dew
Feral Kid
Posts: 1559
Registered: 05-08 |
i tried running rjspace through zdoom, but it behaves too different. the exact feeling was like if, erm, the air was too thick. zdaemon behaves like this with a huge sv_aircontrol variable if you don't count the walking in air effect. in result, the forward momentum is slowed too quick.
the rj standard for air control is 0, though, so either zdaemon uses very different air movement, or i missed some crucial zdoom setting. anyways, i think earthquake designed the wad for zdaemon, so zdoom demos only if the right settings are found :)
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