Phml
Forum Staple
Posts: 2540
Registered: 06-09 |
Map10 UV Max in 9:33
:)
It's interesting, usually on other maps I need a lot of attempts to be able to exit at all, and there's still room for improvement. Here, I can manage this route pretty consistently - I'd say a 80% success rate, and I don't see a way to improve it. I did have to do a lot of attempts, simply because I often make small mistakes over the course of a 10 minute demo, and monsters don't always stack up so well (got a bunch of demos in the 10:15 - 10:45 range). The key seems to be a mancubus getting stuck in the three key door, everything bunches up nicely then.
In other attempts, going for the BFG slightly faster didn't seem to help, as it forced me to waste cells killing revs that'd die from cybies with the route used in this demo, and I'm ending up having more stuff to kill with less ammo, so the minute saved is either a wash or more of a loss than a win.
Attachment: ph10-933.zip
This has been downloaded 16 time(s).
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