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dannebubinga
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04 uv-max 2:59

Attachment: ng04-259.zip
This has been downloaded 21 time(s).

Old Post Sep 15 2011 18:07 #
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j4rio
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2:55 :P

Attachment: ng04-255.zip
This has been downloaded 32 time(s).

Old Post Sep 15 2011 20:08 #
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j4rio
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15 max 12:06

Long boring incredibly tedious grind. :|

Attachment: ng15-1206.zip
This has been downloaded 29 time(s).

Old Post Oct 31 2011 22:01 #
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blob1024
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surprise!
totally different map, no wonder you slaughter-ish ebil players left this behind ;)
I liked it. second exit btw

NGmvmt1.wad
map16 uv-max 08:57**

a large description in the txt file

Attachment: ng16-857.zip
This has been downloaded 33 time(s).

Old Post Nov 2 2011 23:13 #
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Ancalagon
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it's been a long period of inactivity, until i saw that max
map15 max in 11:46
i am surprised 10:xx is doable, i got 11:0x and 11:1x with missed monsters. The difference between this demo and my others with missing monsters is the luck with infight on top of the piramid

Attachment: ng15-1146.zip
This has been downloaded 25 time(s).

Last edited by Ancalagon on Nov 3 2011 at 00:47

Old Post Nov 3 2011 00:27 #
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j4rio
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2 weeks without doom is a hell of an inactivity period. :))

Eh, I'd say go for it. Ng is boring me already and I don't have all that much time to record. (Yeh, beating your stuff takes plenty of it, if you are wondering. >_>)

Old Post Nov 3 2011 15:47 #
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Ancalagon
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map05 max in 8:24
wheee, I love this

Attachment: ng05-824.zip
This has been downloaded 31 time(s).

Old Post Jan 2 2012 18:45 #
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Ancalagon
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max02 max in 5:15

Attachment: ng02-515.zip
This has been downloaded 28 time(s).

Old Post Jan 2 2012 20:06 #
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j4rio
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Yo, I've improved map 5 a bit.

Also, somebody do map 21 already. :>

Attachment: ng05-806.zip
This has been downloaded 33 time(s).

Old Post Jan 7 2012 20:48 #
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Phml
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Nice to see you volunteer for that, j4rio. Looking forward to your demo!

Old Post Jan 7 2012 21:18 #
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Ancalagon
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ng gets competition again :D, gonna try <8:00 soon.
I'd like to play map21, but the lag is terrible :(

Old Post Jan 8 2012 00:07 #
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j4rio
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I just wanted to redeem my old sucky runs. I probably won't bother redoing if there is going to be minor improvement. Although I tried map 7 from time to time, got a nice collection of mainly low 4:0xes. Might try 13 a bit as I haven't even played it.

Old Post Jan 8 2012 00:40 #
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Rizera
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j4rio said:
I just wanted to redeem my old sucky runs. I probably won't bother redoing if there is going to be minor improvement. Although I tried map 7 from time to time, got a nice collection of mainly low 4:0xes. Might try 13 a bit as I haven't even played it.

13 shouldn't be too hard to improve if you are lucky. It's really hard to miss a monster or two, and that's the very worst part of the run. If you watch my 11:06 closely, you will see that I was pretty surprised when I noticed there were no monsters left, which is even amusing :P
Even though it's got that astounding monster count, map is overall pretty easy.

Attached is a jump which would save some worthy seconds, that I tried to do in my attempts but always got blocked by infinitelly tall monsters. With better luck, you can save some good seconds with it:

Attachment: ng13-jump.zip
This has been downloaded 26 time(s).

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Old Post Jan 8 2012 00:52 #
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ArmouredBlood
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Nice runs ancalagon and j4rio. Looking forward to someone getting down 21. I think the one in dsda was before I fixed the spidermasterminds making it in or something? Don't remember. Anyway, still working on a map for movement 2, I think it's probably going to be a later one. Should have a few more architecture pics soon.

