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Dime
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Map 2: UV-Max in 2:09

Old Post 02-26-14 04:32 #
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4shockblast
Turbo Speed


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Dime said:
Map 2: UV-Max in 2:09


You forgot the attachment.

Old Post 02-26-14 17:16 #
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Dime
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You were obviously supposed to imagine the demo in your head...

Attachment: ur02-0209.zip
This has been downloaded 17 time(s).

Old Post 02-26-14 17:27 #
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j4rio
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2:06 on 2

Attachment: ur02-206.zip
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Old Post 02-26-14 20:31 #
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j4rio
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actually, 2:04

Attachment: ur02-204.zip
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Old Post 02-26-14 21:15 #
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j4rio
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map 3 max 2:43

Attachment: ur03-243.zip
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Old Post 02-26-14 23:31 #
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Dime
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Yellow key sure didn't want to cooperate there haha.

Old Post 02-27-14 00:45 #
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Dime
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Map 2: UV-Max in 2:03

Attachment: ur03-203.zip
This has been downloaded 23 time(s).

Last edited by Dime on 02-27-14 at 15:27

Old Post 02-27-14 05:00 #
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Melon
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Dime said:
Map 3: UV-Max in 2:03

That's an incredible time for map 3! Shame it's actually map 2. :p

Old Post 02-27-14 10:10 #
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blob1024
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Melon said:

That's an incredible time for map 3! Shame it's actually map 2. :p


LOL i wondered how the heck he saved 40s from j4rio's there infact. silly me

Old Post 02-27-14 18:19 #
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j4rio
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Scared me there for a sec.

Old Post 02-27-14 18:54 #
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j4rio
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two in two minutes

Attachment: ur02-200.zip
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Old Post 02-27-14 20:00 #
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Dime
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Sorry about that, I was doing map 2-3 attempts yesterday and ended on map 3 so maybe it screwed with my brain when I was naming the demo.

Old Post 02-27-14 20:28 #
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Dime
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well think i'll move on to map 3. Hit a 2:02 but maybe i'll come back later!

Old Post 02-28-14 07:31 #
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Dime
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Map 3: UV-Max in 2:37

Pretty disappointed that i didn't save 40 seconds over j4rio's demo...

Attachment: ur03-237.zip
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Old Post 03-01-14 04:12 #
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Dime
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Map 1: UV-Max in 0:45

Attachment: ur01-045.zip
This has been downloaded 17 time(s).

Old Post 03-01-14 05:38 #
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j4rio
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2:23 on 3

Attachment: ur03-223.zip
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Old Post 03-01-14 12:18 #
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j4rio
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Something else to put more shame on snakes - 16 monsters can't port in map 4 with -cl2.

Old Post 03-01-14 14:39 #
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4shockblast
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Dime said:
Could see 0:42 or 0:43 being possible with good barrel luck and no backtracking.


Map 01 UV-Max in 0:41

I would say 0:40 might be possible. Perhaps an ideal demo would go through the area with the bridge switch without waiting for the elevator a second time, but even on my best attempts I fell far short of that. Also included is an interesting death demo where I get shot by a shotgun guy and then crushed by the elevator.

Attachment: ur01-041.zip
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Old Post 03-02-14 06:52 #
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4shockblast
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Map 02 UV-Speed in 0:15.

A somewhat easy to overlook strafejump. I got 0:12 in -nomonsters fairly easily, so 0:14 might be a really good time here.

Attachment: ur02-015.zip
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Old Post 03-02-14 18:04 #
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4shockblast
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Map 21 Pacifist in 0:30.74.

It seems like every single monster in this level is designed to piss you off. Probably 28 or 27 is possible.

Attachment: ur21p030.zip
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Old Post 03-06-14 07:39 #
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GrumpyCat
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Map12 Pacifist 0:04

Attachment: ur12p004.zip
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Old Post 03-07-14 21:40 #
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j4rio
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map 2 max 1:59

Attachment: ur02-159.zip
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Old Post 03-08-14 18:39 #
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Snakes
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4shockblast said:
Map 21 Pacifist in 0:30.74.

It seems like every single monster in this level is designed to piss you off. Probably 28 or 27 is possible.


That was the general idea behind it, yep.

j4rio said:
Something else to put more shame on snakes - 16 monsters can't port in map 4 with -cl2.

Oh, you've got to be fucking kidding me. Looking at the map, I know exactly what's causing the bug. Simple fix 'em. Weird that this wasn't caught earlier. Also going to look into the Map23 thing.

Side note: The Map02 grinding produced a time that I didn't think was obtainable on that map. Very cool to see :)

Last edited by Snakes on 03-08-14 at 22:29

Old Post 03-08-14 22:21 #
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DeathevokatioN
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j4rio said:
map 2 max 1:59
Quite an awesome run, man. :)

Old Post 03-18-14 01:21 #
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Veinen
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Map25 max in 3:33

Whopping two seconds better than my previous entry... but I simply cannot do this any faster, not with this route at least. I think I got like three or four 3:35s so I'll take the two seconds though.

Attachment: ur25-333.zip
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Old Post 03-18-14 21:30 #
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Grazza
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Map 03 UV Pacifist in 0:32

Two tricks (thing wobble to skip a linedef and an easy glide). First exit after a very short recording session. Vastly improvable.

Edit: I used ur_final.wad instead of urdpfix.wad for this demo. Sorry, I wasn't really paying attention to the bugfixing. It doesn't affect the demo in any way at all (plays back either way), but only to the wad file-name saved in the metadata.

Attachment: ur03p032.zip
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Old Post 04-05-14 15:26 #
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Kotzugi
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Map 5: Slime Depository
UV-Max in 7:08 (2nd exit)

Didn't spot any bugs. Monsters tended to hide from me a bit towards the end. (not so much in this demo)

Attachment: unh05uvm-708.zip
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Old Post 04-20-14 19:20 #
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Veinen
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In an attempt to reactivate this demopack a bit, I've had a few tries on map05 myself this week. Might as well post my progress on the map since Kotzugi posted a demo already.

Map05 UV-Max in 5:15

This was recorded like ten minutes ago since I didn't want to post a crappy looking 5:26... It's stil not that great though so improvements later perhaps.

ps. The demo for map25 on OPs progress table should probably be my newer 3:33 one instead of that 3:35 demo, see the "new" demo a few posts above this :)

Attachment: ur05-515.zip
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Old Post 04-20-14 20:34 #
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Kotzugi
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Nicely done Veinen. Shows what difference an optimal route can make. I was just too damn scared to get into that closed off area (where the monsters teleport in, near the yellow door) without my plasma gun - meant that I had to run a few detours.

Old Post 04-20-14 22:19 #
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