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Looper
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Posts: 671
Registered: 07-09



Andy Olivera said:
It's not that easy. You can't create a second of player one, then a second for player two because each modification to player two can affect the RNG and alter what you just created for player one. Essentially, you'd have to switch players every frame for it to be reliable. I know, because I started to do a four player run for MM31, but quickly realized that it would be too much of a headache.

Heh, I thought that would be the problem with monsters :)
I was thinking to make a nomonster TAS, but not at the moment.

Old Post Jan 8 2012 16:51 #
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Andy Olivera
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The Darkening: Episode Two:

MAP12: 5:11

Attachment: d212x511.zip
This has been downloaded 62 time(s).

Old Post Jan 8 2012 21:50 #
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odysseyofnoises
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Doom2 MAP07 Ultra-Violence speedrun in 6.46 seconds [tool assisted speedrun]

Attachment: lv07x6.46.zip
This has been downloaded 50 time(s).

Old Post Jan 22 2012 21:13 #
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xepop
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Andy Olivera said:
The Darkening: Episode Two:

MAP12: 5:11

Darken 2 complete? Awesome demos all in all!

Old Post Jan 22 2012 22:51 #
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Grazza
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odysseyofnoises said:
Doom2 MAP07 Ultra-Violence speedrun in 6.46 seconds [tool assisted speedrun]

Please always include a text-file. This is especially important with TAS demos, as it allows you to state what TAS methods you used, and makes sure people don't get them mixed up with non-TAS demos. It also means you can give route credits, and explain why you feel it is an achievement to have recorded a TAS demo that is just a few milliseconds faster than Sedlo's compet-n demo.

Old Post Jan 23 2012 00:03 #
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odysseyofnoises
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tools used: sr50, sr50 on turns, segmenting, and gamespeed 30 löl

Old Post Jan 23 2012 00:16 #
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odysseyofnoises
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doom2 map02 ultra-violence speedrun in 26 seconds (with txt file!)

Attachment: lv02x026.zip
This has been downloaded 53 time(s).

Old Post Jan 23 2012 04:42 #
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Andy Olivera
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Squadron 417:

MAP05: 4:50

Attachment: sq05x450.zip
This has been downloaded 49 time(s).

Old Post Jan 25 2012 22:37 #
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jongo
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so great :)

Old Post Jan 26 2012 09:11 #
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odysseyofnoises
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Plutonia MAP30 Ultra-Violence speedrun in 17 seconds. new route!!

Attachment: pl30x017.zip
This has been downloaded 74 time(s).

Old Post Jan 27 2012 10:47 #
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jongo
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nice, quite interesting route, it's probably faster than what i used in my old movie. I have an idea similar to hr30 (keep flying using two av-jumps and firing 2 rockets midair), maybe it'll work here too. So lazy to test atm though :D

Old Post Jan 27 2012 13:18 #
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odysseyofnoises
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Oh yeah but I was not able to get 16s for some reason heh, but thats ok for me. my older plutonia map30 demo uses your route jongo and it was 23s

Last edited by odysseyofnoises on Jan 27 2012 at 15:12

Old Post Jan 27 2012 13:48 #
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odysseyofnoises
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plutonia episode 1 (maps 1-10) uv-max speedrun in 22:18

Attachment: pl01x2218.zip
This has been downloaded 65 time(s).

Old Post Jan 29 2012 03:34 #
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Looper
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Doom2
Map30

Shows how to destroy icon of sin with 2 rockets. It's easy to deal 124 damage, but really hard to deal 125 damage.

Attachment: lv30-dmg.zip
This has been downloaded 90 time(s).

Old Post Feb 4 2012 13:53 #
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Akse
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Paska said:
It's easy to deal 124 damage, but really hard to deal 125 damage.

Oh boy, I know what it's like. Such a pain in the ass.

Old Post Feb 4 2012 20:16 #
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odysseyofnoises
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Scythe.wad map24 uv-speed tas in 19 seconds

Attachment: sc24x019.zip
This has been downloaded 59 time(s).

Old Post Feb 9 2012 01:58 #
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Akse
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odysseyofnoises said:
Scythe.wad map24 uv-speed tas in 19 seconds

Well, not bad, but I've already did it in 18sec and it's impossible to beat, so what's the point? I think you should do it on nightmare or pacifist maybe?

Old Post Feb 9 2012 15:19 #
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dew
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Akse said:
I think you should do it on nightmare or pacifist maybe?

or unTAS'ed and under 23s. :)

Old Post Feb 9 2012 17:30 #
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odysseyofnoises
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Yeah but i like to record trick demos :D

Old Post Feb 9 2012 18:07 #
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Akse
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odysseyofnoises said:
Yeah but i like to record trick demos :D

Then find yourself a tricky wad and do a movie (or even better do a beater). It's TAS, use it and leave one-map-trick demos unassisted (unless it's something like plutonia map30).

Old Post Feb 9 2012 19:45 #
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Grazza
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With TAS there really isn't any point releasing a demo that is slower than an existing one, or fails to demonstrate a new idea of some sort.

From a forum sticky:

Generally, to be considered a good TAS demo, the time should be highly optimized or the task should be one that would be virtually impossible otherwise.

Old Post Feb 9 2012 19:50 #
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odysseyofnoises
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Akse got any suggestion for a good wad with lots of tricks in it? im thinking about doing sodfinal but that one might be too hard...

Old Post Feb 9 2012 23:20 #
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Akse
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Try Cyberdreams.

Old Post Feb 10 2012 15:14 #
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odysseyofnoises
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Oh yeah! Cyberdreams! Good idea, im going to record a tas of cyberdreams in uv-speed. cant wait to get started after school.

Old Post Feb 10 2012 16:39 #
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dew
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sodfinal is hellish, prcp has a lot of untapped potential. ;)

Old Post Feb 10 2012 18:32 #
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odysseyofnoises
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oh sweet i got 4 seconds on map02 :D i didnt know about that glide before

Old Post Feb 11 2012 01:10 #
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Grazza
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0:03 is feasible for Cyberdreams map02 (as my demo showed), so this should be the target time (and probably not too difficult).

Old Post Feb 11 2012 01:55 #
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odysseyofnoises
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that sounds more like something akse would do... im not really that good at gliding

Old Post Feb 11 2012 02:16 #
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odysseyofnoises
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Cyberdreams Ultra-Violence TAS movie in 21:15

play back with cyber110.wad and cyber110.deh

Attachment: 30cy2115.zip
This has been downloaded 90 time(s).

Old Post Feb 12 2012 08:24 #
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Akse
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odysseyofnoises said:
Cyberdreams Ultra-Violence TAS movie in 21:15

Holy shit, already ?! I guess you are lightspeed. That's what I call TAS, it's interesting, it's entertaining, I like it. Emm.. actually I got a question - map 8 41.31 - 54.31, what the fuck was that?

Old Post Feb 12 2012 18:58 #
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