DOOM Anomaly
I am Weird Al

Posts: 3171
Registered: 08-02 |
Enjay said:
Hmmm, sounds like I got Enjay Toss off (beginning to regret that name) about right for what I wanted then. It was really just something to while away and afternoon, and to see what I could do in a limited time, but not as tight as a speed mapping situation.
FYI, I basically did it using some of the methods I would use for a speed map (but on a bigger scale):
I drew the whole thing in DeePsea without playtesting, keeping in mind an E1M7 layout, but making it as I wanted. I lost the scale for a while and started making huge areas. I realised this and re did them. Then I used prefabs and sector copying to make the doors and alcoves that link the various sections together. It took about 4-5 hours to get the layout of the map.
Then I played it. It seemed to work, so then I textured it. DeePsea allows you to search for any textures on any walls or (flats on) floors, so I changed everything manually and then searched for any textures that were still showing the original defaults - ensuring that I had changed everything.
Then I set the light levels to 0 throughout the map and did the lighting. I did that because I thought sectors with 0 light would be easy to spot as untouched. Of course, I missed the 2 windows that face you when you open the first door. Doh!
Then I populated the level, added a few extra sectors for traps and for monsters to teleport in from.
Finally I knocked the sky together from the Ep1 and Ep4 skies, exported the D_E1M7 music and bundled the whole lot up together.
Lack of detail and mistakes will be due to the fact that I turned 38 about 3 weeks ago. :-)
Well dont feel to badly about it, it was a very good level, something like that would take me a couple of months, I cant make one friggin sector without there being a "sector not closed!" message appearing, or a hom, or Something going wrong, I've spent over 2 months on my wad and I only have 5 1/2 lvls done, and my god, talk about your pieces of crap...Im even disliking it...it sux Big time, not to mention repeat of room shapes.
Now, Enjay's tossoff and that 8-bit sound together, Dam thats one fine wad ;D
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