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Rizera
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skillsaw said:
Yeah, you're just being too much a perfectionist. That run was fantastic!

Thanks a whole damn much.

Also,

MAP13 UV Max/Tyson in 1:24

I can't decide if this would fill the Max or Tyson score but anyways, here it is.

Attachment: vg13-124.zip
This has been downloaded 63 time(s).

Old Post Jun 17 2011 02:46 #
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dannebubinga
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Just an improvement:

Map 10 uv-max in 7:30

Attachment: vg10-730.zip
This has been downloaded 53 time(s).

Old Post Aug 15 2011 17:39 #
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dannebubinga
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map 07 uv-max 1:13

Attachment: vg07-113.zip
This has been downloaded 52 time(s).

Old Post Aug 15 2011 21:12 #
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dannebubinga
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I'm having a good day today.

Map 10 uv-speed 2:12

Attachment: vg10-212.zip
This has been downloaded 43 time(s).

Old Post Aug 15 2011 22:13 #
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dannebubinga
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Map 09 UV-max 4:31

Attachment: vg09-431.zip
This has been downloaded 50 time(s).

Old Post Aug 16 2011 16:55 #
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Rizera
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MAP09 UV-Max in 3:47

Quoting one of my favorite players who once quoted one of his (who also happen to be one of mine) favorite players: "Under four minutes was a stretch but somehow I managed it".

Attachment: vg09-347.zip
This has been downloaded 71 time(s).

__________________
You are very welcome to watch my Doom speed demos: http://www.youtube.com/user/1ntru

Old Post Aug 17 2011 04:09 #
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dannebubinga
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1ntru said:
MAP09 UV-Max in 3:47

Very nice run 1ntru! I somehow knew my run was VERY improvable cause I used the RL to much for the final clean up, missed some switches and was a bit insecure where the enemies were. Maybe I'll come back later with a stretched demo ;)

Old Post Aug 17 2011 07:26 #
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dew
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dannebubinga said:
I'm having a good day today.

Map 10 uv-speed 2:12

wooo, nice! i knew you'd come back and take the record with that jump. :)

Old Post Aug 17 2011 09:26 #
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dannebubinga
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dannebubinga said:
Maybe I'll come back later with a stretched demo ;)

Ok, this won't happen. How the hell did you get that time 1ntru? I can't even come close (4:00 at best) and I've spent half this day trying to take back that record. You've killed the map :(

Good job though ;)

Old Post Aug 17 2011 14:32 #
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Rizera
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dannebubinga said:
Ok, this won't happen. How the hell did you get that time 1ntru? I can't even come close (4:00 at best) and I've spent half this day trying to take back that record. You've killed the map :(

Good job though ;)

Actually, this time came in one of my very first attempts. I tried to improve it for a bit more than an hour and couldn't, so I gave up and left it like it is. The start is annoying enough!

For pushing the time down, more BFG usage, more aggressive play and luckier infights surely helped a lot. I think that 3:3X would be the final stretch for this map but I'm not trying to do it unless someone beat this. In time, thanks a lot :D

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Old Post Aug 18 2011 00:34 #
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dannebubinga
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map 01 uv-tyson 1:18

This is just a tablefiller. I've never tried tyson before and 1:18 was the best I could come up with. Gotta love how I open/close the exit door just to be an ass to myself...

Attachment: vg01-118.zip
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Old Post Aug 30 2011 15:31 #
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Map 05 uv-max 2:32

Attachment: vg05-232.zip
This has been downloaded 44 time(s).

Old Post Aug 30 2011 16:06 #
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map 10 uv-max 6:58

Attachment: vg10-658.zip
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Old Post Oct 4 2011 17:33 #
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map 05 max 2:18

Attachment: vg05-218.zip
This has been downloaded 48 time(s).

Old Post Oct 5 2011 15:13 #
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Ancalagon
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map10 max in 6:33

Attachment: vg10-633.zip
This has been downloaded 59 time(s).

Old Post Nov 13 2011 18:29 #
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dannebubinga
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Map 10 uv-speed 2:02

Attachment: vg10-202.zip
This has been downloaded 46 time(s).

Old Post Nov 14 2011 12:05 #
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NoobBait
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Map 13 UV-Max in 1:22

Attachment: vg13-122.zip
This has been downloaded 53 time(s).

Old Post Jan 2 2012 15:43 #
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NoobBait
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Map 07 UV-Max in 1:09

Attachment: vg07-109.zip
This has been downloaded 48 time(s).

Old Post Jan 6 2012 17:36 #
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dannebubinga
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Map 10 uv-max 6:24

Attachment: vg10-624.zip
This has been downloaded 51 time(s).

Old Post May 7 2012 01:14 #
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map 7 max 1:08

Attachment: vg07-108.zip
This has been downloaded 36 time(s).

Old Post Sep 8 2013 20:50 #
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Springy
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Vanguard Map05 UV Speed in 0:34. EDIT: Cheers VDGG, should have checked for a thread first.

Attachment: vg05-034.zip
This has been downloaded 27 time(s).

Last edited by Springy on Jun 12 2014 at 20:58

Old Post Jun 12 2014 20:51 #
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j4rio
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map 1 max 0:51
map 2 max 2:48
map 12 max 5:47

I also did 3 and 4 but both suck so maybe next time. I'm kinda tired of doom anyway so it might be rather lenghty while until next time.

Attachment: vg-j4.zip
This has been downloaded 37 time(s).

Old Post Jul 12 2014 22:13 #
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Memfis
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Lol I found an ugly looking place in this beautiful wad: http://i.imgur.com/ZzZ6TB1.png (line on the floor)
Fun demos with some maniac moments (monster blocks the way while rocket launcher is selected? shoot!).

Old Post Jul 13 2014 00:10 #
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TimeOfDeath
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j4rio said:
I'm kinda tired of doom anyway so it might be rather lenghty while until next time.

Make more maps. :)

Old Post Jul 15 2014 05:31 #
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Springy
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Map 07 -Fast in 1:19. Yes, it is past 2:00am here in Britland and this one took over an hour. Finally have an attempt which I think is worthy of an upload. Thankfully, I don't have to be up early.

Attachment: vg07f119.zip
This has been downloaded 23 time(s).

Old Post Jul 29 2014 02:05 #
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dannebubinga
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Vanguard uv-speed TAS movie in 13:21 !!

My first TAS movie. I borrowed some of dew's tricks. I've given you cred in the .txt though, so we're good? :) Read the .txt for additional info.

Last edited by dannebubinga on Feb 11 2015 at 16:48

Old Post Feb 9 2015 17:35 #
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dew
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Cool, a fun segmented run! You could manipulate monsters and damage output to make things look smoother, but it would be a really long grind too, heh. However, is there a reason why there's that weird faux mouselook on?

Old Post Feb 10 2015 00:22 #
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dannebubinga
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I used the mouselook just to be able to see what's above or below me better. I didn't know it got registered in the demo :O I imagined that if you watch the demo and have mouselook set to "off", it would show the normal horisontal only movements.

Old Post Feb 10 2015 15:56 #
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dew
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The information about mouselook was stored in the footer, which effectively overwrites the audience's settings. :)
(download below)
VVVV

Last edited by dew on Feb 10 2015 at 22:41

Old Post Feb 10 2015 18:53 #
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dannebubinga
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Ok! Thanks for the information about the matter.

Re-uploaded!

Attachment: vgall-1321.zip
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Old Post Feb 10 2015 21:11 #
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