The best around
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > New Scythe 2b Demos [-complevel 2]
Pages (11): « First ... « 3 4 5 [6] 7 8 9 » ... Last »  
Author
All times are GMT. The time now is 19:53. Post New Thread    Post A Reply
Revved
Member


Posts: 489
Registered: 09-08


Map 31 UV Fast in 0:58

Attachment: s231f058.zip
This has been downloaded 51 time(s).

Old Post Dec 22 2009 13:09 #
Revved is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Okuplok
Green Marine


Posts: 48
Registered: 07-09


map 30 uv-max in 8:25

zdoom 2.4.1

Attachment: s230-825-uvmax-okuplok-zdoom241.zip
This has been downloaded 52 time(s).

Old Post Jul 14 2010 12:38 #
Okuplok is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Phml
Forum Staple


Posts: 3606
Registered: 06-09


Map18 UV NotMax in 3:31

Attachment: s218-331.zip
This has been downloaded 51 time(s).

Old Post Sep 14 2010 13:39 #
Phml is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10


sup :o)

working on uvmaxing whole scythe 2 (each map separately) with at least halfdecent times in gzdoom 1.5.2 with doom-strict compatibility... so far got done maps 1-26;28 with 24, 25, 26 being somewhat faster than those on DSDA =P... so just 27,29,30 are left

decided to post up those 3 just because I'm totally proud of doing those, but don't put them to DSDA just yet as I'd like to have there whole playthrough in 1 zip

Also, lost souls were ignored (I've set it to not count lost souls as kills)

hud used

map 24 in 12:58
map 25 in 15:55
map 26 in 5:03

in case too lazy to get it to work / something getting screwed up, it'll be upped to youtube in a day or two

Attachment: [insert name here].zip
This has been downloaded 45 time(s).

Old Post Nov 3 2010 22:54 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
vdgg
MM2 maniac


Posts: 1845
Registered: 08-07


Your MAP26 strategy is pretty awesome, great job! (didn't watch the other two yet)

Old Post Nov 4 2010 20:47 #
vdgg is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
tatsurd-cacocaco
Member


Posts: 576
Registered: 07-08


Credit for the route goes to j4rio.

Map 14 UV-Max in 4:47

Attachment: s214-447.zip
This has been downloaded 78 time(s).

Old Post Nov 14 2010 17:59 #
tatsurd-cacocaco is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10



tatsurd-cacocaco said:
Credit for the route goes to j4rio.

Map 14 UV-Max in 4:47

I'm glad you managed to do do it ;)


I'm already done with s2, just those secret maps missing. I Guess I'm moving to prb+ now since I finally solved that mouse trouble.

Old Post Nov 14 2010 20:04 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
tatsurd-cacocaco
Member


Posts: 576
Registered: 07-08


Map 18 UV-Max in 2:53

Attachment: s218-253.zip
This has been downloaded 54 time(s).

Old Post Nov 16 2010 16:55 #
tatsurd-cacocaco is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
SAV88
Member


Posts: 383
Registered: 11-10



tatsurd-cacocaco said:
Map 18 UV-Max in 2:53

Very non-trivial record, it's over 1.5 times shorter than Gusta's original time for the first release of Scythe2 (4:28). Thank you for a fast-paced and solid demo on this unforgettable, surreally themed level!

__________________
My Doom speed demos, old and new

Last edited by SAV88 on Nov 22 2010 at 14:10

Old Post Nov 17 2010 18:32 #
SAV88 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
tatsurd-cacocaco
Member


Posts: 576
Registered: 07-08


SAV88, thank you!

Old Post Nov 18 2010 16:54 #
tatsurd-cacocaco is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10



j4rio said:
sup :o)

working on uvmaxing whole scythe 2 (each map separately) with at least halfdecent times in gzdoom 1.5.2 with doom-strict compatibility... so far got done maps 1-26;28 with 24, 25, 26 being somewhat faster than those on DSDA =P... so just 27,29,30 are left

decided to post up those 3 just because I'm totally proud of doing those, but don't put them to DSDA just yet as I'd like to have there whole playthrough in 1 zip

Also, lost souls were ignored (I've set it to not count lost souls as kills)

hud used


Soooo here we go :o)

E: goddamnit too big file :S
hafta upload somewhere else

E: http://www.megaupload.com/?d=187O42TJ

Last edited by j4rio on Nov 20 2010 at 17:59

Old Post Nov 20 2010 13:49 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
myk
volveré y seré millones


Posts: 15281
Registered: 04-02



j4rio said:
E: goddamnit too big file :S
hafta upload somewhere else
Bad idea, as the link will die. The best thing to do in such a case is to split the pack into more than one zip of up to 200 KB each, making more than one post. That's not considered "spamming", unlike most other multi-post cases.

Old Post Nov 20 2010 19:06 #
myk is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
tatsurd-cacocaco
Member


Posts: 576
Registered: 07-08



myk said:
Bad idea, as the link will die. The best thing to do in such a case is to split the pack into more than one zip of up to 200 KB each, making more than one post. That's not considered "spamming", unlike most other multi-post cases.

He released a demo pack through whole a megawad, so dividing pack is not so good. If his final purpose is archiving to DSDA, the temporary link is still OK. However, the link should be changed when the pack is archived to DSDA.

By the way, j4rio, you should write a time-table of your pack in the text.

Old Post Nov 21 2010 01:03 #
tatsurd-cacocaco is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Andy Olivera
Forum Regular


Posts: 760
Registered: 12-02


Okay, I didn't get j4rio's demos in this week, but I have uploaded the collection to its permanent location.

