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tatsurd-cacocaco
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Posts: 454
Registered: 07-08


I did two pacifist demos. Esp, map 4 is hard.

Map 3 UV-Pacifist in 0:36
Map 4 UV-Pacifist in 0:34

Attachment: 2cpa_tatsurd.zip
This has been downloaded 22 time(s).

Old Post 06-23-09 13:28 #
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dew
Feral Kid


Posts: 1552
Registered: 05-08


map16 UV-speed in 0:58

just one run today. the tricks helped avoid almost all the fighting. the rest of the maps in second episode is frustratingly hard to speed through...

Attachment: 2c16-058.zip
This has been downloaded 21 time(s).

Old Post 06-23-09 22:17 #
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gggmork
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28 max in 6:34
I gave up trying a faster route

Attachment: 2c28-634.zip
This has been downloaded 33 time(s).

Old Post 06-24-09 16:52 #
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gggmork
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31 max in 9:02

Attachment: 2c31-902.zip
This has been downloaded 29 time(s).

Old Post 06-24-09 21:55 #
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[WH]-Wilou84
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Posts: 339
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Well hello there,
I've recorded a UV Speed demo on map 30, with PrBoom 2.5.0, complevel 9. Time is 1:59.
Thought I'd share that with you guys, even if it's a bit sloppy and more like a table-filler.

Link is http://membres.lycos.fr/wilou84/Doo...0-uv-159-wh.zip
( Use right click, then "Save target as...". My host is kinda annoying with hosted files :/ ).

Sorry about the demo name, we at CFD use a different way of naming our demos.

Btw, this level is hard.
Is it possible to do a proper UV Max here ? Killing those Revenants near Romero seems like almost impossible...

Keep recording demos on this wad, it's awesome !

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Old Post 06-24-09 22:09 #
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myk
webbed digits


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[WH]-Wilou84 said:
( Use right click, then "Save target as...". My host is kinda annoying with hosted files :/ ).
That didn't work for me, but copying the URL and pasting it into the browser address bar did. You can also attach demos, if you want.

Old Post 06-24-09 22:48 #
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dew
Feral Kid


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i can't seem to grab the demo anyhow. also...

map23 UV-speed in 0:07

Attachment: 2c23-007.zip
This has been downloaded 19 time(s).

Old Post 06-24-09 23:12 #
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[WH]-Wilou84
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Ok, I'll attach it, and try to find a better host anyway.

Attachment: 1024clau30-uv-159-wh.zip
This has been downloaded 18 time(s).

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Old Post 06-24-09 23:17 #
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gggmork
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24 pacifist in 3:03:

Attachment: 2c24p303.zip
This has been downloaded 21 time(s).

Old Post 06-24-09 23:40 #
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dew
Feral Kid


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map04 UV-speed in 0:23

using tatsurd's style, just not pacifist all the way

Attachment: 2c04-023.zip
This has been downloaded 17 time(s).

Old Post 06-25-09 01:15 #
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skepticist
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Posts: 119
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map10 uv-max in 2:30
map12 uv-max in 1:48
map14 uv-max in 2:51

map01 pacifist in 0:05

Attachment: 1024clau_skepticist_4.zip
This has been downloaded 32 time(s).

Old Post 06-25-09 12:52 #
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Lost Heretic
Green Marine


Posts: 36
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Here's a map30 demos.

uv-speed in 0:50
uv-max in 1:40

Attachment: 2c30-demos.zip
This has been downloaded 25 time(s).

Old Post 06-25-09 16:25 #
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Anima Zero
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Gotta get caught up on watching the latest demos.

Before I do that, did a UV-Max for map 29, "Magnum Opus". Time for the demo is 5:17. Easily improvable given what happened in the last 1/3rd of the level.

Attaching demo now.

Attachment: 2c29-517.zip
This has been downloaded 27 time(s).

Old Post 06-25-09 19:32 #
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Anima Zero
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It's offical...I have almost no limit on how far I go before saying enough is enough in trying to record a demo :P.

It took me darn near 4 hours of non-stop recording attempts to improve my map29 UV-Max to 4:46.

Time for me to get off now and take a breather.

Attaching demo now.

Attachment: 2c29-446.zip
This has been downloaded 22 time(s).

Old Post 06-26-09 00:55 #
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tatsurd-cacocaco
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Map 20 UV-Max in 3:07

Attachment: 2c20-307.zip
This has been downloaded 23 time(s).

