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Ancalagon
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map30 max in 18:21
Some ugly mistakes at fire part
if someone says vile's demo is better just because i used prboom, i'll laught forever
edit: oops, that had something wrong

Attachment: sc30--1821.zip
This has been downloaded 20 time(s).

Last edited by Ancalagon on Sep 27 2011 at 01:56

Old Post Sep 26 2011 02:13 #
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Rizera
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Ancalagon said:
map30 max in 18:21
Some ugly mistakes at fire part
if someone says vile's demo is better just because i used prboom, i'll laught forever

This shouldn't beat the current demo as the current demo was recorded in Vanilla.
Spoiler:
Sarcasm above. Great route ideas and execution, as usual. Maybe now that Vile is back to recording he can claim it back? :D

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Old Post Sep 26 2011 02:51 #
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Vile
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If I feel like it, maybe. I am not competing for old records. I like these little maps because they are easy to pick up and learn the route since there isn't as much to them. Scythe is good for that. :)

It's cool that those records are getting updated though.

Old Post Sep 26 2011 03:33 #
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dew
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Vile said:
Scythe map07 UV Max in 0:27

niiiice. with ancal clearing map30, we might as well broaden the scope. here's the hitlist:
sc01uv/sc01-027 (radeg, 2003), sc02-051 (gusta, 2006), sc20-215 (gusta, 2007), sc32-230 (angus, 2005).
all the other secondary objectives are 2009+. special task for ancal or any other slaughter maniac: beat sc26-249 with cl2. ;)

Old Post Sep 26 2011 08:25 #
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Gusta
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Originally, it used to be Angus and me who were improving some oficial demopack demos and now we are on hitlist too, lol :-D
that map20 max shouldn´t take you more than 1 attempt to beat ;-)
And I agree that map26 really needs some serious -complevel 2 max.

EDIT: I remember what Radeg said when he did 27s on map01: "26s is possible but it has to be played by Sedlo!" :-)

Old Post Sep 26 2011 09:07 #
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dew
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it's 2D636F6D706C6576656C2032202D736574206F76657272756E5F737065636869745F656D756
C6174653D3120. oops, i mean -complevel 2 -set overrun_spechit_emulate=1.

this should be mentioned in the DSDA comment line so people avoid watching the demo in choco or vanilla. ancal, could you start putting complevel/special info in your textfiles? reading it from the demo footer isn't exactly user-friendly. :)

this is not the thread to restart the same discussion again, but for all what it's worth, i don't think the spechit override is a big deal to get snobby about. vile, were you specifically planning your old route to avoid such overflows or was it luck you didn't trigger the allghosts bug?

EDIT: demo finishes successfully in choco, that should be enough even for the prissiest keepers of purity. also having a spechit overriding record without a spechit overflow legitimates any future demos with that parameter, imo. win-win. :P

Last edited by dew on Sep 26 2011 at 11:51

Old Post Sep 26 2011 11:16 #
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Vile
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dew said:
vile, were you specifically planning your old route to avoid such overflows or was it luck you didn't trigger the allghosts bug?

I wasn't trying to avoid overflows. I didn't experience them in my recording, so I never knew that map30 had that issue. Learn something new everyday. :P

Old Post Sep 26 2011 21:29 #
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Ancalagon
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i did map26 in 2:50, a second behind current record, but i used complvel 2,and map is a lot harder with it, so, i think post this is fine
map26 max in 2:50

Attachment: sc26-250.zip
This has been downloaded 37 time(s).

Last edited by Ancalagon on Sep 27 2011 at 21:19

Old Post Sep 27 2011 01:51 #
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dew
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aw, so close.. still, that's a damn good demo.

Old Post Sep 27 2011 07:43 #
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Ancalagon
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yay 2:48
and cl2
nothing new, i wanted the record with cl2

Attachment: sc26-248.zip
This has been downloaded 46 time(s).

Old Post Sep 27 2011 22:40 #
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dew
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Ancalagon said:
yay 2:48
and cl2

<3

Old Post Sep 27 2011 22:48 #
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Ancalagon
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map20 max in 1:56

Attachment: sc20-156.zip
This has been downloaded 38 time(s).

