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jongo
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Posts: 311
Registered: 07-07


I think he meant that Hock helped him do the glide, not that he invented it.

Old Post 06-29-12 05:42 #
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odysseyofnoises
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Yeah, that's what I meant. sorry if I wasn't really clear about that...

Old Post 06-29-12 07:24 #
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Hock
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Grazza said:
Well this is what happens when people don't give proper route credits.





odysseyofnoises said:
for DOING the glide.



EDIT: nevermind, didn't see the edit note on odyssey's post :p

Last edited by Hock on 06-29-12 at 19:19

Old Post 06-29-12 16:37 #
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xepop
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I reraise you with "Last edited by odysseyofnoises on 06-29-12 at 07:55."
Ps. Only one thing can beat me

Old Post 06-29-12 18:50 #
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Hock
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:O, thats right.

Old Post 06-29-12 19:17 #
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odysseyofnoises
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heres the version with the fixed text file. use this one for dsda not my other one.

Attachment: e4m4x027.zip
This has been downloaded 11 time(s).

Old Post 06-29-12 19:22 #
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Akse
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Posts: 128
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I've got a problem! bg03 works fine, but after dre (bg03a) it don't!

I_Read: read failed: EOF WTF?
BGComp.wad -complevel 3

Attachment: fuck!.zip
This has been downloaded 19 time(s).

Old Post 06-29-12 20:16 #
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ClumsyDoomer
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Posts: 209
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These 2 demos play for me (they're nice, especially map01 DS)
It's very "popular" error, I got it very many times and got frustrated. The one thing that could fix it for me - PC reboot.

Old Post 06-30-12 02:28 #
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entryway
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I do not know precisely what is wrong, but most likely you have to disable demo footer ability in prboom+ if you are using it with dre together.

Fixed bg03a.lmp
http://prboom-plus.sf.net/bg03a.lmp.zip

Also your prboom+ is 3 years old :) Is something wrong with newest versions? There is health indicator in 2.5.1.4 :)

Last edited by entryway on 06-30-12 at 08:00

Old Post 06-30-12 07:43 #
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Looper
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Doom
E4M2 UV-Speed built

Attachment: b4t2-008.zip
This has been downloaded 30 time(s).

Old Post 06-30-12 11:54 #
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Akse
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entryway said:
Fixed bg03a.lmp
Thank you! You are my savior!

entryway said:
Also your prboom+ is 3 years old :) Is something wrong with newest versions?
No. It's hard to explain. Probably I'm just a dumbass.

Old Post 06-30-12 15:08 #
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Looper
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Doom2
Map01 UV-Max built

Attachment: bt01-028.zip
This has been downloaded 69 time(s).

Old Post 06-30-12 22:13 #
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tatsurd-cacocaco
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Looper said:
Doom2
Map01 UV-Max built


Cool! Cutting a shotgun is a nice idea.

Old Post 07-01-12 02:45 #
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jongo
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^ best tas demo ever

Old Post 07-02-12 10:41 #
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Looper
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Doom2
Map02 UV-Max built

Attachment: bt02-039.zip
This has been downloaded 65 time(s).

Old Post 07-02-12 22:43 #
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Akse
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Looper said:
Doom2
Map01 UV-Max built
Map02 UV-Max built

Holy f*cking shit! Holy f*cking shit! Holy f*cking shit! Love it! It probably would be too much, but may i suggest you to do a whole episode movie? It will be SSS super awesome!

P.S. Ok, now you really inspired me to finish my scythe tyson ep 1 movie.

Last edited by Akse on 07-02-12 at 23:50

Old Post 07-02-12 23:12 #
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Hock
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Good god! What amazing demos these are!

Last edited by Hock on 07-02-12 at 23:41

Old Post 07-02-12 23:32 #
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DuckReconMajor
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damn son

Old Post 07-02-12 23:45 #
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jongo
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lol, more infights than in your average slaughter map.

Old Post 07-03-12 08:13 #
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ClumsyDoomer
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Arch-Vile Jump map01 UV-Tyson (built TAS) in 0:53.
Wooh. What a lucky day.

Attachment: aj01t053.zip
This has been downloaded 19 time(s).

Old Post 07-03-12 11:00 #
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jongo
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fun demo :) But wouldn't it be a bit faster to continue chainsawing the 2nd archie, like in Looper's demo, rather than finishing him with a pistol?

Old Post 07-03-12 11:28 #
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ClumsyDoomer
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I don't know, but I don't have neither time to optimize it, nor wish. Also, I was on analgine while making this demo, so it's just 10-minute tyap-lyap without any thinking about routes. Just go left then shoot, etc.
Entryway, tell me how to get the health indicator displayed, I've just downloaded 2.5.1.4. :)
EDIT: Got it. :)

Last edited by ClumsyDoomer on 07-03-12 at 13:33

Old Post 07-03-12 11:51 #
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ClumsyDoomer
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Boo, guys! Archie-fest!
Arch-Vile Jump map01 UV-Speed built TAS in 0:10. CL2.
EDIT: Reupload

Attachment: aj01x010.zip
This has been downloaded 13 time(s).

Last edited by ClumsyDoomer on 07-03-12 at 12:53

Old Post 07-03-12 12:44 #
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Looper
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Akse said:
It probably would be too much, but may i suggest you to do a whole episode movie? It will be SSS super awesome!


Sorry, but I don't like big projects that much. I just like to do these for fun. It would take too much time to make a whole episode run, and I don't really like UV-Max. I wanted to test how much TAS gives advantage in max runs. Just thinking about map06, map08, map09 and map10 give me a headache.

Old Post 07-03-12 18:02 #
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Hock
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Doom2 Map02 Nomo TAS in 0:12

Attachment: lv02.zip
This has been downloaded 34 time(s).

Old Post 07-10-12 05:20 #
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Hock
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Not as good as loopers, but whatever :).

Hell Revealed II Map01 Built Almost Max in 1:04 (Missed a pig)


Just made up the route as i went :).

Attachment: h201.zip
This has been downloaded 21 time(s).

Old Post 07-16-12 03:51 #
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xit-vono
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it is my opinion that continuing with individual level maxes would be equally as awesome as a movie. For example I think you should do a lv04 and a lv07 max demo.

Old Post 07-16-12 04:17 #
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Hock
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Well, honestly theres not a lot i have going on, really. Perhaps after my PRCP movie is complete I may do so :).

Old Post 07-16-12 04:24 #
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jongo
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awww dat missed pig, the demo is really awesome otherwise.

Old Post 07-16-12 05:17 #
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j4rio
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Heh, do 32. I did mine to show humanly doable route, with TAS route you can get 5:XX, maybe lower.

Old Post 07-16-12 06:40 #
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