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kristus
Godlike/Doglike


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I think he's talking about the blurriness of the titlepic and menu.

Old Post 04-08-07 21:34 #
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dethtoll
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that's it?

Old Post 04-08-07 23:55 #
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Csonicgo
This post is probably useless


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dethtoll said:
that's it?


yes, it's not "right".

Old Post 04-09-07 01:16 #
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EANB
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Blurriness? looks normal.

Old Post 04-09-07 02:18 #
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dethtoll
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looks just fine to me, too. and anyway, that's a really stupid thing to bitch about, since gl ports always do a little bit of smoothing.

Old Post 04-09-07 05:41 #
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kristus
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Well it's not normal. Because the image is still in 320x200 resolution, but it's being bilineray or trilineary filtered.

So you got the pixels sharp and big, but the image looks a lot less sharp and pretty damn crappy.

Last I checked the GL port were supposed to increase the visual appeal of the game, not decrease it.

Old Post 04-09-07 11:29 #
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dethtoll
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in any case, a simple browsing of doomsday's forums at newdoom.com will reveal a few mods to increase the visual quality of the user interface, both menu and HUD.

Old Post 04-09-07 14:12 #
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printz
CRAZY DOOM ZEALOT


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I guess the quality of the graphics card also comes into play when considering the image blurriness.

Old Post 04-09-07 16:24 #
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SlayeR
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Compare the doomsday pic to this (gzdoom) and you'll see what I mean.


I guess the quality of the graphics card also comes into play when considering the image blurriness.

I have a 7950GT, I don't think that's the problem :P

Old Post 04-10-07 04:14 #
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dethtoll
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you're obviously running gzdoom in software mode. in openGL mode, the texture is smoothed over a bit. i just ran the game in both modes to confirm.

Old Post 04-10-07 04:17 #
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TheDarkArchon
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http://img507.imageshack.us/img507/6797/doom0016nv4.png

Spot the deliberate mistake which destroys the "obviously software" argument.

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Old Post 04-10-07 05:30 #
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dethtoll
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hi, welcome to a conversation that's not about in-game software versus hardware.

to make it very simple: we're discussing the TITLE screen, not how things look in-game, which generally looks as it should depending on the renderer.

Old Post 04-10-07 07:14 #
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Graf Zahl
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dethtoll said:
you're obviously running gzdoom in software mode. in openGL mode, the texture is smoothed over a bit. i just ran the game in both modes to confirm.


Then you obviously didn't bother to check out the options in the OpenGL menu.

Old Post 04-10-07 08:25 #
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dethtoll
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... and?

texture-wise, it's not as if there's much difference between oGL and software if you have texture filtering turned off.

Old Post 04-10-07 09:14 #
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Csonicgo
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DethToll, I'm sorry It came to this.


vvv PRO CLICK ZONE vvv
PRESS ME TO SAVE YOUR OWN SANITY
^^^ PRO CLICK ZONE ^^^

Last edited by Csonicgo on 04-10-07 at 18:44

Old Post 04-10-07 18:38 #
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DaniJ
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Ah, now I can see what you were referring to. Yes, rendering of the menu and the TITLEPIC is a bit blurry, even with all the texture filtering options turned off. We'll look at improving the results in an upcoming version of Doomsday.

Old Post 04-10-07 20:10 #
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dethtoll
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like anyone has to listen to someone with the custom title of "dumbass".

Old Post 04-10-07 21:37 #
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Craigs
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dethtoll said:
like anyone has to listen to someone with the custom title of "dumbass".


Hey, don't insult Csonicgo. Without him I'd be the only idiot left on the regular forums. :(

Old Post 04-10-07 22:06 #
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kristus
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Oh I wouldn't say that.

Old Post 04-10-07 22:16 #
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Craigs
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<---
I am now!

Old Post 04-10-07 23:53 #
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Tormentor667
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/me misses the weekly newstuff chronicles :'(

Old Post 04-26-07 02:22 #
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Lizardcommando
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Same here. :(

Maybe it's going to be a monthly thing now.

Old Post 04-26-07 02:28 #
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Tormentor667
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Lizardcommando said:
Same here. :( Maybe it's going to be a monthly thing now.

Obviously... :( Already 26 days w/o newstuff :(

Old Post 04-29-07 23:53 #
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Tormentor667
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Out of interest: Is no one willed to write the newstuff or where's the problemn? There have been many releases since the last one so the problem has nothing to do with missing material :(

Old Post 05-03-07 12:14 #
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kristus
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A timehonored traditions is dying.

Old Post 05-03-07 17:45 #
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printz
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I'm pretty sure delays have happened so far, so I don't see where's the trouble. If maps get ignored because of this, then there's another story.

Old Post 05-03-07 17:58 #
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Jimmy91
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I hope they're at least busy playing/reviewing SMDM - that should take a while. :D

Old Post 05-03-07 18:08 #
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Tormentor667
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printz said:
I'm pretty sure delays have happened so far, so I don't see where's the trouble. If maps get ignored because of this, then there's another story.

Well, it actually did happen last time, I didn't get a review for Austerity v2.0 although I did upload it and although it's already in the archives, it has never been in a newstuff :(

Old Post 05-03-07 21:04 #
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dutch devil
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Are you mapping to get your maps reviewed?

Old Post 05-03-07 21:57 #
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Tormentor667
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dutch devil said:
Are you mapping to get your maps reviewed?

Not at all but I am surely interested what others think. /newstuff reviews and gives promotion you know. Or why do you post screenshots ofr your maps in progress? :)

Old Post 05-03-07 23:04 #
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