Donce
Member

Posts: 479
Registered: 10-03 |
That movie looks impressive :) Also, I saw a few tricks I now can't believe I missed. First is the blue key jump in E1M2 - it's very easy and obvious, though in an actual run it's easy to die there. E1M3 came as a big surprise - TWO key grabs! I remember how I looked at those keys and thought - nah, no way. And didn't actually try! Btw, which grab you refer to as "hard" in your txt? Red key is quite easy to grab (but if you fail, second try is not feasible - too much time will be wasted). It's interesting that I can only grab it from the blue door, not from the yellow, though chances should be identical. Now, the blue key puzzled me at first. I tried to run from afar into it, and no success. Then I watched your demo again and saw that you grabbed it without running from the distance. That's really puzzling... I tried the same and finally grabbed it :) Though I still cannot grab it reliably, it usually takes many tries to do that. I made an initial run using this route, but since it took many tries to grab the blue key and very slow killing of monsters at the exit - time was 1:36. Better than >2 mins previously, but certainly needs improvement.
EDIT: OK, so I started recording and in just two tries I got a 0:45, heh. I updated the demopack zip (link in first post) and the txt.
Last edited by Donce on 07-23-08 at 01:00
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