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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:13

Old Post Jan 7 2011 22:50 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:14

Old Post Jan 8 2011 21:55 #
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Coldfusio
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Those pesky chaingunners. My favorite map would be Predatorium (map16).

Old Post Jan 8 2011 22:40 #
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NoobBait
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Last edited by NoobBait on Sep 9 2014 at 20:55

Old Post Jan 9 2011 05:00 #
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xit-vono
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I think I like this thread. I would normally keep this demo to myself but I decided to make a contribution to this thread, and you can see my attempt at a new nightmare demo.

Attachment: m215b2.zip
This has been downloaded 85 time(s).

Old Post Jan 12 2011 05:59 #
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Revved
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Because this exists, I might as well post one of my demos,
a failed Memento Mori Map 19 UV Tyson.
Edit 1/28/10: Decided to update my progress. Furthest today was just 9 enemies from the exit before I succumbed to a cacodemon's fireball.

Attachment: mt19fai2.zip
This has been downloaded 71 time(s).

Last edited by Revved on Jan 28 2011 at 15:35

Old Post Jan 12 2011 20:41 #
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SAV88
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Revved said:
If only I knew how to get past those 2 mancubi...

You can go down into one of two side rooms near the water (I mean sectors 223 and 224), kill a few wimps there (I suggest conserving health for this maneuver), and then shoot both mancubi safely through the window. This spot is comfortable both for aiming at your foes and hiding from their shots.

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Old Post Jan 12 2011 21:20 #
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Grazza
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NoobBait said:
Decided to do a tyson-run of The Suburbs and was surprised by this odd occurrence in my second attempt (Two odd occurrences if you count the revenant getting stuck in the blue key door). Recorded in prboom-plus 2.5.0.8 complevel-2.

Haha, the old "resurrected through a wall" thing! "It is a good death", as the klingons might say.

I once had a demo where a chaingunner started off one side of a small window, and through successive deaths and resurrections, ended up walking around in the other side of the wall. It was while working on H2H-Xmas (it happens about 2:45 into the demo). Attached, together with a bug demo on the same map.

Attachment: xm31misc.zip
This has been downloaded 57 time(s).

Old Post Jan 12 2011 22:57 #
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Donce
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I usually don't keep any failed attempts, but this one was not deleted for some reason. It's a NM attempt in Icarus MAP16. I wasn't far from the exit, but you have to return to starting area again, and then it's a real mess. I reached this spot several times but all of them ended just after entering the area or while trying to enter it.

Maybe I should try it again some time, or I'd be happy to see it done by someone else.

Attachment: in16----.zip
This has been downloaded 59 time(s).

Old Post Jan 13 2011 00:35 #
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NoobBait
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Last edited by NoobBait on Jul 18 2013 at 02:50

Old Post Jan 15 2011 01:13 #
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Never_Again
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While working out a route for a Nightmare run for E3M8 on INF-LUTZ I had a curious fail: the big Spider died and collapsed and I followed a second later. A second too early, as it turned out. ;)

edit: added another aborted run on the same level. This one would have been a UV Speed, but I managed to get stuck three quarters of the way through. Apparently a linedef failed to trigger thanks to me running too fast. Damn speedrunning ... :D

Attachment: inf-lutz8-fails.zip
This has been downloaded 60 time(s).

Last edited by Never_Again on Jan 15 2011 at 07:21

Old Post Jan 15 2011 07:13 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:14

Old Post Jan 15 2011 13:57 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:14

Old Post Jan 18 2011 21:34 #
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vdgg
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I'm going to take a loooooong break after this (not counting keeping an eye on inf-lutz stuff)

MM2, MAP29 Tyson. Over 46 minutes, 2 monsters short of success.

Attachment: m229fail.zip
This has been downloaded 58 time(s).

Old Post Jan 20 2011 04:53 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:14

Old Post Jan 22 2011 13:12 #
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Memfis
Honestly, semen doesn't taste that bad.


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Failed ddvu E2M1 Pacifist run. I was incredibly lucky here: did the first room in "Reality!" style and even succeeded in insane yellow key grab. But the switch near two imps is just impossible. If I hadn't forgotten about them, I wouldn't even try to record this demo.

Btw, this wad deserves some demos. Why there is none?

Attachment: ddvu21_mem_pacifist_fail.zip
This has been downloaded 56 time(s).

Last edited by Memfis on Jan 28 2011 at 17:07

Old Post Jan 28 2011 17:00 #
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xit-vono
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I'd like to make another contribution to this thread with a couple of failed attempts for rn14. I'm getting pretty good at the first half, but I think I seriously need to practice the second half. I'm losing way too much health in the marble rooms.