Old Post Jan 8 2012 05:02 #
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j4rio
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ArmouredBlood said:
Looking forward to someone getting down 21. I think the one in dsda was before I fixed the spidermasterminds making it in or something? Don't remember.

Just 1 cyb didn't make it in. Heh, I recall being pretty proud of doing it at that time. It's actually pretty hard considering the lenght.

ArmouredBlood said:
map for movement 2

\o/

1ntru said:
13 shouldn't be too hard to improve if you are lucky.

I could get 11:1x after a while trying, but wasted around a minute with wandering monsters. Maybe even 9 would be possible but I'll be happy with 10 for now. Lolsy jump, although I think there will be almost always some stuff blocking below.

Old Post Jan 8 2012 17:38 #
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j4rio
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map 13 -fast in 13:51

hmph

Attachment: ng13f1351.zip
This has been downloaded 29 time(s).

Old Post Jan 8 2012 20:32 #
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Ancalagon
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whee improved a min
map05 max in 7:05
get it to under 7 is all about luck, some monsters take forever to spawn

Attachment: ng05-705.zip
This has been downloaded 31 time(s).

Old Post Jan 9 2012 06:12 #
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j4rio
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Lols, cool idea with av. Yeah, it could go below 6:30 or smt, maybe even more.

Old Post Jan 9 2012 14:25 #
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j4rio
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map 13 max in 10:53

Attachment: ng13-1053.zip
This has been downloaded 37 time(s).

Old Post Jan 10 2012 17:31 #
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cannonball
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Map 15 UV Pacifist in 1:39, very easy, just needs a little luck in monster movement and attacking at the end.

Attachment: ng15p-139.zip
This has been downloaded 22 time(s).

Old Post Jan 17 2012 22:19 #
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j4rio
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I wanted to do some more of these but I feel like I'm getting somewhat rusty the more I try. :< Improvements are shitty but took me way too long to do anyway. Chances are I won't touch this until some movement 2 stuff appears. Hmph.

map 1 max 13:29
map 11 max 17:38

Attachment: ngmaxes_woo.zip
This has been downloaded 38 time(s).

Old Post Jan 30 2012 23:27 #
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Ancalagon
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map08 max in 7:25

Attachment: ng08-725.zip
This has been downloaded 25 time(s).

Old Post Jan 31 2012 02:15 #
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dannebubinga
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map 04 uv-max 2:52

:]

Attachment: ng04-252.zip
This has been downloaded 29 time(s).

Old Post May 28 2012 19:21 #
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j4rio
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took you long enough :P

8 max in 7:15 which sucks so I didn't bother posting

Attachment: ng08-715.zip
This has been downloaded 28 time(s).

Old Post May 28 2012 19:36 #
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Rizera
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Stop fighting over seconds and fight over NG21 already! :)
Spoiler:
I'd do it but I'm way too lazy to learn a map that big. In time, awesome demo, danne.

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Old Post May 29 2012 01:48 #
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Cacatou
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MAP 03 UV-Max in 08:46

Attachment: ng03m0846.zip
This has been downloaded 23 time(s).

Old Post May 29 2012 17:52 #
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j4rio
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2:51 on 4

Attachment: ng04-251.zip
This has been downloaded 32 time(s).

Old Post Jun 2 2012 20:59 #
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j4rio
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2 max in 4:55 and 5 max in 7:01

Attachment: ng_j4.zip
This has been downloaded 24 time(s).

Old Post Aug 23 2012 18:56 #
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Nevan
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Playing around with map04, best max run in 3:14. I suppose everything went well till the end where I was in a panic, spraying my BFG to red of the hordes. I want to get at least one NG run on my DSDA page :P

Attachment: ngmap04demosnevan.zip
This has been downloaded 20 time(s).

Old Post Sep 8 2012 12:51 #
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j4rio
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map 21 max in 47:59

Attachment: ng21-4759.zip
This has been downloaded 40 time(s).

Old Post Sep 9 2012 16:16 #
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