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skogsto09
Green Marine


Posts: 40
Registered: 01-09


Tried some more map01 max, new time 01:39.

Attachment: p201-139.zip
This has been downloaded 41 time(s).

Old Post 02-10-09 17:06 #
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dew
experts


Posts: 3357
Registered: 05-08


don't die, pl2 thread! here's map14 UV-speed in 1:16

filling in one of the maps that should be safe to record on, but was a bitch to run :) btw anyone for a max here? the map screams for it.

Attachment: p214-116.zip
This has been downloaded 39 time(s).

Old Post 02-17-09 02:44 #
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dew
experts


Posts: 3357
Registered: 05-08


not all stories have happy endings. failed map23 uv-speed that's just too cruel. oscar-whoring-social-criticism-movie type cruel. it went so nice... now i can't get anywhere near to this.

Attachment: p223-ehhhh.zip
This has been downloaded 34 time(s).

Old Post 02-18-09 12:32 #
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gggmork
If you can make any sense of this post, congratulations


Posts: 2731
Registered: 06-07


I can't do that jump with iddqd. Here's a shit uvmax someone can beat.

Attachment: p214-551.zip
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Old Post 02-22-09 00:57 #
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evocalvin
Mini-Member


Posts: 64
Registered: 06-07


Nice run dew and gggmork
BTW, i found the way which can get the red key easier
maybe it's helpful in UV-Max

p214-xxxx.zip

record by prboom-plus-2.5.0.1 complevel 4

Old Post 02-22-09 06:56 #
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gggmork
If you can make any sense of this post, congratulations


Posts: 2731
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Nice non-blocking-line find. Minuteish faster.

Attachment: p214-455.zip
This has been downloaded 35 time(s).

Old Post 02-22-09 11:50 #
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dew
experts


Posts: 3357
Registered: 05-08


ha, great run, mork! that 1% moment was on purpose to please the crowd, right?

evocalvin: nice find. i tried a sr50 bump from there, but it seems too hard (if possible). i've been able to do a rj bump for just cca 20% without triggering the monsters spawning in. might be useful for movie-type runs.

here's improvement on my map04 UV-speed, now in 0:24

Attachment: p204-024.zip
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Old Post 02-22-09 14:46 #
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Vile
The man made of sticks


Posts: 1418
Registered: 06-02


Wee, this wad is sweet, great job everybody! I am sorry that I didn't get more involved in testing. The only Doom I can remember playing in the past six months was AD2. :)

That wasn't meant as a jab at the project. I've just been absorbed in a relationship for a while.

Last edited by Vile on 03-01-09 at 21:48

Old Post 03-01-09 20:16 #
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dew
experts


Posts: 3357
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map20 UV-speed in 1:50

the shortcut isn't easy to recognize, it's explained in the text file. pretty smooth run with a stupid error when chainie blew me off an elevator. i'd correct it, but i'm sick of it already.. too much grinding needed, at least for me.

Attachment: p220-150.zip
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Old Post 03-04-09 09:22 #
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Gusta
Forum Regular


Posts: 696
Registered: 02-04


dew wrote:
" Well guys, I'm glad to disappoint your designer
intentions, I caught a big one. :)"
hmm well ... should I ... or shouldn't I ... oh What The Hell ... anyway nice detective work, sweety :-D

Old Post 03-04-09 10:50 #
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dew
experts


Posts: 3357
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i'm so hurt by your sarcasm, gusta :) but the jump would be rrrreally hard and slow without the trick grab, so i hope i'm not making a complete ass of myself :)

anyways, map07 UV-speed in 1:27

i'm really surprised i'm the first one to record it, considering how much i suck on everything map07 related.

Attachment: p207-127.zip
This has been downloaded 22 time(s).

Old Post 03-04-09 20:32 #
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kimo_xvirus
Junior Member


Posts: 242
Registered: 03-08


MAP13 UV-Speed in 0:25

Attachment: p213-025.zip
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Old Post 03-04-09 21:06 #
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Gusta
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Posts: 696
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for dew: map07 UV "speed" in 1:14 :-)

Attachment: p207-114.zip
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Old Post 03-04-09 21:15 #
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dew
experts


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ahhh good work both, i always love to see my records beaten :)

Old Post 03-05-09 00:52 #
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myk
volveré y seré millones


Posts: 15208
Registered: 04-02



dew said in p207-127.txt:
Btw, for some reason, the glide seems much easier without the -record parameter.
Yep, the cause is explained here.