Attachment: rn14c3.zip
This has been downloaded 65 time(s).

Old Post Feb 2 2011 00:18 #
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SAV88
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Hell Revealed level 5 NM100S in 3:43. I reached the exit successfully, but still I consider it a failed run, because the demo is way too slow and shaky for my taste, which is typical for my first exits. So hopefully it's valid for this thread :-)

My second exit is incomparably better -- I posted it in the Hell Revealed thread.

Attachment: hs05-343.zip
This has been downloaded 69 time(s).

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Old Post Feb 4 2011 17:23 #
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Looper
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Here's my fastest, but failed UV30 attempt. Fastest episode 1 and fastest time to the start of the level 24, where I die. Little different tactics than I used in the actual uv30 run.
(I know this is not ep1 record even it's fastest)

Demo name's number 190 means it was 190th demo where I made it past the ep1. Total of 408 failed demos past the EP1 plus some legacy attempts.

Attachment: uvfaillooper.zip
This has been downloaded 66 time(s).

Old Post Feb 5 2011 20:18 #
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xit-vono
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Hi SAV88, your hr05 demo is not bad. It is clearly beatable, but the strategies you used are considerably more ballsy than the one that I used to get an exit.

I have one more attempt for rn14 to add to this thread. I hit both
switches and was killed on the way down the stairs.

Attachment: rn14d.zip
This has been downloaded 61 time(s).

Old Post Feb 6 2011 08:08 #
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Memfis
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for this post - http://www.doomworld.com/vb/post/946135

Time for something crazy!

Doom 2 MAP01 fist-only crab (strafe movements only) UV-Max attempt. Only 5 monsters left.

Attachment: map01_fist-only_crab_uvmax_fail.zip
This has been downloaded 62 time(s).

Last edited by Memfis on Feb 9 2011 at 11:31

Old Post Feb 9 2011 11:24 #
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xit-vono
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just a little bit more progress on rn14. Here's the demo

Attachment: rn14e.zip
This has been downloaded 54 time(s).

Old Post Feb 14 2011 05:56 #
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tempun
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Paska said:
(I know this is not ep1 record even it's fastest)

Demo name's number 190 means it was 190th demo where I made it past the ep1. Total of 408 failed demos past the EP1 plus some legacy attempts.

What's the record then? I can't find anything faster on DSDA, probably Compet-n mirror there isn't complete.

Old Post Feb 14 2011 11:49 #
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Looper
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tempun said:
What's the record then? I can't find anything faster on DSDA, probably Compet-n mirror there isn't complete.

Check my full UV run ;) 6:00

As far as I know, if the run is failed, it is not qualified as a episode record. It must be succeeded full UV run or just EP1.

Old Post Feb 14 2011 12:28 #
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vdgg
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@Paska:

I fully respect your decision and look forward to your ep1 run, but generally you're wrong. Take a look here, especially Grazza's reply on 2/20/05

Old Post Feb 14 2011 17:56 #
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Looper
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Cool... I always thought that if demo is edited in ANY way or the run is failed it is not considered as a compet-n. I thought that was the thing about "This is a Demo Archive of the Non Gods entry".

So if my demo is a valid compet-n, I don't consider it as a failed anymore and it's ok for me that it's @ DSDA. I'm not gonna cut it (and I don't know how to), but maybe I should make a better .txt.

(I'm not currently working on EP1 demo, but I will probably make one, can't promise).

Old Post Feb 14 2011 18:49 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:15

Old Post Feb 15 2011 19:34 #
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Revved
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Now here's something interesting:
A failed 30rqmax demo I had from November.
From the beginning to when I die on Map 17,
the total length is 2:14:06.

Attachment: 30rqfail.zip
This has been downloaded 54 time(s).

Old Post Feb 19 2011 02:46 #
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Qaatar
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This is probably my best failed attempt on CC29, recorded over two months ago. I've since lost all interest in playing this level, as it just requires a mindset that I just don't have. I'm too much of a perfectionist to let go of mistakes, and it's nearly impossible to not make a mistake in such a long map. Hopefully, in the future, some brilliant young Doomer (or a Doomgod of old) can take a look at this map, and record a proper Max.

Just for posterity's sake: through saves, I achieved a ~43 minute time, so my target time was around 45 minutes. I'll eat my proverbial hat :D if someone can max this level in that time.

I suppose if there's any consolation, Tatsurd's best attempt ended almost exactly where I ended this demo.

Attachment: c29fail.zip
This has been downloaded 100 time(s).

Old Post Feb 21 2011 10:55 #
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didierbertrand
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Last edited by didierbertrand on Oct 29 2012 at 09:15

Old Post Feb 22 2011 21:02 #
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