Ajapted
Forum Regular

Posts: 745
Registered: 04-02 |
DaniJ said:
How do you plan to visually represent a vechicle in the DOOM renderer using sprites?
Being inside (or on top of) the vehicle will be done by creating a special kind of weapon, very much like Aliens TC did with the walking-cage thing.
Outside, the vehicle is just another Thing. When you enter the vehicle, that thing more-or-less becomes the player's new avatar, so the properties of the vehicle thing are used for the physics (size, mass, speed, view-height, etc).
Transitions when entering and leaving will be tricky, I agree that models are better suited to vehicles than sprites, nevertheless I'm more interested in the fun aspect rather than the realism aspect.
|