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Julian


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His name is Chris "Dashiva" Laverdure and he has actually updated the Millennium pages. The discussion mainly deals with his new position in the team. There are quite a number of before/after screenies just to make people understand what the team means by revised levels (what are your jaws doing on the floor?). Last but not least, the final release date has been chosen... ahem...

Old Post 09-15-02 18:56 #
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DooMBoy
Heh
(but Stupidity still cannot be concealed)


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Final release date of Millenium is before Doom 3?!?! Aaarrrrrggghhhhh!!!!

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Old Post 09-15-02 19:34 #
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rf`
Dr. Nosign


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Well waddya know, an improvement. (This means it will actually be released!)

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Old Post 09-15-02 19:58 #
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Chris Hansen
(used to be c-cooper)


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'Revised by Erik Alm'

Yeah right! Try: Now with brand new, totally different areas by Erik Alm! :-)

Old Post 09-15-02 21:36 #
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sgtcrispy
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Great Caesars Ghost! Nice screens man!

/me drools a ocean

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Old Post 09-15-02 22:00 #
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Metabolist
Newbie


Posts: 4
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Cor blast! talk about drastic improvements!
and I thought the improvements to Plut2 were radical....
I don't know about you, but I'll tolerate delays if it means maps that look this superb.

Anyone entering those maps is going to blinded by all those lights. ;-)

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Old Post 09-15-02 22:01 #
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mewse
aahahhh


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that is pretty amazing

Old Post 09-15-02 22:17 #
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boris
meow


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c-cooper said:
'Revised by Erik Alm'

Yeah right! Try: Now with brand new, totally different areas by Erik Alm! :-)


Indeed. Except for one screenshot or two, the "revised" by Erik areas do not look like the originals at all (and that's good ;)


millennium@doomcenter.com

heh

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Old Post 09-15-02 23:34 #
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Little Faith
Rigtige mænd er voldtægtsmænd


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Yeah, you renewed my faith in Doom Millenium!

Side note: Fredrik and Erik seems to have more in common than just their nationality.

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Old Post 09-16-02 14:43 #
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gatewatcher
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Erik Alm and Lut have 31337 skillz.

Old Post 09-16-02 16:49 #
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læmænt
BAND


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I still wish Millennium didn't require Eternity.

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Old Post 09-16-02 17:35 #
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kristus
Megablast!


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lament: Why the hell not?

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Old Post 09-16-02 18:03 #
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læmænt
BAND


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Probable lack of a linux version.

But, indeed, even if a linux version was out and stable - it's still a bit silly to use a sourceport just for a single megawad.

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Old Post 09-16-02 18:10 #
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Virgil
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Millenium's getting released BEFORE DOOM III? Well it's about frikin' time. As for the screenshots, one of those jaws on the floor is mine, so don't step on it. :)

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Old Post 09-17-02 01:59 #
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Virgil
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Lament: Eternity was originally designed an independent engine. I see though why Millenium chose it for their use, since I made a map for them. It's as stable as BOOM/ZDOOM and has hi-res and mlook, plus some MBF and SMMU features along with the regular BOOM effects. I think it's the one Chris Lutz used for Caverns of Darkness.

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Old Post 09-17-02 02:04 #
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Virgil
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You use Linux?! Crap. :)

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Old Post 09-17-02 02:05 #
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læmænt
BAND


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Virgil said:
Lament: Eternity was originally designed an independent engine. I see though why Millenium chose it for their use, since I made a map for them. It's as stable as BOOM/ZDOOM and has hi-res and mlook, plus some MBF and SMMU features along with the regular BOOM effects. I think it's the one Chris Lutz used for Caverns of Darkness.
.. which is why I never played CoD.

But anyway, afaik millennium is not even using Eternity (which is close to having a stable linux version) but a customized version thereof. So still - a whole new source port only to play a single megawad.

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Old Post 09-17-02 02:29 #
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fraggle
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I've been porting Eternity to Linux. It is fairly stable. Porting isnt very difficult as the Windows port uses SDL.

Old Post 09-17-02 03:45 #
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pritch
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Jesus H Christ

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Old Post 09-17-02 17:54 #
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LorD BaZTArD
My SHiFt KEy iS bROKeN


Posts: 992
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Woah, those comparison shots are incredible.

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Old Post 09-18-02 14:06 #
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magikal
May he rest in peace


Posts: 1024
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With Erik on the job my interest and confidence in this project has increased 10 fold, looks great.:)

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Old Post 09-19-02 08:24 #
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NiGHTMARE
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lament said:
So still - a whole new source port only to play a single megawad. [/B]

Eh? It's not as if it's a new source port only to play a one level wad, it's for 32 levels. Probably more levels than have been made for Vavoom, Skulltag and JDoom combined, I might add.

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Old Post 09-19-02 10:27 #
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deathz0r
Bitch fuckin' stole me chaingun!


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lament said:
But, indeed, even if a linux version was out and stable - it's still a bit silly to use a sourceport just for a single megawad.
Bah. It's not like people aren't entitled to use a sourceport's new features.

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Old Post 09-21-02 09:29 #
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