User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
 Doomworld Forums > Special Interest > Doom Speed Demos > What is the best way to build flat faced glides in xdre?
Author
 All times are GMT. The time now is 10:46.
odysseyofnoises
Member

Posts: 455
Registered: 09-10

Having some trouble doing flat-faced glides with monsters near them because I can't do them fast enough. How would I go about building them?

__________________

Aug 1 2012 02:27 #
 || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Looper
Forum Looper

Posts: 678
Registered: 07-09

Check the correct coordinate, which you need for x or y to be. For example, y-coordinate is 128.000000 when the doomguy is gliding, so try to run to the wall so that you have something like 128.010000 when you hit the wall, and the next tick try to get it something like 128.001000 using MF1-50 (or MB1-50) adding little SR1-50 or trying little different angles. When you are close to the 128.000000, brute force one tic. That's the way I do them, but sometimes the bruteforce just doesn't find anything because there is no such tic that allows you to glide with MF50-1 SR50-1. So, luck is needed if you want to do them (really) fast.

Aug 1 2012 02:38 #
 || Blog || PM || Post History || Add Buddy IP || Edit || Quote
odysseyofnoises
Member

Posts: 455
Registered: 09-10

How should i brute force it if i want the player x to be 1232 for example?

Aug 1 2012 03:17 #
 || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Looper
Forum Looper

Posts: 678
Registered: 07-09

You need y-coordinate because you can only get certain values for y-coordinate, when the glide is successful.

Edit: Removed word "too" because you don't need x-coordinate for the bruteforce.

Last edited by Looper on Aug 1 2012 at 13:42

Aug 1 2012 12:41 #
 || Blog || PM || Post History || Add Buddy IP || Edit || Quote
odysseyofnoises
Member

Posts: 455
Registered: 09-10

Yeah... im just not getting this (im really not a very smart person) Whatever, still thanks for the help!

below ive attached a zip file with 2 demos of glides i tried unsuccesfully to do. if anybody wants to do them for me to complete my runs, that would be appreciated :P

sc18 is scythe map18 and s224 is scythe2 map24

Attachment: phail!.zip

__________________

Aug 6 2012 07:03 #
 || Blog || PM || Post History || Add Buddy IP || Edit || Quote
 All times are GMT. The time now is 10:46.
 Doomworld Forums > Special Interest > Doom Speed Demos > What is the best way to build flat faced glides in xdre?

Forum Rules:
 You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is OFF vB code is ON Smilies are OFF [IMG] code is ON