Grazza
Quaerere Verum

Posts: 9745
Registered: 07-02 |
Yes, that wiki entry really isn't helpful at all. It would be better even if it said nothing at all.
I'd like to clarify (since this seems a point of genuine confusion) that Built and TAS demos are two different things, just as TAS demos are wholly distinct from normally-recorded runs.
A TAS demo is recorded by playing the game, in a standard Dooming environment, but using slow-motion and saves (and maybe additional sources of information, such as a monster health display, etc.) and thus the ability to try each segment as many times as you like until, for instance, you get the really big stroke of luck that you're seeking.
A Built demo is constructed gametic by gametic. You don't necessarily record any of it by playing in a Doom engine at all. Obviously you'll need to play it back in a Doom engine in order to see whether what you're trying to a achieve has actually worked.
The boundaries between Built and TAS can also become blurred if the two are used together to some degree. And there is also a distinction to be drawn between some of the newer TAS demos and the older ones, with the greater ease of construction and the ability to use strafe-50 automation and permanent strafe-50 (which previously was achievable only in Built runs). BTW, I'd like to clarify that I don't consider strafe-50 during turns to be legitimate in any context, and personally wouldn't use it in any TAS or Built runs that I made.
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