Bitch fuckin' stole me chaingun!
Hello, welcome to this fortnight's edition of the KDIZD Chronicles! It might as well be called that, as that's all there is! Oh, there's some other WAD but who really gives a crap about that because of KDIZD-
Didn't even need to finish that paragraph because I mentioned KDIZD-
Shit, it happened again! It seems rather inconvenient that the main /idgames mirror had to explode, because I can't really compare anything else to "that WAD" this week, as the other release is a deathmatch WAD. And if I mention "that WAD" again, nobody will pay attention to the rest of the paragraph because I said KDIZD-
Oops! Anyway, there's going to be a flamewar regardless of what I say about "that WAD", so make sure your flamethrowers are prepped and set to MAXIMUM DESTRUCTTTTIOOONNNN, because there's gonna be a roasting tonight!
- JLabs (AKA, "Joe's Labs") - Joseph "G.Ballblue" Breeden
ZDaemon - DM - 281kb - (img) (img)
Why the hell are most of the items set to multiplayer only? THIS IS STUPID AND I HATE PEOPLE WHO DO THAT
It's a rather large map from some abandoned co-op WAD or something that was converted into a deathmatch map. It's way too large for 1-on-1 battles and even small FFAs, but it's perfect for at least six players. The layout and detail of the map itself is decent, but it is possible to get lost, and there's a rather annoying inescapable pit in a small room for no reason other to be a pain in the ass. The sounds and weapon modifications suck major ass and should have been removed. Also, the map titles should have been changed since it has all of the levels from his abandoned co-op WAD. Laziness is not a excuse for stupid errors like that.
- Knee-Deep in ZDoom - KDIZD Team
ZDoom - SP - 23mb - (img) (img) (img)
I don't think I need to make any screenshots because everyone's already played this by now, so let's get down to business shall we?
I was enjoying the first two levels for the most part, except for those cramped battles which were annoying as hell. At first I thought "Wow, maybe this is actually better than I anticipated. Could I be actually wrong in assuming that this would turn out to be a horrible WAD?"
Then I got halfway into the switch-hunting clusterfuck that is the third map and I closed ZDoom. I got frustrated to the point that I couldn't handle that shit of going back and forth anymore and I just gave up on KDIZD, then and there. All it takes is one bad experience to dislike something, and that third map was that bad experience, not to mention it was buggy as hell as I somehow got caught in the inside of instant teleport lines and poor scripting, like in that third screenshot.
I also heard rumours that a MP3 I made of me "performing" the Doom E1M9 song was in KDIZD. I decided to check this out myself, and lo and behold, it was there. Nobody fucking asked me if I wanted it in KDIZD. For a project that had such a cautious legal team to the point of contacting id Software, I am personally pissed off that nobody contacted me about wanting to place my material in KDIZD and seeking my permission. Because I didn't want it in KDIZD. What's even more offensive is that I'm not even credited. Go fuck yourselves, whoever wrote the credits file and whoever decided it was a good idea to add something I did without asking if I wanted it in KDIZD.
There's no denying that KDIZD is beautifully designed though.