Old Post 03-05-09 18:52 #
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dew
experts


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map03 UV-speed in 0:16

this took me some hours of pure rage. it's getting more and more luck-based.

Attachment: p203-016.zip
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Old Post 03-07-09 20:54 #
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kimo_xvirus
Junior Member


Posts: 242
Registered: 03-08


MAP09 UV Pacifist/Reality in 0:11

Only took me 1 hour & a half
I only used SR50 at beginning and at the jump
Optimal?

Attachment: p209-011.zip
This has been downloaded 26 time(s).

Last edited by kimo_xvirus on 03-08-09 at 09:14

Old Post 03-08-09 09:05 #
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dew
experts


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map10 UV-speed in 1:19

worked on this for some time... kimo missed some tricks there :) the outcome was ALMOST good, the feeling is destroyed by last few seconds of... ugh-ness. still, it's hard to reproduce all that stuff so fast.

Attachment: p210-119.zip
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Old Post 03-14-09 03:14 #
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dew
experts


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map29 UV-speed in 0:39

as gusta said.. might or might not desync on 2nd release. but it was like 30 minutes of looking around, so why not. i was sloppy in the sr50 part and lucked out in the archviles parts.

Attachment: p229-039.zip
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Old Post 03-15-09 04:02 #
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dew
experts


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there's only a few UV-speeds undone now. 11, 12 and 27 will see changes and the latter two risk demo desyncs. 26 and 31 are long and hard on fighting, 28 is a slaughterfest /at least i presume a RK bump is impossible?/. 30 just isn't my style.

so i recorded some short pacifist runs :)
map03 UV-pa in 0:23
map06 UV-pa in 0:24
map08 UV-pa in 0:12
map17 UV-speed/pacifist in 0:13
map19 UV-pa in 0:17

Attachment: pl2pa-dew.zip
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Old Post 03-17-09 23:17 #
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kimo_xvirus
Junior Member


Posts: 242
Registered: 03-08


Here's 2 easy NM demos before someone else does them ;P
MAP15 Nightmare in 0:07
MAP05 Nightmare in 0:08

Attachment: p2kimo.zip
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Old Post 03-18-09 17:48 #
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kimo_xvirus
Junior Member


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Registered: 03-08


MAP02 Nightmare in 0:15

Attachment: p202n015.zip
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Old Post 03-20-09 10:34 #
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Pirx
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Posts: 767
Registered: 11-04



Belial said:
Map03 UV Max in 5:55.



that mancubus getting in the way every time i try to pick up the green armor is utterly frustrating. dumb as the doomish mob is, it gets one thing right: standing in the way when you need it least.

also, has anyone completed map11?

Old Post 03-26-09 05:23 #
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tatsurd-cacocaco
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Posts: 560
Registered: 07-08


Btw, when is PL2 updated?

Old Post 03-26-09 14:43 #
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K!r4
Senior Member


Posts: 1324
Registered: 05-07


I don't know because I've lost the url to the yahoo group... if anyone in the team could give me a link in PM please (I can hardly do anything in editing because of my current computer, but I still can debate about what to do for various problems or bugs to fix).

Anyway, glad to see that my map 15 has some success =P

Old Post 03-29-09 01:48 #
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entryway
Forum Staple


Posts: 2713
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K!r4 said:
I don't know because I've lost the url to the yahoo group... if anyone in the team could give me a link in PM please

Oh, Jesus.

http://groups.yahoo.com/search?query=plutonia

Old Post 03-29-09 02:09 #
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myk
volveré y seré millones


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Heh, it's also linked to in every email coming from the group, so you should have it many times in your inbox.

Old Post 03-29-09 02:11 #
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K!r4
Senior Member


Posts: 1324
Registered: 05-07


My mail was bouncing, thus... anyway I've finally managed to found the url somewhere.

@Essel : totally forgot this way heh.

Old Post 03-29-09 02:44 #
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skepticist
Junior Member


Posts: 122
Registered: 05-08


map15 UV-max in 2:54

still should be done in under 2:30.

Attachment: p215-254.zip
This has been downloaded 38 time(s).

Old Post 03-31-09 13:31 #
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skepticist
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map09 UV-max in 5:58

Attachment: p209-558.zip
This has been downloaded 38 time(s).

Old Post 03-31-09 19:47 #
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