Phml
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Posts: 2535
Registered: 06-09 |
Map12 UV Speed in 3:16
Slight improvements over your route, going back by the way I came from with the chaingunners saves a few seconds.
I also think sticking to the south walls as much as possible tend to make the HKs go south-west a bit more, leaving a gap at the right side of the stairs. Unfortunately, this attempt doesn't show it well, but I've had other failed tries where I managed to climb the whole stairs with firing only two or three BFG shots near the end (as there's deaf HKs who don't wake up before). It's possible to wallrun from south to north on the east wall on the stairs too, the slight speed boost can make the difference between going to the top right away or getting slowed down.
Between that and other few ackward bumps, a few seconds could be saved ; I doubt enough to make it under three minutes, but then again I don't SR50 so I can't estimate properly. An obvious TAS improvement would be to skip the first invul sphere, doubtful it's possible in an human run though - keeping enough life with the nine archviles and reaching the blue key door would be insanely frustrating to try.
Attachment: ph12-316.zip
This has been downloaded 10 time(s).
Last edited by Phml on 02-17-10 at 00:48
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