jongo
Member
Posts: 281
Registered: 07-07 |
2 - fix the first 8 tics of all the maps
fixing the tics will work only in maps you're redoing completely, or everything desyncs. I'm sure you know that, but pointing out just in case :)
One more test-demo from me. I continued my map03-04 demo to try bfg out in map06. So there is no need in downloading that demo, you can dl this one instead. Also, ignore map05, it's just a filler.
It appears that losing bfg in map04 was a bad idea, as expected. I managed to cut the time down to 0:41 in half of an hour by using bfg and adding Paska's rocketjump. Another benefit is that map07 is easily doable in 10seconds since there is no need to spend a second to pick up the rocket launcher. Although, getting archies to cooperate is always annoying of course, but what can you do:)
Any other route improvements up to map07 anyone? I would really suggest redoing everything from map03, taking the soulsphere and using rj+av in map04. This potentially saves at least 2 secs in map04, X secs in map05 (have to test more thoroughly, at least 1. Maybe rl can be useful), 6 secs in map06 (comparing to dew's route), 1sec in map07. Don't think it'll save anything in map08, your (odysseyofnoises) run there is very nice already. Still, we get a huge 10sec improvement with the cost of maximum 1sec for taking a soulsphere and staying alive in map04.
Attachment: 03-06prcp_fix2.zip
This has been downloaded 14 time(s).
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