Old Post 06-26-09 16:55 #
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skepticist
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map16 uv-max in 3:28
map17 uv-max in 7:14

Attachment: 1024clau_skepticist_5.zip
This has been downloaded 24 time(s).

Old Post 06-26-09 17:25 #
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tatsurd-cacocaco
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Map 21 UV-Max in 3:19

Attachment: 2c21-319.zip
This has been downloaded 24 time(s).

Old Post 06-26-09 17:26 #
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gggmork
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Nice runs skep (& everyone) like usual. Just wondering why you left that last reverent in 17 though? Maybe it was a ghost or something?

Some cool tricks like the 30 vile jump and the 23 death slide exit.

Old Post 06-26-09 21:25 #
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dew
Feral Kid


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yeah, awesome demos, everyone. i loved mork's 31 max, because me, i took a wrong sequence of ways and ended up without ammo. :) skepticist, your map01 pacifist made me rage-scream about 'edited' and some other nasty stuff, fucking brilliant work! how long did it take?

Old Post 06-26-09 21:38 #
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myk
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I noticed the cyb in Anima's maxes gets immobilized for a period. This wouldn't happen in Doom, where monster's can't be pushed to the edge. In Boom, if you push a monster onto a ledge, but not enough to make it drop, it'll be helpless until it drops or is pushed away from the edge.


gggmork said:
Just wondering why you left that last reverent in 17 though? Maybe it was a ghost or something?
He must be going by the "killing every monster at least once" rule stated in the COMPET-N FAQ.

Old Post 06-26-09 22:27 #
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dew
Feral Kid


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couldn't the same be reached even in vanilla via lifts and rising platforms? i'm pretty sure i've seen some demos with demons getting caught on the edge of a lift. and they're not totally helpless, they retain their melee attack if you wander too close.

map12 UV-speed in 1:12, by the way. not as cool as gusta's 2424-424, but what is? :)

Attachment: 2c12-112.zip
This has been downloaded 17 time(s).

Old Post 06-27-09 01:01 #
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Butts
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5:57 on map 26. Just a regular run, could be improved by a few minutes probly.

Attachment: 2c26-557.zip
This has been downloaded 14 time(s).

Old Post 06-27-09 01:17 #
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myk
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dew said:
couldn't the same be reached even in vanilla via lifts and rising platforms? i'm pretty sure i've seen some demos with demons getting caught on the edge of a lift.
Right, I meant that it added the possibility of getting stuck for any monster at a ledge, not just lifts (or a bit at doors) as usual.

EDIT: Butts, to get PrBoom+ to record with Boom compatibility add -complevel 9 to the command line while recording.

Old Post 06-27-09 01:47 #
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Butts
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Did it not play back correctly? I'll make a new demo if it's fucked up. My bad, I just kind of recorded without thinking about anything.

Old Post 06-27-09 06:32 #
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tatsurd-cacocaco
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myk said:
He must be going by the "killing every monster at least once" rule stated in the COMPET-N FAQ. [/B]
Or, he might see Doom wiki. Actually, I confirmed the rule there first. They were copied/pasted from Compet-N FAQ. Someone should change them.



Map 22 UV-Max in 4:48

Attachment: 2c22-448.zip
This has been downloaded 26 time(s).

Last edited by tatsurd-cacocaco on 06-27-09 at 13:42

Old Post 06-27-09 11:43 #
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dew
Feral Kid


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more UV-speed tablefilling...

map18 UV-speed in 1:55
map19 UV-speed in 0:23
map20 UV-speed in 2:06

Attachment: 2c_dew3.zip
This has been downloaded 19 time(s).

Old Post 06-27-09 19:48 #
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tatsurd-cacocaco
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Map 23 UV-Max in 2:01

Old Post 06-28-09 06:47 #
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tatsurd-cacocaco
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Sorry, I forgot attachment.

Attachment: 2c23-201.zip
This has been downloaded 23 time(s).

Old Post 06-28-09 06:49 #
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dew
Feral Kid


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map26 UV-speed in 2:13

super-ugly demo with some slow monster shooting and a part you'll want to sue me for, but i finally got all the linedef skips i needed...

Attachment: 2c26-213.zip
This has been downloaded 20 time(s).

Old Post 06-30-09 00:26 #
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Joshy
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gggmork, have I told you that I love you? Haha, I'm kidding, that was a nice demo of Map28, I couldn't be that brave in doing that infighting at the last bit, that was pretty good! Good stuff.

Great demos on Map13 too, Jodwin and Anima Zero! :-)

Keep all the enjoyable 1024 demos coming!

Old Post 06-30-09 14:20 #
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