Old Post Sep 28 2011 00:07 #
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Vile
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Heh, I was wondering why cl2 made a difference on sc26 until I watched the original record. Indeed. :P

Old Post Sep 28 2011 03:19 #
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Snakes
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Map22 Max in 1:32

There's two versions of it in there. I promised myself that if I didn't break 1:32 by the time I fell asleep last night, I'd just post this demo. I lost time in the exit room (which I can't stand, mind you) and think that 1:26 would be around the optimal time.

Attachment: sc22-132.zip
This has been downloaded 38 time(s).

Old Post Sep 28 2011 20:03 #
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dew
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map32 uv-max in 2:01

looking for a volunteer to take it below 2min, because i don't like the map at all. :p this route is risky, but there's at least 10-15 seconds to cut without too much grinding, imo.

Attachment: sc32-201.zip
This has been downloaded 33 time(s).

Old Post Oct 1 2011 18:40 #
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blob1024
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dew said:
map32 uv-max in 2:01

looking for a volunteer to take it below 2min, because i don't like the map at all. :p this route is risky, but there's at least 10-15 seconds to cut without too much grinding, imo.

well done
was about to have a try or two in this very same map, glad you did :P
time is now actually pretty cool!

Old Post Oct 1 2011 19:30 #
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Ancalagon
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the small slaughter calls me
32 max 1:59

Attachment: sc32-159.zip
This has been downloaded 42 time(s).

Old Post Oct 1 2011 20:09 #
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dew
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blob1024 said:
time is now actually pretty cool!

nope, now the time is pretty cool. :)

Old Post Oct 1 2011 20:23 #
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Vile
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Scythe map26 UV Max in 2:43
Recorded in Prboom-Plus 2.5.1.1 -complevel 2

Attachment: sc26-243.zip
This has been downloaded 53 time(s).

Old Post Oct 3 2011 02:08 #
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Ancalagon
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i wanted to improve my 18:21 map30 demo, it is full of mistakes, this one is a lot better
map30 max in 16:01
there are still some ugly parts

Attachment: sc30-1601.zip
This has been downloaded 32 time(s).

Last edited by Ancalagon on Nov 5 2011 at 06:14

Old Post Nov 5 2011 06:06 #
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NoobBait
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Map 01 UV-Max in 0:26

Attachment: sc01-026.zip
This has been downloaded 60 time(s).

Old Post Dec 9 2011 07:29 #
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vdgg
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Bad luck for the trooper... Impressive, camera mode is recommended.

Old Post Dec 9 2011 07:44 #
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dew
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haha, nicely done. also this was the last undefeated demopack max record, so unless anyone wants to drop gusta's 2006 map02 record, the mission is a success.

Old Post Dec 9 2011 11:32 #
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Vile
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MISSION COMPLETE! *metal slug music*

Old Post Dec 9 2011 17:30 #
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Rizera
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NoobBait said:
Map 01 UV-Max in 0:26

Great! How about you did TNT MAP01 and helped us complete TNT UV Max demopack as well? Haha :)

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Old Post Dec 10 2011 00:59 #
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NoobBait
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1ntru said:
Great! How about you did TNT MAP01 and helped us complete TNT UV Max demopack as well? Haha :)

I've tried TNT 01 extensively, as well as Scythe 02, but it seems these style of runs dislike me, or perhaps I just suck at them :) I'll definitely keep trying both though.

Old Post Dec 10 2011 01:11 #
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Gusta
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dew said:
... so unless anyone wants to drop gusta's 2006 map02 record...

Nobody can ever beat that!!! :-D
(seriously, I just checked the demo... some good luck with punching, but overall it looks slow compared to nowadays' usual runs. At least 3secs should be cut down. And I lost 1sec with my typical "PB 2.2.6 lags" start. So, come on!)

Old Post Dec 10 2011 08:40 #
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NoobBait
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Map 08 NM 100S in 0:27

Attachment: sc08s027.zip
This has been downloaded 30 time(s).

Old Post Dec 19 2011 18:57 #
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Map 01 UV-Fast in 0:32

The game is trolling me =/

Attachment: sc01f032.zip
This has been downloaded 30 time(s).

Old Post Dec 19 2011 21:03 #
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Map 02 UV-Fast in 1:02

Attachment: sc02f102.zip
This has been downloaded 33 time(s).

Old Post Dec 19 2011 21:15 #
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