myk
patron mod of ugly ducklings and black sheep

Posts: 10441
Registered: 04-02 |
Not weapons, but I've swapped two keys in place on my keyboard due to DOOM, and permanently*; the Q key and the console key, so that Q won't exit when recording a demo, and I use that key as key_left & key_strafe, for sr50.
I generally use Doom or Doom+ to play so I never thought of moving the weapons around*, and just leave the weapons in their default keys when using another engine (PrBoom, ZDaemon, or whatever).
As for COMPET-N, I'm not sure if key swapping has been considered directly, but the rules section only mentions spinning TSRs (those that let you turn 180° with a key), which it allows.
* Running the key changing program every time before and after playing would be a hassle that I'm sure I'd often forget to go over, since I can't hack the binary on a whim as someone like entryway could.
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