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Kristian Ronge
Senior Member


Posts: 1977
Registered: 11-03


[MOD EDIT: Post Memento Mori demos (-complevel 2 recommended) here unless they are vanilla demos for Compet~n.]

Hello all,

It's been a long, long time since I posted regularly here. To make a long (and not particularly interesting) story extremely short, more life-changing events -- some good, some very bad -- have happened to me in the last 2 years, than most of my previous life. Although I've followed the speed demos forum with some interest these last few years (at least, on and off) I now seldom find the time to play the game enough to get worthwhile output, i.e. demos worth sharing to anyone. I just can't sit 4 hours shaving off a second on a speedrun anymore (though I wish I could!). ;-)

Anyway, I decided to record a rather casual run to demonstrate a trick on MM map 15. This trick has important implications for UV speed, UV pacifist and UV max on this map. I'm sharing the trick in the hope that someone records some great runs on this map. I like it, and I know Andy Olivera likes it, so you'll make us both happy. ;-)

Memento Mori map 15 UV speed (secret exit) in 1:39.

Finally, I would just like to say "hi!" to all the currently active speedrunners of the forum and thank you all for keeping the grand tradition of speedrunning for this great old game alive!

Old Post Feb 15 2010 23:51 #
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Graim
Green Marine


Posts: 35
Registered: 09-06


sorry to interrupt your d2reload spree (nice demos btw, especially vdgg's is great and unusually agressive ;)

seeing how mm.wad has been popular lately, i recorded a -fast run too (in choco though) and it's more fun than i ever thought ;)

Memento Mori
UV Fast
Map12 in 5:25

Attachment: mm12f525.zip
This has been downloaded 98 time(s).

Old Post Jul 10 2010 00:46 #
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vdgg
MM2 maniac


Posts: 1788
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Graim said:
Memento Mori
UV Fast
Map12 in 5:25
Haha, the double revenant/hell knight battle at 4:43 is a classic. And I envy your elegant movement near the arachnotrons.

Last edited by vdgg on Jul 10 2010 at 02:36

Old Post Jul 10 2010 02:24 #
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Snakes
Forum Staple


Posts: 2534
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Memento Mori - MAP07 UV-Max in 5:40

I had no idea where to post this demo as it was recorded in PrBoom and not vanilla Doom. A smoother player than me could probably whittle this down to 5:30.

Attachment: mm07-540.zip
This has been downloaded 90 time(s).

Old Post Jan 24 2011 04:30 #
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SAV88
Member


Posts: 383
Registered: 11-10


Yes, with hard work it's pushable down to around 5:15 (EDIT: to 4:XX) by the absolute best players like Kimo Xvirus. But anyway your demo was a pleasant surprise for me, as a fresh beater of Xit's good-quality Compet-N max. Many of the newcomers aren't skilled enough for record-beating, and they just upload non-record demos.

The first half of your demo went not flawlessly, but your performance in later parts (starting from the maze) is really solid and stylish. Keep up the good work!

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Last edited by SAV88 on Dec 20 2011 at 08:33

Old Post Jan 24 2011 08:52 #
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Snakes
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Map07 Max in 5:24

First half is still really ugly. I really should try the other maps one of these days.

Attachment: mm07-524.zip
This has been downloaded 76 time(s).

Old Post Sep 10 2011 23:55 #
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gpf.deity
Warming Up


Posts: 13
Registered: 12-11


Hi

I've recorded map 28 max in 16:30 using glboom-plus.2.5.1.2 with -complevel 2.

Istvan Pataki

Attachment: mm281630.zip
This has been downloaded 84 time(s).

Old Post Dec 20 2011 00:02 #
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gpf.deity
Warming Up


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map28 uv speed in 5:46.

using glboom.2.5.1.2 -complevel 2, also there is the question to rocketjump masters :)

Istvan Pataki

Attachment: mm28-546.zip
This has been downloaded 76 time(s).

Old Post Dec 20 2011 00:03 #
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Grazza
Your move


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Nice demos, Istvan. Amazingly smooth and accurate - not much sign of rust!

Old Post Dec 20 2011 19:56 #
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gpf.deity
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thank you.

Old Post Dec 20 2011 21:53 #
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gpf.deity
Warming Up


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TAS speedrun of map 28 in 2:50.
I managed the rocket jump and with some other reckless running I could shave almost 3 minutes from my normal speedrun.
I hope you'll like it.
Istvan

Attachment: mm28-250.zip
This has been downloaded 79 time(s).

Old Post Dec 28 2011 17:23 #
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Kristian Ronge
Senior Member


Posts: 1977
Registered: 11-03


Hello, Istvan!

