Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > What PWADs would be allowed in Compet-N if it was established today?
 
Author
All times are GMT. The time now is 04:02. Post New Thread    Post A Reply
fabian
Member


Posts: 399
Registered: 12-12


As the subject suggests, I wonder which PWADs would be accepted for Compet-N demos if it was established today. I believe, e.g. Scythe and DTWID would be good candidates. On the other hand I wonder why Icarus and Eternal Doom were not added back then (but then I believe that had to do with "TeamTNT have sold their souls" ;) ).

Last edited by fabian on 07-01-13 at 13:34

Old Post 06-23-13 10:36 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
purist
Senior Member


Posts: 2141
Registered: 04-04


Maybe Kama Sutra as it's designed with speedrunners in mind. Scythe is a good shout. Speed of Doom also seems like that sort thing if port compatibility is of no concern. It would be nice to see some new inductees, I don't know why because it doesn't affect me one way or another but that does appeal to me.

Old Post 06-23-13 11:53 #
purist is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
cannonball
Senior Member


Posts: 2290
Registered: 07-11


Final doom was included for compet-n
It really depends what people want, if it's still vanilla only then Ksutra, dtwid, scythe would be excellent inclusions

Old Post 06-23-13 12:08 #
cannonball is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
kunkun
Mini-Member


Posts: 69
Registered: 03-13


I always felt like for uv or nm speed scythe would be too gimmicky and short. It's done that way on purpose obviously where lot of the tricks are references to ones from official levels, but it'd still be just someone recording that 6s run and then you're done. Congratulations, unbeatable demo, nothing to do here anymore. Even the more normal levels are doable in around half a minute iirc. It's still a great wad but I doubt it'd create interesting competition for speed categories.

Old Post 06-23-13 13:07 #
kunkun is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Quasar
Moderator


Posts: 6167
Registered: 08-00


How about Sunder? ;)

Old Post 06-23-13 13:25 #
Quasar is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Plut
Member


Posts: 358
Registered: 09-12


Sunder is not vanilla wad).

Old Post 06-23-13 14:07 #
Plut is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
fabian
Member


Posts: 399
Registered: 12-12



cannonball said:
Final doom was included for compet-n

Yes, but Final Doom are IWADs, not PWADs. Sorry, In my initial post I should have asked "what PWADs in addition to the four official IWADs". By the way, I think the new "official family member" NERVE.WAD would be another obvious candidate. Apropos, Final Doom, how about Plutonia 2?


purist said:
Maybe Kama Sutra as it's designed with speedrunners in mind.

I am not sure if this is relevant. Memento Mori was an obvious candidate back then (and maybe is still by today's standards), but according to its own MM.TXT file it was designed with *multiplayer* in mind.


kunkun said:
I always felt like for uv or nm speed scythe would be too gimmicky and short.

Maybe you are right. I remember I have once seen a video on Youtube with someone playing through the whole of Scythe in a matter of just a few minutes. There is really not much space left for competition. Maybe Scythe 2 would fit better?


Plut said:
Sunder is not vanilla wad).

I am not sure if vanilla compatibility should still be a criterion; removed limits or even Boom compatibility should be alright. The WADs should just not be port-specific, IMHO (like, e.g. Knee-Deep in ZDoom).

Old Post 06-23-13 20:43 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
vdgg
MM2 maniac


Posts: 1605
Registered: 08-07


I had 3 picks some time ago: http://www.doomworld.com/vb/showthr...4951#post884951
That said, I no longer support 2002ado. The number of demos recorded is like 3 times more than when I wrote my post, I'm just happy these demos were recorded without any competition incentive. No rest for the living sounds cool.

Old Post 06-23-13 23:58 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Vile
The man made of sticks


Posts: 1419
Registered: 06-02


I'd throw in a vote for TVR.

Old Post 06-24-13 20:51 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
dew
experts


Posts: 3783
Registered: 05-08



Vile said:
I'd throw in a vote for TVR.

good pick. maxes are short enough for insane grinding and speedruns aren't "taken" yet like they are with scythe. even most uv-speeds are beatable. btw most of your demopack maxes are still valid records. i think anima took out one and i beat two other. :)

my vote would be prcp. it's vanilla and it's not as gusta/erik-cursed with 4s speedruns like pl2, ksutra or scythes. scythe2 would be fine too, of course.

Old Post 06-24-13 22:10 #
dew is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Vile
The man made of sticks


Posts: 1419
Registered: 06-02



dew said:

good pick. maxes are short enough for insane grinding and speedruns aren't "taken" yet like they are with scythe. even most uv-speeds are beatable. btw most of your demopack maxes are still valid records. i think anima took out one and i beat two other. :)



Nice. :D I haven't seen what the records are like in a while but TVR did have consistent quality throughout and complimented the many categories offered by C-N. It even has speed movie runs and it seems like max movies wouldn't be too much of a stretch (assuming that hasn't been done already).

Old Post 06-26-13 18:41 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
dew
experts


Posts: 3783
Registered: 05-08


take a look for yourself: http://doomedsda.us/wad885.html

skepticist didn't mess around and got out a full 30uv max. :)

Old Post 06-26-13 18:46 #
dew is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Vile
The man made of sticks


Posts: 1419
Registered: 06-02


Haha, I forgot that I did those nightmare episode runs too.

Old Post 06-26-13 22:20 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
fabian
Member


Posts: 399
Registered: 12-12


Any chance to get the list of PWADs accepted in Compet-N updated or extended?

Old Post 06-27-13 08:30 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
vdgg
MM2 maniac


Posts: 1605
Registered: 08-07


doom.com.hr is the proper forum if you want to get an answer; here we can just speculate :)

Old Post 06-28-13 18:44 #
vdgg is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
fabian
Member


Posts: 399
Registered: 12-12



vdgg said:
doom.com.hr is the proper forum if you want to get an answer; here we can just speculate :)

It seems the same questions has already been discussed there before:

http://webcache.googleusercontent.c...ent=iceweasel-a

The suggestions were pretty much the same as here!

Old Post 07-01-13 14:07 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 04:02. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Speed Demos > What PWADs would be allowed in Compet-N if it was established today?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.