myk
No "P" in Diplomacy

Posts: 9783
Registered: 04-02 |
Scuba Steve said:
You seem to think that I'm insulting the KDIZD team, which is pretty far from the truth and really stretching to misinterpret my comments.
I disagree with your position on "caring"; personally the way I'm treating licensing for the wad I'm working for is close to what they are doing, and I think is that what you were saying, the "who cares", is a mess.
actually, I am in support of the team and have been providing them constructive criticism for a while now.
I don't doubt that.
Asking Todd Holenshed about, "What will happen if we violate the copyright of your work?" was incredibly foolish. One, we already knew what the answer was going to be
It was hardly just that which they asked. I knew the reply they would get, because I had been carefully reading the newest EULA for a while, but I was also aware many people didn't really know or didn't know where to check on id's current stance. There was no danger in the question if they really wanted to go by what id requests, and in general it was a good question for people to read on (not just them, but anyone interested in id's stance).
and two, it was asked during a period when the "team" was really trying to promote KDIZD and was looking for a number of ways to show it off.
That's kind of unfair. I was critical of KDiZD's early overpromotion myself, but aiming for a clean project all around makes sense. Like I said, I can relate, because I'm doing the same thing in that respect.
The situation was dumb, someone looked at the idgames FAQ and got wind that modified stuff wouldn't be accepted (even though hundreds have). So worried their mod wouldn't be accepted (it would have) they scrambled to make it legal and in the process, tripped over their own attempt to make it legal by, ironically, making it officially illegal.
I'm pretty sure it can be uploaded to idgames (that's been dicussed above).
id and Ty were the only 2 people that matter in this case.
You know I disagree here. That kind of legalism is not my friend. It's the one that makes people think it only matters when things are profitable or when "shit hits the fan" (because those are supposely the situations where someone can sue). I mean, sure, one must be careful not to get into problems such as getting sued or bounced from servers and such, but most of our relations are between ourselves, coders, artists, designers, and players. What we write in the text files goes for each other. Naturally it'll extend to id or whoever else applies, but the rest of the community is the first recipient.
id's stance, while not technically known, can be inferred from the fact that thousands of Doom wads violate copyright and they don't do anything about it.
Their stance is their EULA. It doesn't mean they'll enforce it with a cudgel everywhere everyday, that would be a waste of effort and would be damaging, and they'll naturally find allowing the community a good degree of autonomy and selfdetermination beneficial. But if it comes into play, it's their EULA. And if the KDiZD team wants to make an addon that is "ready for anything", they'll also want it to be okay with id. Just like the PrBoom coders want it to be totally GPL compatible.
Ty on the other hand has allowed plenty of mods that marginally violate copyright to be uploaded.
Ty has also deleted many wads, either by personally observing copyright issues, or by receiving reports or complaints. Again, he's not going to be a vigilante, but will act when the circumstances present themselves, according to them.
KDIZD is like the V'Ger probe in Star Trek: The Motion Picture; It had an original base of the shareware levels... but has been so corrupted and modified that there is nothing left of the original.
Ty has always expressed that people should consult with him if they feel they have borderline or dubious cases. He expressed that the "no id based stuff" provision was mainly placed to stall the slight modifications that were common before people really started mapping. He won't reject things that have their own characteristic design, just hacks from the originals and other cheap modifications (in case you doubt my word, you can ask him).
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