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Springy
Senior Member


Posts: 1421
Registered: 09-12


Plutonia 2 can be found here.

Please record demos using either:
Prboom-plus and -complevel 4;
The Final Doom executable; or
Chocolate-Doom with -gameversion final

Do not use TAS features for any demos that are intended for the demo pack. Naming convention is p2NNoxxx, where
NN = level number
xxx = time

To see what demos have previously been recorded on this wad, go to this page. The forum thread for general Plutonia 2 demos is here.


Plutonia 2
code:
Map01_____0:15_____Looper Map02_____0:09_____Looper Map03_____0:14_____Kunkun Map04_____0:16_____Dew Map05_____0:14_____ClumsyDoomer Map06_____0:19_____JCD Map08_____0:13_____ClumsyDoomer Map09_____0:11_____JCD Map10_____0:55_____Dew Map11_____1:33_____Plut Map12_____0:53_____ClumsyDoomer Map13_____0:54_____DoomDaniel95 Map14_____0:31_____JCD Map15_____0:06_____JCD Map31_____1:07_____Plut Map32_____0:54_____ClumsyDoomer Map16_____0:37_____Kunkun Map17_____0:13_____ClumsyDoomer Map18_____0:10_____JCD Map19_____0:08_____Looper Map20_____1:00_____JCD Map21_____0:32_____DoomDaniel95 Map22_____0:49_____DoomDaniel95 Map23_____1:19_____Kunkun Map24_____0:10_____Looper Map25_____0:39_____DoomDaniel95 Map26_____1:30_____Dew Map27_____0:58_____Kunkun Map28_____1:09_____Cacatou Map29_____1:52_____Kunkun Map30_____0:30_____Dew Map33_____0:43_____ClumsyDoomer Total____00:00________
----------------------------------------------------------------

Already fucked off with map03 so close to 15 seconds and cannot make that final jump but I will keep trying. Cannot perform a glide so someone else will have to optimise this map 01 demo in 0:26.

No matter how many times I face towards the barriers and run or strafe it doesn't work I must be missing something also, this demo was recorded last night but the internet was off so I was unable to upload.

Attachment: p2o01026.zip
This has been downloaded 31 time(s).

Last edited by Springy on Jul 10 2013 at 18:31

Old Post Mar 15 2013 22:50 #
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Springy
Senior Member


Posts: 1421
Registered: 09-12


Map05 in 0:38, shocking, I know.

Attachment: p205o038.zip
This has been downloaded 36 time(s).

Last edited by Springy on Mar 16 2013 at 01:05

Old Post Mar 16 2013 00:21 #
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doomdaniel95
Junior Member


Posts: 215
Registered: 09-11


MAP17 in 0:14.

Attachment: p217o014.zip
This has been downloaded 40 time(s).

Old Post Mar 16 2013 01:23 #
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Grazza
Your move


Posts: 12562
Registered: 07-02



doomdaniel95 said:
MAP17 in 0:14.

Why is there a pause in a 14-second demo? Did the phone ring, or a cat jump on the keyboard, and the first few tics were so awesome that you just didn't want to waste them?

Old Post Mar 16 2013 02:04 #
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doomdaniel95
Junior Member


Posts: 215
Registered: 09-11


For whatever reason, whenever I start up my Doom, the screen will stay black for a while. If I don't pause it, I first see the game come to life at like 2 seconds. the only way to make it start at .00 or .03 is to pause it until I see that screen when I'm recording. Playing back, it starts right up. I have no idea why it does that. :/

Old Post Mar 16 2013 03:35 #
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Plut
Member


Posts: 361
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MAP05 in 0:28 :)
MAP31 in 1:07
MAP33 in 0:45

Attachment: p2nmplut.zip
This has been downloaded 44 time(s).

Old Post Mar 16 2013 05:46 #
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ClumsyDoomer
Member


Posts: 315
Registered: 02-11


Map04 in 0:22
EDIT: 0:20

Attachment: p204o020.zip
This has been downloaded 33 time(s).

Last edited by ClumsyDoomer on Mar 16 2013 at 12:15

Old Post Mar 16 2013 12:09 #
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ClumsyDoomer
Member


Posts: 315
Registered: 02-11


Map08 in 0:13
EDIT: wrong attachment, it was my plutonia map08 TAS in 0:13 :D

Attachment: p208o013.zip
This has been downloaded 37 time(s).

Old Post Mar 16 2013 12:33 #
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4shockblast
Turbo Speed


Posts: 827
Registered: 12-11


Map 01 in 0:17.

0:16

Attachment: p201o016.zip
This has been downloaded 32 time(s).

Last edited by 4shockblast on Mar 16 2013 at 22:48

Old Post Mar 16 2013 15:36 #
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JCD
Junior Member


Posts: 157
Registered: 12-07


Map 09 in 0:11

Attachment: p209o011.zip
This has been downloaded 38 time(s).

