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Relic
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Posts: 185
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Mouse and Keyboard master race

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Old Post 08-25-12 14:00 #
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doomdaniel95
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Cacatou said:
Yeah us keyboarders have it tough. Watching Looper's demos is like watching a robot play DOOM in an optimized way. SR-50 with a keyboard is kind of fun tbh.


So Cacatou, you're a keyboarder-only Doomer as well? Nice if you are, as there aren't enough of us around. :)

Old Post 08-26-12 20:47 #
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Relic
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Map10 in 0:43

Attachment: ev10o043.zip
This has been downloaded 10 time(s).

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Old Post 09-02-12 08:49 #
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Relic
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Map13 in 0:53

Attachment: ev13o053.zip
This has been downloaded 4 time(s).

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Old Post 09-02-12 10:08 #
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Looper
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Relic, you forgot automatic SR50 on. :------D

Old Post 09-02-12 15:23 #
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Cacatou
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doomdaniel95 said:


So Cacatou, you're a keyboarder-only Doomer as well? Nice if you are, as there aren't enough of us around. :)



Yep, partly because I have a laptop and mostly because I can't be bothered to change my controls.

Old Post 09-02-12 16:25 #
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Relic
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Looper said:
Relic, you forgot automatic SR50 on. :------D


What's that? Did I violate something or is that something that should be on for an advantage?

EDIT: Okay I just looked it up, so it's a cheat? So my runs don't count? Damn :( How do I turn it off? How do I check my runs if it is on?

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Last edited by Relic on 09-03-12 at 01:11

Old Post 09-03-12 00:40 #
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doomdaniel95
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Relic: SR50 is considered a tool, so it's a cheat if you don't say it's TAS. But you didn't know, it's ok. Just say yours are obsolete.

To turn it off, it should be in the options menu in prboom, under general, then press right arrow 3 times I think. You'll see a section concerning Strafe 50. Make sure "permanent Strafe 50" is set to no, as well as "Strafe 50 on turns." Those are both considered tools and should not be used in normal demos. ;)

Old Post 09-03-12 04:03 #
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Relic
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Okay thank you for that, how do I check my other runs if it's turned on or not?

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Old Post 09-03-12 07:33 #
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Looper
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Relic said:
Okay thank you for that, how do I check my other runs if it's turned on or not?

motion blur for SR50, lmpc, angle of the movement, xdre

Old Post 09-03-12 07:51 #
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ClumsyDoomer
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Map13 in 0:55, needs more optimization tho.

Attachment: ev13o055.zip
This has been downloaded 9 time(s).

Old Post 10-30-12 08:56 #
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ClumsyDoomer
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Map28 in 1:09.

Attachment: ev28o109.zip
This has been downloaded 10 time(s).

Old Post 11-03-12 08:26 #
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ClumsyDoomer
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From the left hand of god...
Map20 in 2:40.
EDIT: Thanks, vdgg!

Attachment: ev20o240.zip
This has been downloaded 7 time(s).

Last edited by ClumsyDoomer on 11-03-12 at 13:05

Old Post 11-03-12 12:36 #
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vdgg
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Usually the system doesn't let you if the zip size has not changed; if you want, you can try again by changing the names AND putting some blank spaces or something in the .txt actually adding a simple txt file.

Old Post 11-03-12 12:43 #
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fx02
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Nice, few days ago I've added support for nomo and prboom+ fastest times to COMPET-N database (time):

http://goo.gl/RNcKG

hint: hover MAP01 record time

Old Post 11-03-12 14:57 #
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Looper
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fx02 said:
Nice, few days ago I've added support for nomo and prboom+ fastest times to COMPET-N database (time):

http://goo.gl/RNcKG

hint: hover MAP01 record time



Nice, someone did 4seconds without TAS?

Old Post 11-03-12 17:47 #
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fx02
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no, that was just a test entry :)

Old Post 11-03-12 22:49 #
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Rizera
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TNT MAP21 NoMo in 1:58
TNT MAP29 NoMo in 1:18

I find it amazing as both are actually good, but still far from perfect and with some bad mistakes.
I would do MAP32 but right now I got something else to do :D

Attachment: tnt-nomo.zip
This has been downloaded 8 time(s).

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Old Post 11-04-12 05:49 #
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Rizera
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TNT MAP32 NoMo in 1:45

Very good but still improvable.
And the demopack is done!

Attachment: ev32o145.zip
This has been downloaded 7 time(s).

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Old Post 11-04-12 16:37 #
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JCD
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I made map32 few months earlier and I had a time of 1:41

Attachment: ev32o141.zip
This has been downloaded 8 time(s).

Old Post 11-04-12 18:58 #
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Rizera
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JCD said:
I made map32 few months earlier and I had a time of 1:41
Ha, very cool ending! You should do MAP21 and MAP29 as well, you got really great movements (and I need to practice those).

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Old Post 11-04-12 19:10 #
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ClumsyDoomer
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I'm back! Sorry for disappearing.
If no one will be able to beat smth (map20, map32 and other long maps) tomorrow, I'll upload the complete demopack in Friday.
I've lost connection for a while, but it's now ok! :)

Old Post 02-06-13 15:28 #
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ClumsyDoomer
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Done! Download below:
P.S.: I could optimize all my demos by 1-2 seconds (except map13)
Map07 - 0:45 (-0:01), Map08 - 1:32 (-0:01), Map20 - 2:39 (-0:01), Map28 - 1:07 (-0:02).

Attachment: evilution-nomonsters-demopack.zip
This has been downloaded 32 time(s).

Last edited by ClumsyDoomer on 02-27-13 at 14:44

Old Post 02-27-13 11:07 #
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Looper
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Cool, but in my opinion the file names should be left as 'EVXXoTTT', not as 'EVXXoTTT-name' :p

I do have a text-file for ev15o014.

Thanks for this demopack idea/thread!

Old Post 02-27-13 12:32 #
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odysseyofnoises
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It was a great experience recording these nomonsters demos. Maybe someday we should do Plutonia? heh

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Old Post 02-27-13 13:33 #
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ClumsyDoomer
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Looper: I know, but there wasn't anything serious, just some corrections, so I put "none" to the comments :)
Odyssey: Of course, but I don't like Plutonia much...

Old Post 02-27-13 14:40 #
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Looper
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Oh, I see! That works too.

Old Post 02-27-13 15:30 #
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Springy
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Great too see this done and I agree with Odyssey, perhaps start a Plutonia one? I wouldn't mind joining in if that's okay of course.

Old Post 02-27-13 21:54 #
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Relic
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odysseyofnoises said:
Maybe someday we should do Plutonia? heh


I'm with this, that would be awesome to start sometime soon...

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Old Post 02-28-13 23:03 #
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doomdaniel95
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Haha I'd like to record some more, but seeing as I suck and I get pretty impatient... maybe my attempts would be some good laughs for you guys when you get stressed out while demomaking. :)

Old Post 03-01-13 02:48 #
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