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4shockblast
Turbo Speed


Posts: 632
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Semi-fillerish Pacifist for map 04 in 0:30. I haven't been releasing many demos lately :/.

Edit: For the demopack, whoever will compile should rename this to ur04p030 since it's Pacifist.

Attachment: ur04-030.zip
This has been downloaded 15 time(s).

Last edited by 4shockblast on 04-21-14 at 06:51

Old Post 04-21-14 02:29 #
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4shockblast
Turbo Speed


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Kotzugi said:
Nicely done Veinen. Shows what difference an optimal route can make. I was just too damn scared to get into that closed off area (where the monsters teleport in, near the yellow door) without my plasma gun - meant that I had to run a few detours.


I don't know about "optimal." You can open the blue key door from outside by alerting the shotgun guy next to the door. That's a quicker route to the super shotgun and should result in a faster demo (I tried it and got under 5 minutes early on, but I forgot one monster). I might make a demo soon as well.

Last edited by 4shockblast on 04-21-14 at 03:32

Old Post 04-21-14 03:27 #
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Veinen
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4shockblast said:
I don't know about "optimal." You can open the blue key door from outside by alerting the shotgun guy next to the door. That's a quicker route to the super shotgun and should result in a faster demo (I tried it and got under 5 minutes early on, but I forgot one monster). I might make a demo soon as well.


Really now, I did not know that was possible. Definitely changes things quite a bit.

Old Post 04-21-14 05:36 #
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4shockblast
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Veinen said:


Really now, I did not know that was possible. Definitely changes things quite a bit.



The door only requires a key to open from one side, and the shotgun guy right next to it is just barely possible to shoot through the window with a chaingun or shotgun. Sometimes takes two shots for him to notice.

Last edited by 4shockblast on 04-21-14 at 07:00

Old Post 04-21-14 05:48 #
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4shockblast
Turbo Speed


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Here's a map 05 demo (still very improvable) that demonstrates my route. Sort of like Kotzugi's route, but the trick makes it much faster and easier. UV-Max in 4:44.

Attachment: ur05-444.zip
This has been downloaded 14 time(s).

Old Post 04-21-14 06:57 #
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j4rio
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4shockblast said:
Semi-fillerish Pacifist for map 04 in 0:30. .


Map 4 is bugged so will most likely cause desync once fixed (...ffs, Snakes, get it together).

Old Post 04-21-14 07:40 #
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Snakes
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j4rio said:


Map 4 is bugged so will most likely cause desync once fixed (...ffs, Snakes, get it together).


Yes, I know. I'm still having trouble solving the issue with the Map23 bug and don't want to release another "final" wad until I make a 100% sure-fire last fix to all maps. Please focus on other maps until that point.

Old Post 04-21-14 07:44 #
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4shockblast
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On the subject of map 04, is there any way to get out of the first enclosure if you jump into it from the middle bridge? I accidentally fell in there once, and it seemed like I was stuck, and I couldn't find any triggers in Doom Builder 2 to open the door.

Last edited by 4shockblast on 04-22-14 at 14:55

Old Post 04-21-14 20:19 #
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Demonologist
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Why in the world there's still no max for 29, j4?..

Old Post 04-21-14 20:22 #
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blob1024
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didnt even check that level, should I? maybe its motivating enough to launch doom again ahah

Old Post 04-22-14 19:31 #
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j4rio
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5 max 4:33


Why in the world there's still no max for 29, j4?..


Probably because Rizera isn't currently around. :)

Attachment: ur05-433.zip
This has been downloaded 25 time(s).

Old Post 04-24-14 18:22 #
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Nevan
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Or maybe because some monsters won't appear.

That or I dunno where they are. Here's a demo for you all to enjoy and to see if there's something wrong. Searched everywhere I can.

Attachment: stophidingyoupussybitchmonsters.zip
This has been downloaded 9 time(s).

Old Post 04-25-14 22:17 #
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blob1024
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Nevan said:
Or maybe because some monsters won't appear.

That or I dunno where they are. Here's a demo for you all to enjoy and to see if there's something wrong. Searched everywhere I can.


desynchs for me. which version u using? D:

Old Post 04-25-14 23:06 #
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Nevan
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Oh, using the one from Idgames. Think I'm using the wrong version - will find it now.

Old Post 04-25-14 23:13 #
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j4rio
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Try using ur version linked in op for recording

Old Post 04-25-14 23:19 #
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Nevan
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Got it, sorry for my ignorance.

29 max in 7:21.

Attachment: ur21-721.zip
This has been downloaded 21 time(s).

Old Post 04-26-14 00:11 #
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Nevan
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21 max in 2:39

Attachment: ur21-239.zip
This has been downloaded 22 time(s).

Old Post 04-26-14 01:04 #
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Snakes
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Nevan said:
21 max in 2:39

Neat demo. The close-encounter with the manc was a fun moment. Might want to fix that .txt though - still shows time as 7:21.

Old Post 04-26-14 20:36 #
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Snakes
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It's looking more and more like I need to change the mechanics of Map23 in certain parts as I just can't fix that goddamned bug. So screw up, I'll upload the Map04 fix and worry about it later.

https://www.mediafire.com/?vkqp7lli8bzozld

Old Post 04-26-14 21:10 #
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4shockblast
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Snakes said:
[B]It's looking more and more like I need to change the mechanics of Map23 in certain parts as I just can't fix that goddamned bug. So screw up, I'll upload the Map04 fix and worry about it later.



I get no desyncs for my map 04 speed :). Can everybody else play it back correctly with the new version as well?

Old Post 04-26-14 21:23 #
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Nevan
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20 max in 5:15

I'm waiting...

Old Post 05-01-14 14:57 #
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Nevan
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attachment

Attachment: ur20-515.zip
This has been downloaded 20 time(s).

Old Post 05-01-14 15:00 #
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tatsurd-cacocaco
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Map 16 UV-Max in 2:38

Attachment: ur16-238.zip
This has been downloaded 23 time(s).

Old Post 06-01-14 05:20 #
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tatsurd-cacocaco
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Map 9 UV-Max in 4:25

Attachment: ur09-425.zip
This has been downloaded 20 time(s).

Old Post 06-08-14 20:24 #
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