When I watch FDA, I want to see player's first impression on the map: how he reacts to traps, how long it took him to figure out what to do, and so on. Please do not use FDA acronym for anything else. Thanks.
And thanks to Grazza for fast reaction.
Except that it was my first impression of the map. All I did was glance on DB2 for the general layout of the map (i.e. the shape the rooms, and a general feel of the monster count). It had absolutely no bearing on the play itself. In fact, I am confident in saying that in this particular instance, for this map, I would have played the exact same way and gotten the exact same result had I not taken the 10-15 seconds on DB2.
Then again, I understand the need for clear distinctions - there is no difference if i had only looked for a nanosecond on DB2, or if I had played the map through 20 times and analyzed every single area with the editor. I get all of that, so please, drop the sanctimonious attitude.
@Grazza - the need for clear distinctions is exactly why you split the posts and renamed this thread. That's why there is all of this "squabbling": the lines aren't drawn clearly enough, and the distinctions aren't either. I don't feel very comfortable coming up with arbitrary new categories for demos (example, the FRA thing was rather capricious and whimsical - I didn't take it seriously at all). On the other hand, I didn't feel comfortable just throwing that demo away as a failed max attempt - it clearly is closer to the "FDA" definition than it is to the "Failed max attempt" definition. There should be more lines drawn - after all, that's why categories even exist, or we'd all just throw every single speedrun into a large pile.
@Didier - The "shit" was in reference to the "shitty" situation, not your demos at all. In fact, I quite enjoy your demos.
Edit: It seems like every time, I tend to get drawn into these rather useless discussions regarding categories in demo recording (TAS distinctions, and now this). I'm giving up. Everyone can go their merry way, as this is not worth spending more of my time "squabbling" over. Grazza, you're right in that sense. :)
Last edited by Qaatar on 03-05-11 at 21:43