Reaper Grimm
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > Doom3 Mod, Quake: Shambler's Castle Released!
Pages (2): [1] 2 »  
Author
All times are GMT. The time now is 03:48. Post New Thread    Post A Reply
kristus
Godlike/Doglike


Posts: 5639
Registered: 07-00


That's right, after about one and a half years of work, the Quake in Doom 3 mod "Shambler's Castle" has been released.

The mod, which is made by a small team of Quake enthusiasts, features a lot of new material, such as several of the Quake monsters completely redone in the Doom 3 engine by Obihb, as well as weapons and a purple sky.

Download it here. Or, check out the release thread here. For screenshots and a video teaser (last page) check out the development thread here.

Old Post 03-25-07 23:15 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
JoelMurdoch
Should know better by now


Posts: 656
Registered: 02-02


Quake in Doom 3? /drools

Thanks for the heads up man.

Old Post 03-26-07 04:55 #
JoelMurdoch is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Csonicgo
This post is probably useless


Posts: 1639
Registered: 03-04


this made my video card cry like a bitch.

Old Post 03-26-07 05:45 #
Csonicgo is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
leileilol
dork stalker


Posts: 2180
Registered: 06-04


Kinda sucks. Muscly shambler? Come on. "Rockin soundtrack"? WTF have they even owned a copy of Quake to know what it is?

Dissapointing. Then again it's the Doom3 community, so.....

Old Post 03-26-07 06:50 #
leileilol is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
MikeRS
Member


Posts: 254
Registered: 06-05



JoelMurdoch said:
Quake in Doom 3? /drools

I seem to remember something like this... let me think, oh yeah, it's called Quake 4 :P

Old Post 03-26-07 06:56 #
MikeRS is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Grazza
omg lolcano


Posts: 9551
Registered: 07-02


That's rather more like Quake2 in the Doom3 engine though.

Old Post 03-26-07 07:00 #
Grazza is offline Profile || Blog || PM || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Aleaver
Can't spll


Posts: 1050
Registered: 08-02


I can't even open the .zip file..It says it's corrupted. I have no idea whats wrong.

__________________
Vist Andy Leaver's Doom projects. | ZDaemon handle: Dreamstate | You Tube
Show me a world without greed and deceit, and I'll show you a fantasy -Anomalous

Old Post 03-26-07 08:36 #
Aleaver is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
JoelMurdoch
Should know better by now


Posts: 656
Registered: 02-02



MikeRS said:

I seem to remember something like this... let me think, oh yeah, it's called Quake 4 :P



Oh dear. Quake 4 is the sequel to Quake 2, which was not a proper sequel to Quake and did not even remotely resemble it or feel like it.

Old Post 03-26-07 09:01 #
JoelMurdoch is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
kristus
Godlike/Doglike


Posts: 5639
Registered: 07-00



Aleaver said:
I can't even open the .zip file..It says it's corrupted. I have no idea whats wrong.


Use WinRar, seems like WinZip is giving people shit with the archive.

I can't say I like the music either, And the sound effects aren't as good as in Quake. But, it's not a bad mod in it's own rights. :)

Last edited by kristus on 03-26-07 at 10:16

Old Post 03-26-07 10:10 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
leileilol
dork stalker


Posts: 2180
Registered: 06-04


it's bad enough to really fuck up the shambler like easily taking rocket damage and firing PLASMA BALLS.

Old Post 03-26-07 10:24 #
leileilol is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
david_a


Posts: 881
Registered: 09-02


I realize they made new models and stuff, but still... One and a half years for one level? Is this the future of user-made mods?

Old Post 03-26-07 14:18 #
david_a is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Bloodskull
Reputation is a bubble which a man bursts when he tries to blow it for himself.


Posts: 804
Registered: 06-04



david_a said:
One and a half years for one level? Is this the future of user-made mods?


I don't see how you're complaining. RTC took 4 years for just the first hub. The Quake mod replaced almost everything, textures, monsters, weapons.

Old Post 03-26-07 14:29 #
Bloodskull is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
kristus
Godlike/Doglike


Posts: 5639
Registered: 07-00


This wasn't effective work, since the main guy (HeXum) also works as a level designer professionally, he doesn't really have that big of an urge to work on these things when he get home aswell.

This is by all means a side project for all the people involved.

Old Post 03-26-07 16:11 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Glassyman
Banned


Posts: 207
Registered: 02-07


Hmmmm... interesting...

Old Post 03-26-07 16:12 #
Glassyman is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
skadoomer
Member


Posts: 505
Registered: 01-01


Awesome. My faith in doom 3 mods is slowly rising.

I realize they made new models and stuff, but still... One and a half years for one level? Is this the future of user-made mods?

It depends. With new game engines, the expectation to deliver industry-like content has become the norm so its almost expected that any reasonable project takes a while. Given the team size was 3 people strong, it visually delivers.

Old Post 03-26-07 16:57 #
skadoomer is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Chris Hansen
(used to be c-cooper)


Posts: 400
Registered: 05-02


Very, very cool stuff, that's all I can say! I think this level deserves some respect and it's got mine!

Old Post 03-26-07 17:00 #
Chris Hansen is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
DeumReaper
Member


Posts: 362
Registered: 12-05


It was pretty good. The art aspects and the mapping were really good compared to your average map, and the new models matched that quality.

The downsides IMO was the music, which got old and never changed to another tune, and a lot of the new SFX felt like they were fillers in a beta (like the shotgun sounds). The Shambler was a really big dissapointment, considering that I thought I was fighting a Hell Knight when I first saw it. Also it needs a few more tweaks like making the fiend enemy jump a lot more.