Old Post Nov 22 2010 08:11 #
Andy Olivera is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
myk
volveré y seré millones


Posts: 15281
Registered: 04-02



tatsurd-cacocaco said:
He released a demo pack through whole a megawad, so dividing pack is not so good.
Hah, tell that to id Software, that divided DOOM into a bunch of floppies :p

Mainly I say that because the two sites are not associated directly, so if in the future anything happens to the DSDA but the forum continues to exist, the posts about demos without attachments will become pointless. Andy could still get the zips and merge them, if they are meant to go together on the DSDA. Nothing stops people from posting here with an attachment and also emailing the same to Andy so he doesn't have get it when he comes here, as well.

Packs with only one text file aren't such a great idea, anyway; I prefer one text file per demo, perhaps with an extra general text file for the whole thing, so later viewers can choose whether they keep the pack as a whole or mix it with other demos.

Old Post Nov 22 2010 08:36 #
myk is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Phml
Forum Staple


Posts: 3606
Registered: 06-09


Map12 UV Max in 2:48

Attachment: s212-248.zip
This has been downloaded 44 time(s).

Old Post Jan 29 2011 01:47 #
Phml is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
xit-vono
Member


Posts: 599
Registered: 06-01


Just a couple of tablefillers for nightmare. I'd like to get things going on this wad as I think there could be some interesting maps to do here.

Attachment: s202s143.zip
This has been downloaded 45 time(s).

Old Post Feb 27 2011 00:34 #
xit-vono is offline || Blog || Post History || Add Buddy IP || Edit || Quote
xit-vono
Member


Posts: 599
Registered: 06-01


this post for map03

Attachment: s203n144.zip
This has been downloaded 39 time(s).

Old Post Feb 27 2011 00:36 #
xit-vono is offline || Blog || Post History || Add Buddy IP || Edit || Quote
didierbertrand
Member


Posts: 541
Registered: 10-10


@ xit-vono:
in the future, please tell us you use the first version of the wad
because your demos desync with the second version.

Old Post Feb 27 2011 00:49 #
didierbertrand is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
dew
superfiend


Posts: 4337
Registered: 05-08


in the future, xit should use the second version of the wad. :)

Old Post Feb 27 2011 00:55 #
dew is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10


something is telling me Xit has just realised there is a second version of the wad :p

Old Post Feb 27 2011 01:15 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NoobBait
Member


Posts: 610
Registered: 12-10



j4rio said:
something is telling me Xit has just realised there is a second version of the wad :p

He's posted demos for both versions before. Perhaps he just had the wrong one loaded...

Edit: ok, wasn't aware of that sorry :)

Last edited by NoobBait on Feb 27 2011 at 02:37

Old Post Feb 27 2011 01:18 #
NoobBait is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10



NoobBait said:
He's posted demos for both versions before. Perhaps he just had the wrong one loaded...

A bunch of runs at DSDA from the first version, which remained compatible with the second version were moved there. Second version was almost demo-free until the demo move.

Old Post Feb 27 2011 01:22 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NoobBait
Member


Posts: 610
Registered: 12-10


This seemed like a fun map for Nightmare...

Map 05 Nightmare with 100% Secrets in 0:33.

Attachment: s205s033.zip
This has been downloaded 41 time(s).

Old Post Feb 27 2011 02:32 #
NoobBait is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10


scythe 2 map 28 UV Max in 4:38

Attachment: s228-438.zip
This has been downloaded 60 time(s).

Old Post May 25 2011 19:06 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
dew
superfiend


Posts: 4337
Registered: 05-08


that was entertaining, you certainly backtrack for cells much less. shame about the last HK and the exit stairs were good comedy. :)

Old Post May 26 2011 13:12 #
dew is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
j4rio
Forum Staple


Posts: 2869
Registered: 07-10


map24 UV Max in 11:49

Attachment: s224-1149.zip
This has been downloaded 56 time(s).

Old Post May 26 2011 16:21 #
j4rio is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Daiyu_Xiaoxiang
Forum Regular


Posts: 899
Registered: 11-10


Scythe 2 map11 by 3:13

Attachment: sc2-11-313.zip
This has been downloaded 47 time(s).

Old Post May 27 2011 02:34 #
Daiyu_Xiaoxiang is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Anima Zero
Forum Regular


Posts: 800
Registered: 09-04


Minor improvement to my Map 28 UV-fast. By minor, I mean all of one second shaved off, making the new time 7:12.

I'm only really posting this to say I finally managed to skip the line that makes the trio of Afrits before the revs pop up. Whee I guess :P?

Also close calls and general screwing up. I think I can get sub 7 here with enough effort, but I'm gonna give it a rest for today and try again tomorrow.

Attachment: s228f712.zip
This has been downloaded 28 time(s).

Old Post Sep 28 2011 00:05 #
Anima Zero is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Anima Zero
Forum Regular


Posts: 800
Registered: 09-04


Ok, so getting a decent map 28 UV-fast isn't going so well.

In the meantime, I decided to do a NM-Speed for the level, clocking in at 0:44. Improvable, but there's also two bonus demos showing off two AV Jumps that might be worth attempting for anyone extremely devoted enough.

Attachment: s228n044.zip
This has been downloaded 37 time(s).

Old Post Oct 2 2011 22:44 #
Anima Zero is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 19:53. Post New Thread    Post A Reply
Pages (11): « First ... « 3 4 5 [6] 7 8 9 » ... Last »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > New Scythe 2b Demos [-complevel 2]

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.