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TimeOfDeath
effing LAME as always


Posts: 698
Registered: 06-06


Some demos were recorded on map01 of a wad, then the map was changed to map13. Is it possible to edit the demos so that they play on map13?

Old Post 06-08-09 23:24 #
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myk
Super Charge


Posts: 13100
Registered: 04-02


Yeah, edit the lump's fourth byte with a hex editor, from 01 to 0D (hexadecimal values). Some demo apps might also allow you to change the level through a command.

Old Post 06-09-09 00:45 #
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TimeOfDeath
effing LAME as always


Posts: 698
Registered: 06-06


Sorry, I'm kinda not smart. I opened the lmp with a hex editor but am not sure where the fourth byte is.

http://timeofdeath.wrvids.com/doom/hex.jpg

Old Post 06-09-09 03:26 #
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The Green Herring
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Posts: 709
Registered: 05-07


/me looks at the filename

:O

If you're editing a Boom demo, you'll need to edit the byte circled here:
http://www.disasterlabs.com/thegreenherring/images/hex1.jpg

If you're editing a vanilla Doom 2 demo, the byte you'll want to edit is the one highlighted in red here:
http://www.disasterlabs.com/thegreenherring/images/hex2.png

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Old Post 06-09-09 04:02 #
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TimeOfDeath
effing LAME as always


Posts: 698
Registered: 06-06


Ok got it, mega thanks guys!

Old Post 06-09-09 05:15 #
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