A really good 10min map deserving at least one playthrough; I hope more maps match or pass its overall quality.

__________________
DeumReaper's Website

Old Post 03-26-07 17:16 #
DeumReaper is offline Profile || Blog || PM || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
heXum
Newbie


Posts: 4
Registered: 07-05


I appreciate you posting this Kristus, even if this seems to be a hard crowd. ;)

Thanks to all who enjoyed it.

Old Post 03-26-07 17:59 #
heXum is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
kristus
Godlike/Doglike


Posts: 5639
Registered: 07-00


Well, you can't please everyone.

Old Post 03-26-07 18:03 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
GGG
Hi there! I'm an asshole. Nice meeting you!


Posts: 822
Registered: 01-04


I'm not a fan of mods where I get less than one frame every five seconds, so I won't be on this anytime soon.

Old Post 03-26-07 19:07 #
GGG is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Aleaver
Can't spll


Posts: 1050
Registered: 08-02



kristus said:


Use WinRar, seems like WinZip is giving people shit with the archive.




Yep that did it..Thanks for the tip.

I think its great. Looks real good..and game play is not bad either. IMO...Works fine on my Nvidia Geforce 7800 GS OC

__________________
Vist Andy Leaver's Doom projects. | ZDaemon handle: Dreamstate | You Tube
Show me a world without greed and deceit, and I'll show you a fantasy -Anomalous

Last edited by Aleaver on 03-26-07 at 22:03

Old Post 03-26-07 21:34 #
Aleaver is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
mustafa saed
I seriously stink


Posts: 163
Registered: 04-02



GGG said:
I'm not a fan of mods where I get less than one frame every five seconds, so I won't be on this anytime soon.


Maybe you need to upgrade your pentium 2 processor and get at least an AMD64?

Old Post 03-26-07 23:35 #
mustafa saed is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
GGG
Hi there! I'm an asshole. Nice meeting you!


Posts: 822
Registered: 01-04


If I had a Pentium 2 processor, I most certainly would. As it is, it's a Pentium 4 and an NVIDIA 64 meg card.

Old Post 03-27-07 01:32 #
GGG is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Csonicgo
This post is probably useless


Posts: 1639
Registered: 03-04



mustafa saed said:


Maybe you need to upgrade your pentium 2 processor and get at least an AMD64?



It's giving me shit with my nvidia 7800 too with 512 MB vid memory and 4 GB RAM.

ignored.

Old Post 03-27-07 01:49 #
Csonicgo is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Aleaver
Can't spll


Posts: 1050
Registered: 08-02



Csonicgo said:


It's giving me shit with my nvidia 7800 too with 512 MB vid memory and 4 GB RAM.

ignored.



Hmmm..I have a nvidia 7800 (overclocked) with only 256 megs of Vid memory and only GIG of system memory, and it runs fine on my system..Whats the speed of your processor? I have a p4 3.0 Ghz

__________________
Vist Andy Leaver's Doom projects. | ZDaemon handle: Dreamstate | You Tube
Show me a world without greed and deceit, and I'll show you a fantasy -Anomalous

Old Post 03-27-07 02:57 #
Aleaver is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
AlexMax
Forum Regular


Posts: 750
Registered: 01-03



leileilol said:
Kinda sucks. Muscly shambler? Come on. "Rockin soundtrack"? WTF have they even owned a copy of Quake to know what it is?

Dissapointing. Then again it's the Doom3 community, so.....



You have absolutely zero room to talk about quality in a total conversion. Zero. None. Not one iota.

Old Post 03-27-07 05:18 #
AlexMax is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Carnevil
I fail it.


Posts: 1210
Registered: 05-00


Looks much better than the actual Quake.

Old Post 03-27-07 08:45 #
Carnevil is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Vader
Member


Posts: 346
Registered: 02-05


Great stuff, I really enjoyed playing through this map.
My only complaints are;

1.The Shambler was rather disappointing as already was said. It always was my favorite Quake enemy and the new model doesn't do it's original look justice. The behavior, especially the attacks didn't remind me of the real Shambler either!
2.I hate the fact, that my way backwards was permanently blocked by grates and fences. The map layout was really good and quite non-linear, so why destroying this by making already visited areas inacessable?
I think the purpose of this was to make the fights immediately behind those blocked entrances harder, but why did the grates not open after these fights again?

All in all it was a very nice mod though and I hope to see more of this quality in the future!

Old Post 03-27-07 15:06 #
Vader is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Csonicgo
This post is probably useless


Posts: 1639
Registered: 03-04



Aleaver said:


Hmmm..I have a nvidia 7800 (overclocked) with only 256 megs of Vid memory and only GIG of system memory, and it runs fine on my system..Whats the speed of your processor? I have a p4 3.0 Ghz




I figured out what it was, my card had PowerMizer activated. I thought I turned that off...

it now runs at 60 fps. Talk about an improvement!

Old Post 03-27-07 15:45 #
Csonicgo is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Aleaver
Can't spll


Posts: 1050
Registered: 08-02



Csonicgo said:



I figured out what it was, my card had PowerMizer activated. I thought I turned that off...

it now runs at 60 fps. Talk about an improvement!



Ah I see..Good to hear..I was like how could it not run well with your nvidia card when it runs well with mine...

__________________
Vist Andy Leaver's Doom projects. | ZDaemon handle: Dreamstate | You Tube
Show me a world without greed and deceit, and I'll show you a fantasy -Anomalous

Old Post 03-27-07 21:26 #
Aleaver is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
All times are GMT. The time now is 03:48. Post New Thread    Post A Reply
Pages (2): [1] 2 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > Doom3 Mod, Quake: Shambler's Castle Released!

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is OFF
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory