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j4rio
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Well the idgames version is currently obsolete until it gets replaced by the one I linked just now.

E: I guess unless andy agrees to delete current fastest map 1 and 20 max demos, which are the only ones that didn't make it past the last transition, it would be required to keep both previous obsolete 'final' and current final version, which would just cause unnecessary mess. Tbh, both those demos barely require much effort to get beaten (max of 20 was even affected with map bug that is currently fixed). So, for avoiding additional unnecessary confusion, I'd propose removing sf01-458 and sf20-1702 once a faster demo recorded with finalest version gets into the archive. How does that sound?

Last edited by j4rio on 10-20-13 at 12:03

Old Post 10-20-13 07:47 #
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Ribbiks
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hihi, note that the idgames/ version has officially been updated, and should now contain SF2012_final.wad.

Old Post 10-22-13 20:34 #
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j4rio
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map 1 max 4:35

Attachment: sf01-435.zip
This has been downloaded 13 time(s).

Old Post 10-23-13 13:19 #
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j4rio
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14 max 11:21

Attachment: sf14-1121.zip
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Old Post 06-06-14 12:58 #
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Demonologist
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Map16 UV Max in 15:47.
I was surprised that my favorite map here (not joking) haven't got any max demo, so I'm going as far as claiming the spot with my crappy first exit.

It's also surprising how long the cleanup actually takes, though this can be blamed both on armaments provided and on my suckiness at this game. Featuring sneaky caco, too, it becomes a tradition for me to have stragglers in my recordings.

Attachment: sf16-1547.zip
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Old Post 06-16-14 16:54 #
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Demonologist
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Demonologist said:
Map16 UV Max in 15:47

Now it's 14:22.
Slight improvement, not without some moments of brilliant stupidity (look at that secret megasphere and tell me why the fuck did I care about picking it up when I already triggered the secret?..), but oh well. Recorded right at the office (working hard here, ahem) before lunch, and - without sound. Because I can.

Attachment: sf16-1422.zip
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Old Post 06-17-14 08:50 #
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Demonologist
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Map18 UV Max in 18:10.
Not very polished, it's hard to polish anything when you just sit down to play the map after several months of not seeing it and turn the recording on. Though there was no max for it on the archives, and the only existing demo is some old attempt by Nevan for one of the first versions, so...

Attachment: sf18-1810.zip
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Old Post 06-30-14 20:05 #
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Nevan
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Oh yes, I was meaning to do it again after the final version is released. Will get to it sooner or later.

Old Post 06-30-14 23:48 #
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Springy
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Map 33 Max in 2:21. Main target was 2:05 but I need to work on a better strategy. I had a good one but it was 2:30 as I was all over the place.

Attachment: sf33-221.zip
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Old Post 07-06-14 21:31 #
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