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And my £0.02 on the Review style - so what!
It's an opinion. Most Doom projects are small downloads. As often as not, I'll download all the newstuff wads anyway and compare what I thought with the reviewer's opinions. If one reviewer tends to be kind, or harsh, it turns out pretty irrelevant once you get to know that. As often as not, the order of quality is much the same in their opinion and mine. Once you know where a reviewer's benchmark is, you can guage the feel/quality of a level from the review, regardless of review tone.
Sure there are ways of doing it that are more constructive than others, and people's styles differ. As Julian pointed out, it isn't recessarily a reviewers job to be constructive, though some may opt to be.
deathz0r reviews in a harsh way that I wouldn't, and it isn't a style I particularly like but I'm not him (nor am I angling to be a reviewer). That's the way he does it - more power to his elbow - at least he does it. That in itself takes time and commitment. Good on you deathy!
Anything that gets reviewed (movies, books, TV shows, music...) is open to a range of reviewing styles, and thank the maker for it. One style for all would be bland. Variety is the spice of reviewing.
What I am pissed off about is the fact that almost every week the newstuff thread has been less and less about the wads, and more and more about the review style. Note: not even about the content of the reviews, or disagreeing with the opinions expressed, but about the style of review.
Mind you, I guess that now I'm also contributing to the general melee over review style, so I'll quit before I get in too deep.
I disagree with that one. You don't need to be able to make a map to know what makes a good one. I can't make a movie, but I know which ones I like and why, my musical skills are limited, but I can make informed comments about the choonz I like and why.
Also the /newstuff guy (or girl) ought ideally to be an experienced map-maker as well.
Indeed, someone who knows the "nuts and bolts" may actually see too much of the mechanincs of a level and not enough about what makes it fun. Reviews by non map makers, but experienced players may be more enlightening than by people who can identify every trick and lindef type simply by playing through the level.
Maybe there should be a techy review and an aesthetic review for each map. If nothing else, it would give people more to argue over and to clutter up this thread with.
Last edited by Enjay on 12-08-02 at 21:40