Old Post Mar 17 2013 11:51 #
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JCD
Junior Member


Posts: 157
Registered: 12-07


Map 14 in 0:35

Attachment: p214o035.zip
This has been downloaded 36 time(s).

Old Post Mar 17 2013 12:08 #
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Looper
Member


Posts: 665
Registered: 07-09


Map01 in 0:15

Attachment: p201o015.zip
This has been downloaded 43 time(s).

Old Post Mar 17 2013 14:55 #
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dew
superfriend


Posts: 4192
Registered: 05-08



doomdaniel95 said:
For whatever reason, whenever I start up my Doom, the screen will stay black for a while. If I don't pause it, I first see the game come to life at like 2 seconds. the only way to make it start at .00 or .03 is to pause it until I see that screen when I'm recording. Playing back, it starts right up. I have no idea why it does that. :/

try running the port of your choice in your monitor's native resolution. interpolated resolutions may take an unpleasant while to kick in.

Old Post Mar 18 2013 02:27 #
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dew
superfriend


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map04 in 0:16

Attachment: p204o016.zip
This has been downloaded 39 time(s).

Old Post Mar 18 2013 02:39 #
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ClumsyDoomer
Member


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Map14 in 0:33
haw haw, I could beat JCD by 2 seconds :D

Attachment: p214o033.zip
This has been downloaded 35 time(s).

Old Post Mar 18 2013 11:25 #
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JCD
Junior Member


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Map14 in 0:31
I could beat ClumsyDoomer by 2 seconds :P

Attachment: p214o031.zip
This has been downloaded 38 time(s).

Old Post Mar 18 2013 16:26 #
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doomdaniel95
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Haha, all a part of friendly competition. :)

Old Post Mar 19 2013 00:23 #
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ClumsyDoomer
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Damn, I got 30s on map14, but after some gameplay in prboom, I realized that I accidently recorded the demo with 90% gamespeed... Seriously, there is no well-seen difference between 100% and 90% gamespeed... May I upload the demo?

Old Post Mar 19 2013 15:38 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7017
Registered: 04-07


Hmm, I've had a few occasions when I accidentally reduced the gamespeed to 90% and that always made me feel really uncomfortable, like if I wasn't in full control of my actions. I guess it's less noticeable for you since you record a lot of TAS demos so you are used to playing at the different speed.

Old Post Mar 19 2013 15:58 #
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dew
superfriend


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it's probably less noticeable when there are no monsters around, although i've always noticed any accidental speed changes. doom in veins, i guess.

Old Post Mar 19 2013 19:43 #
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doomdaniel95
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Posts: 215
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Not to be judgmental or to immediately say "no," but isn't 90% gamespeed still technically slowmo and therefore TAS?

Old Post Mar 19 2013 22:41 #
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Looper
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Posts: 665
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IMO huge difference in nomonsters.

Old Post Mar 19 2013 23:12 #
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doomdaniel95
Junior Member


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MAP23 in 1:23.

Attachment: p223o123.zip
This has been downloaded 30 time(s).

Old Post Mar 19 2013 23:29 #
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Springy
Senior Member


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Map 03 in 0:37 what an embarrassment. I will optimise this at some point for definite.

Attachment: p203o037.zip
This has been downloaded 29 time(s).

Old Post Mar 19 2013 23:39 #
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doomdaniel95
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MAP32 in 1:02.

Attachment: p232o102.zip
This has been downloaded 34 time(s).

Old Post Mar 20 2013 01:27 #
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ClumsyDoomer
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Map05 in 0:27

Attachment: p205o027.zip
This has been downloaded 33 time(s).

Last edited by ClumsyDoomer on Mar 21 2013 at 13:15

Old Post Mar 21 2013 12:42 #
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ClumsyDoomer
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Map32 in 0:59
P.S. This is me, Daniel :)

Attachment: p232o059.zip
This has been downloaded 40 time(s).

Last edited by ClumsyDoomer on Mar 21 2013 at 13:15

Old Post Mar 21 2013 12:53 #
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doomdaniel95
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ClumsyDoomer said:
Map32 in 0:59
P.S. This is me, Daniel :)

Haha, very nice job on Go 4 It. :) Looks like you've also improved the route. I bet this run stands, since 59 is a good time.

Old Post Mar 21 2013 21:08 #
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kranskigor
Newbie


Posts: 2
Registered: 12-12


map 05 in 00:22

Attachment: p205o022.zip
This has been downloaded 46 time(s).

Old Post Mar 21 2013 22:58 #
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Gusta
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hmm ... my secret RJ has been found, nice! :-)

Old Post Mar 22 2013 00:56 #
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