vdgg
Moderator
Posts: 872
Registered: 08-07 |
The problem with "random" categories is I don't believe there will be huge interest in them. Personally, I find odd categories demos very entertaining, especially if they are well chosen for a certain map/WAD, but who else will watch them? *raise your hands*
UV-Survival: wow, I don't get this idea at all after reading the definition twice :) Could you provide an example demo?
UV/NM-SpeedAK often is equal to "UV Speed without dirty tricks", very good for maps such as Vae Victus 2 MAP06. I recall a contest at idoom.cz and a debate concerning this very map with two "parties" present:
- purists (rocket suicide is a stupid way to exit this map)
- all-tricks-count enthusiasts (this is an ancient trick, it is silly not to exploit the suicide exit possibility)
Still, there was yet another way to exit this map, without keys, but without rocket suicide and it involved an arch-vile jump, so... all the restrictions must be carefully planned.
UV-Fast&Respawn:
Hm, this should be a painful category when playing maps with little ammo, never tried it. "Nitemare lite" (-skill 1 -fast -respawn) is more interesting for me, as more mistakes are allowed. I think finishing Requiem or AV (full 30 map run) on Nitemare lite should be possible and fun.
UV-FullMax:
I've recorded too many normal Max demos, this may be the reason I don't find this one particularly interesting. Some items are so useless and oddly placed...
EDIT:
http://contest.idoom.cz/news02-en.php
Scroll down to Contest #12 to see VV2 MAP06 demos, Draza's demo in 1:09.00 is the one with AV jump, Twister's and Hokis' demos are the ones without tricks.
Last edited by vdgg on 10-18-10 at 21:19
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