UV Max in 1:32
Recorded in Prboom-Plus 2.5.1.1 -complevel 2

I figured someone would come along and tear this map apart. The blue key strategy just goes so much smoother in your run it's insane. Nice job.

Old Post Sep 25 2011 08:40 #
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Rizera
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Vile said:
Scythe map11 UV Max in 1:32
Recorded in Prboom-Plus 2.5.1.1 -complevel 2

Zomg, Vile is back into recording?

That was a really cool demo. (:

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Old Post Sep 25 2011 10:05 #
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blob1024
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1ntru said:
Zomg, Vile is back into recording?

he's trying to chill out the discussions taking place with awesome demos.. good try vile, but we need a few more to calm down! :P

Old Post Sep 25 2011 10:58 #
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dew
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map25 uv-max in 1:39

messing with uv-speed tricks again. :)

Attachment: sc25-139.zip
This has been downloaded 37 time(s).

Old Post Sep 25 2011 16:51 #
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Vile
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I thought it ironic to post a PrBoom recorded demo when the process was up for debate. :P

Old Post Sep 25 2011 17:36 #
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Vile
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Scythe map07 UV Max in 0:27
Recorded in Prboom-Plus 2.5.1.1 -complevel 2

Attachment: sc07-027.zip
This has been downloaded 50 time(s).

Old Post Sep 26 2011 01:33 #
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