I think you'll be interested to know that there is a much faster map 28 route, used in Nikolay Kamnev's 30mm2707 (see this thread, and my post here for the route description that Nikolay used).

Old Post Dec 28 2011 20:42 #
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xit-vono
Member


Posts: 597
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Hi Istvan. It seems you like that map, mm28. Want to try a nightmare run for it? it's one of only 2 left in mm that don't have nightmare runs.

Old Post Dec 29 2011 00:44 #
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gpf.deity
Warming Up


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Kristian: I though about that AV jump to blue key myself, but I didn't considered that if I land on the platform it is possible to jump back.
I thought that I'll have to use the teleport to get out, and I ruled it out. I'll take a look on that movie, thanks for the info.

Xit: Good idea, with these route improvements it looks "easier" than I thought before. I'll give it a try.

Old Post Dec 29 2011 11:12 #
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SAV88
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In January 2010, when I maxed level 21 in 9:28, I thought that sub-9 might be out of any human possibilities. But now I see, how wrong I was.

MM MAP21 UV Max in 8:46.

Attachment: mm21-846.zip
This has been downloaded 106 time(s).

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Old Post Jan 28 2012 19:25 #
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dew
superfiend


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this is the closest i've ever seen a human demo look like andy's TAS. :)

Old Post Jan 28 2012 21:25 #
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SAV88
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Haha, Andy's TAS would be under 7:00 at least (judging by his 5:39 in Eternal MAP11, for example). This 8:46 is very far from what I can get with savestates, because according to the probability theory, such a long run simply can't go without tons of various unlucky bits.

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Old Post Jan 28 2012 21:47 #
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dew
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i meant the efficient movement - you don't move when you don't have to and just fire, because you know what to expect from every situation. that's very different from the fleetfoot dancing of more... "improvised" runs, hehe. you crossed the line of humanity and moved into the realm of computed perfection. extremely impressive demo. :)

Old Post Jan 28 2012 22:26 #
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Looper
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Heh, the cacodemon @ 2:35 forgot it is ultra-violence, not nightmare.

75 hours in 7 days :) I guess it's not pure playtime but a little bit of relaxing between? You sure know every corner of that map.

Old Post Jan 28 2012 23:27 #
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SAV88
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75 hours (approximately) is the total time of my recording sessions, I don't count the extra tens of hours spent testing the map with savestates. But yes, during these sessions I took some little breaks between some of my attempts.

BTW, bringing Nightmare into my regular UV playing is usually common for sergeants and heavy weapon dudes. And that lousy dragon head at 2:3X didn't disturb me at all.

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Last edited by SAV88 on Jan 29 2012 at 08:20

Old Post Jan 29 2012 08:13 #
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SAV88
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MAP26 Nightmare Speed in 1:39.

Attachment: mm26n139.zip
This has been downloaded 67 time(s).

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Old Post Aug 26 2012 13:50 #
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SAV88
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My first UV-Fast demo in almost 2 years, MM MAP32 in 5:45.

Attachment: mm32f545.zip
This has been downloaded 85 time(s).

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Old Post Sep 30 2012 22:36 #
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Springy
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Posts: 1433
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-nomonsters demos for Maps 01, 02 and 03. Times are 0:42, 0:49 and 0:33.

Attachment: mm03o033.zip
This has been downloaded 59 time(s).

Old Post Mar 27 2013 11:15 #
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Springy
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Map 10 UV Speed in 0:25. I give this up for now. I was hoping to get 0:24 or 0:23 if the latter is possible for a nice comeback demo.

Attachment: mm10-025.zip
This has been downloaded 58 time(s).

Old Post Jun 17 2013 23:20 #
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Plut
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MAP27 UV-Max in 5:58

Attachment: mm27-558.zip
This has been downloaded 70 time(s).

Old Post Oct 25 2013 10:07 #
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Plut
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MAP15 UV-Max in 8:54

Attachment: mm15-854.zip
This has been downloaded 71 time(s).

Old Post Nov 8 2013 17:29 #
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Plut
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8:10

Attachment: mm15-810.zip
This has been downloaded 74 time(s).

Old Post Nov 9 2013 07:48 #
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GrumpyCat
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Map29 NM-Speed 0:19

Attachment: mm29n019.zip
This has been downloaded 60 time(s).

Old Post Nov 9 2013 23:20 #
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j4rio
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map 1 max 0:56

Attachment: mm01-056.zip
This has been downloaded 83 time(s).

Old Post Jan 25 2014 12:26 #
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j4rio
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map 2 max 2:19

Attachment: mm02-219.zip
This has been downloaded 80 time(s).

Old Post Jan 26 2014 19:07 #
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