jongo
Mini-Member
Posts: 78
Registered: 07-07 |
Amazing movie!
The first few maps aren't fast, but the latter ones are just stunning! The 17,18,19,22 row and all the following are especially cool :) Gonna rewatch it few times now, cuz it's so damn short =)
Btw, why does everyone use Strafe50 on turn only when making TAS movie?
I use it because it's easier this way. Without this feature you are obliged to use straight robotic movements everywhere to get full strafe-50 speed. That's not a problem when you simply run somewhere (without monsters that can block you). I always try to choose the most efficient and short path to the next section though.
But once you get in a room full of monsters, you have to turn your head alot which leads to a time loss. To avoid this you either have to spend alot more time planning your way through the horde and waiting for a lucky run, or simply turn "strafe50 on turns" on :) Anyway, due to the fact that every human is not perfect and makes lots of unnecesary stuff even in slowmo, this option no more than compensates a time loss imo.
Short: you can use curvy trajectories with str50 on turns, and without it you should combine both straight trajectories and curvy ones (as rare as possible, in a general case).
I have also attached my unfinished movie. There are some nice times in the archive, so maybe someone gets inspired to improve the run :) Not me! I myself dont have a spare time nowadays (till the next summer probably...), and want to make a grand polishment to my plutonia run first =)
Attachment: 11sc0152_tas.zip
This has been downloaded 23 time(s).
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