gggmork
Banned

Posts: 1790
Registered: 06-07 |
Apparently, if you really want, you can verify if a run was max using walkcam too.
I knew about that larger screen hud feature, but never use it because you lose the ammo information. And it was hard for me to quickly look at with peripheral vision, especially since the character change color (if ammo was always color coded red for example, it'd be much easier to go hmm, ammo, and immediately look toward the red area).
Otherwise seeing more of the screen and the other information (time/kills/secrets/etc- maybe even a sort of slightly opaque circular 'radar' that shows dots of nearby enemies would be cool) are quite nice. Plus it eventually gets annoying seeing doomguy's shifty eyed mugshot when you play the game way too freaking much. I'd probably use all that if it didn't have the missing ammo information & confusing layout problems, even if its considered cheating, simply because it'd be more fun.
Also its kinda pedantic to say it invalidated the runs- well except for world records or something where the playing field has to be exactly even. I mean, you would have likely done it almost exactly the same way/time. Actually for 17 you probably would have been faster without it because nobody would have even known you missed an enemy, heh. I'm glad 180 degree turns aren't considered cheating, heh. I'd probably use them anyway though because its more efficient/fun.
Last edited by gggmork on 12-04-08 at 02:59
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