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ClumsyDoomer
Junior Member


Posts: 209
Registered: 02-11


Killing Adventure map18 Pacifist in 0:07

Attachment: ka18p007.zip
This has been downloaded 17 time(s).

Old Post 02-27-13 12:20 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11


The Plutonia Experiment map 06 Nomo in 0:45.

Attachment: pl06o045.zip
This has been downloaded 19 time(s).

Old Post 03-12-13 05:20 #
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Springy
Senior Member


Posts: 1357
Registered: 09-12


Aliens TC UV Speed episode run in 11:55 TAS because it uses the -recordfromto parameter. EDIT: Uses a fixed version of the file at http://www.doomwadstation.com/main/aliens.html I was informed it was marked under original. I ballsed up the boss fight though due to lack of ammo but managed it anyway. ANOTHER EDIT: The reason for complevel 9 is in the text file, I forgot to change the complevel from a previous run and only realised half way through completing. I might reupload with all the other demos used. I used -recordfromto at intermissions so if anyone would like the other demo's I'll put them in on request.

Attachment: atcers1155.zip
This has been downloaded 13 time(s).

Last edited by Springy on 03-14-13 at 23:14

Old Post 03-14-13 23:03 #
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Plut
Member


Posts: 358
Registered: 09-12


http://www.doomworld.com/vb/wads-mo...nes-e1-is-done/
Danne's E1 E1M1-E1M3 UV-Speed Movie in 2:13

Attachment: 3danx213.zip
This has been downloaded 11 time(s).

Old Post 03-17-13 07:44 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11


Mem29min.wad UV-Max in 0:11

Attachment: m2mx011.zip
This has been downloaded 9 time(s).

Old Post 03-17-13 14:56 #
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Springy
Senior Member


Posts: 1357
Registered: 09-12


Plutonia 2 map 03 no monsters in 0:14 uses SR-50.

Attachment: p2o03ta014.zip
This has been downloaded 16 time(s).

Old Post 03-19-13 23:27 #
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Grazza
Let's try Caesium


Posts: 12462
Registered: 07-02



Springy said:
uses SR-50
Just to avoid anyone getting the wrong impression from this, strafe-50 is a completely normal (and important) part of regular Doom speedrunning.

It's only the automation of it that is a TAS feature, or any use of it while turning that is impossible with the original game (or without enabling this "super-TAS" option in a port that offers it).

Old Post 03-20-13 01:56 #
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Looper
Member


Posts: 540
Registered: 07-09


I guess clumsydoomer indirectly asked for this. :-D

Attachment: pl15x015.zip
This has been downloaded 38 time(s).

Old Post 03-20-13 03:09 #
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Springy
Senior Member


Posts: 1357
Registered: 09-12



Grazza said:
Just to avoid anyone getting the wrong impression from this, strafe-50 is a completely normal (and important) part of regular Doom speedrunning.

It's only the automation of it that is a TAS feature, or any use of it while turning that is impossible with the original game (or without enabling this "super-TAS" option in a port that offers it).


Sorry, I meant automated I don't have a bind for regular SR-50 on my config yet I haven't used regular SR-50 since ST went down.

Old Post 03-20-13 09:49 #
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Springy
Senior Member


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Plutonia Revisited map 13 nomo in 0:10 extremely disappointed with this. First exit like the majority of my demos but this one is for a valid reason, I could never get that exit jump right.

Attachment: pr13tao010.zip
This has been downloaded 17 time(s).

Old Post 03-21-13 00:33 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11


Origwad UV max in 0:28.

Attachment: origx028.zip
This has been downloaded 18 time(s).

Old Post 03-22-13 00:18 #
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blob1024
Forum Regular


Posts: 709
Registered: 05-10



4shockblast said:
Origwad UV max in 0:28.

ahah nice shoot man :)

Old Post 03-22-13 20:33 #
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ClumsyDoomer
Junior Member


Posts: 209
Registered: 02-11


Plutonia 2 map15
Pacifist, also Reality (built) in 0:05'86
EDIT: Deleted gr02x004.txt from the zip

Attachment: p215x005.zip
This has been downloaded 21 time(s).

Last edited by ClumsyDoomer on 03-24-13 at 10:08

Old Post 03-24-13 08:35 #
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Archy
Forum Regular


Posts: 672
Registered: 11-09


gr02x004?

Old Post 03-24-13 08:49 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11


Mockery.wad Pacifist in 0:02 (built). Two demos included on two routes.

Attachment: mockx2.zip
This has been downloaded 14 time(s).

Old Post 03-25-13 16:12 #
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Springy
Senior Member


Posts: 1357
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Khorus' Speedy Shit map 03 -nomonsters in 0:19.

Attachment: kh03tao019.zip
This has been downloaded 13 time(s).

Old Post 03-27-13 00:50 #
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Springy
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Decided to record this at 2 o' clock this morning. Memento Mori map 06 -nomonsters in 0:59. I was aiming for 0:57 but will optimise someday.

