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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > Survive In Hell demos [-complevel 9]
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Cacatou
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Posts: 182
Registered: 10-11


MAP04 UV-Max in 2:00. Had some good luck with the first hordes after a bad start.

Attachment: si04m200.zip
This has been downloaded 12 time(s).

Old Post 02-16-13 01:10 #
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Gingercat
Mini-Member


Posts: 68
Registered: 06-08



Anima Zero said:
Map 33 UV-Max in 6:46

Cacti enemies that basically kill you without any armor if they blow up right next to you, can randomly crash your game if they do so (For me at least!), and won't count as a kill if they suicide on you or a nearby enemy that hits them? BRILLIANT DESIGN!


Those are Creepers. Their portrayal in that map is pretty much spot on: In Minecraft, if they suicide due to player proximity or being sufficiently annoyed, you don't get experience or drops for killing them. And yes, they usually WILL kill you if they explode on / near you and you don't have armor (or only weak armor)! They're also quite tough to kill from a distance (decent HP), and melee range is certainly not advised unless you're quite agile - they recognise that you're close, and a very quick timer starts counting down. Still within range after 2 seconds? BOOM.

Not sure if the crashing is deliberate (I imagine not), but even that makes "some" sense when in a Minecraft context: Death either results in you respawning minus all your stuff (softcore mode), or your world is permanently erased on death (hardcore mode).

Creepers have a bad reputation for good reasons. :) So making them an awful addition to the map is... well, accurate.

Last edited by Gingercat on 02-20-13 at 10:41

Old Post 02-20-13 07:40 #
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Memfis
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MAP01 UV-Max in 2:28

Attachment: si01-228.zip
This has been downloaded 19 time(s).

Old Post 03-29-13 20:29 #
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Memfis
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MAP14 UV-Max in 3:03

Attachment: si14-303.zip
This has been downloaded 20 time(s).

Old Post 03-30-13 04:17 #
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Memfis
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MAP22 UV-Max in 5:59

Attachment: si22-559.zip
This has been downloaded 16 time(s).

Old Post 03-30-13 19:46 #
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Memfis
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MAP17 UV-Max in 1:50, I think cannonball will like this route :)

Attachment: si17-150.zip
This has been downloaded 17 time(s).

Old Post 04-08-13 03:18 #
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cannonball
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Posts: 1386
Registered: 07-11



Memfis said:
MAP17 UV-Max in 1:50, I think cannonball will like this route :)

I approve of this demo and it's blatant suggestion that I should try and beat it. I shall post a picture of my destroyed laptop after an hour of trying :D
Gave up after a mancubus persistently camped by the ssg no matter what I did. Heh....

Last edited by cannonball on 04-08-13 at 22:48

Old Post 04-08-13 22:29 #
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Memfis
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Yes, that SSG "grab" is very random and annoying. And when it finally works you get nervous and smash yourself with a rocket or die from the revenants. Hate it when I discover a trick that definitely should be used in a good demo but is very risky/luck-based. :)

Old Post 04-09-13 01:26 #
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Rizera
Member


Posts: 513
Registered: 12-07



cannonball said:
Map25 Max in 1:25
Did this a couple of days ago, didn't expect to release it here as I didn't think the wad was at final release. I had a couple more demos but they are on the previous release so I will redo them.


MAP25 UV-Max in 1:14

Attachment: si25-114.zip
This has been downloaded 15 time(s).

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You are very welcome to watch my Doom speed demos: http://www.youtube.com/user/1ntru

Old Post 04-26-13 01:32 #
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Nevan
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Posts: 219
Registered: 07-10


MAP24 UV-Max in 3:29

Attachment: si24-329.zip
This has been downloaded 14 time(s).

Old Post 04-26-13 18:33 #
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