Looper
Member

Posts: 385
Registered: 07-09 |
Andy Olivera said:
It's not that easy. You can't create a second of player one, then a second for player two because each modification to player two can affect the RNG and alter what you just created for player one. Essentially, you'd have to switch players every frame for it to be reliable. I know, because I started to do a four player run for MM31, but quickly realized that it would be too much of a headache.
Heh, I thought that would be the problem with monsters :)
I was thinking to make a nomonster TAS, but not at the moment.
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