Attachment: mm06tao059.zip
This has been downloaded 12 time(s).

Old Post 03-27-13 11:14 #
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Springy
Senior Member


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3hafinal map 01 -nomonsters in 0:21 more or less recorded out of boredom couldn't optimise below 0:21 for some reason.

Attachment: 3h01o021.zip
This has been downloaded 11 time(s).

Old Post 03-31-13 21:31 #
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Grazza
Let's try Caesium


Posts: 12462
Registered: 07-02



Springy said quite a number of times:
optimise
You'd be better off using the word "improve". In speedrunning circles, the term "optimize" is generally used very cautiously, and specifically to mean "recording the theoretically fastest time". Even when people are sure they have done so, they tend to be careful with "the o word" because, to use two well-worn speedrunning clichés, "you never know what tomorrow brings" and "it can always be done faster". Though Kristian was on safe ground when he declared a 0:00 demo to be optimal.

Old Post 03-31-13 23:14 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11



Springy said:
3hafinal map 01 -nomonsters in 0:21 more or less recorded out of boredom couldn't optimise below 0:21 for some reason.

Don't know if you saw it already, but I uploaded an unassisted 0:20 demo in the Nomonsters speedrunning thread (if you're interested).

Last edited by 4shockblast on 04-01-13 at 05:10

Old Post 04-01-13 04:39 #
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Springy
Senior Member


Posts: 1357
Registered: 09-12



4shockblast said:

Don't know if you saw it already, but I uploaded an unassisted 0:20 demo in the Nomonsters speedrunning thread (if you're interested).


I just noticed that I'll give that a watch soon so thank you. Thanks for clearing that up Grazza, I'll use the word improve in future but I'll not be recording TAS until I've improved (I still need to improve my Aliens TC one which I'm half way through). Thanks guys.

Old Post 04-01-13 15:15 #
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Springy
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Artica map 01 UV Speed built I assume is the term. I used -recordfromto when I reached the door at the end of the hell knight room. I was trying a regular run but couldn't get the arch vile in the room or perform the jump in the red key part (and when it managed that once in a regular run I went straight into a spectre). I will work on a regular run. Time is 1:57.

Included is a demo of an arch vile causing itself damage this has only happened to me once before so it was nice to get that on demo.

Attachment: art01s157.zip
This has been downloaded 7 time(s).

Old Post 04-02-13 23:25 #
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Springy
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This is definitely my last TAS demo for a while (I should start just performing normal episode runs). E4M1-E4M5 -nomonsters in 1:58 uses automated SR-50 on E4M3. Most of you guys could easily wipe about 20 seconds probably as I can't perform glides, I've tried and tried but it just won't happen.

Attachment: ep4o158.zip
This has been downloaded 11 time(s).

Old Post 04-05-13 15:09 #
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Beginner
Green Marine


Posts: 40
Registered: 10-12


Doom 2 Done Turbo(?) in 14:10
Features that this demo have:
- Pretty much of little mistakes!
- Lame glides by person who never made them before!
- Recorded in 67 segments!
- Map32 haven't been visited!

Attachment: d2dtx1410.zip
This has been downloaded 20 time(s).

Old Post 04-12-13 19:02 #
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4shockblast
Turbo Speed


Posts: 630
Registered: 12-11



Beginner said:
Doom 2 Done Turbo(?) in 14:10
Features that this demo have:
- Pretty much of little mistakes!
- Lame glides by person who never made them before!
- Recorded in 67 segments!
- Map32 haven't been visited!



Actually have a run started for this that's stuck on map 2 until I stop being lazy and learn how to build glides. So far, I have map 1 in 0:03 seconds, though I'll certainly be taking way more than 67 segments.

Old Post 04-12-13 22:00 #
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4shockblast
Turbo Speed


Posts: 630
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Hell Revealed 2 Map 30 Nomo in 0:32

Attachment: h230x032.zip
This has been downloaded 12 time(s).

Old Post 04-14-13 05:40 #
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ClumsyDoomer
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Hell Revealed 2 map30 nomonsters in 0:31 :p

Attachment: h230o031.zip
This has been downloaded 19 time(s).

Old Post 04-14-13 15:12 #
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4shockblast
Turbo Speed


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Thissuxx.wad UV-Speed in 2:22.

Attachment: 32tsx222.zip
This has been downloaded 21 time(s).

Old Post 04-18-13 03:06 #
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Memfis
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^ Oh great, now this song will be playing in my head for the rest of the day again.

Old Post 04-18-13 09:35 #
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Grazza
Let's try Caesium


Posts: 12462
Registered: 07-02


Well you were warned...

thissuxx.txt said:
New Music : Yes, and it SUXX TOO! You'll soon find out what that music volume slider does in Doom II!

Old Post 04-18-13 10:53 #
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