Memfis
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Posts: 3172
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News flash: map08 requires -complevel 9 too according to the author...
NoobBait said:
I played map 13 a bit, does anyone know why the first door (and another one later on) rarely opens all the way? (see demo)
Because it's a MM2 MAP07 style door (it's attached to a crusher). As doomwiki says "When the door is opened, its ceiling moves up at a controlled rate to four units below the lowest adjacent ceiling". Since that crusher is moving, the lowest adjacent ceiling is changing.
Not a great thing to put in a map, if you ask me. Maybe it was cool and surprising back in the days but now it's just an annoyance, especially for speedrunners.
Last edited by Memfis on 12-13-12 at 11:55
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